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nir: Return progress from nir_lower_var_copies().
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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b831b8d2e1
commit
19345fc160
2 changed files with 16 additions and 4 deletions
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@ -2355,7 +2355,7 @@ bool nir_inline_functions(nir_shader *shader);
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bool nir_propagate_invariant(nir_shader *shader);
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void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
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void nir_lower_var_copies(nir_shader *shader);
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bool nir_lower_var_copies(nir_shader *shader);
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bool nir_lower_global_vars_to_local(nir_shader *shader);
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@ -154,10 +154,11 @@ nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader)
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©->variables[1]->deref, shader);
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}
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static void
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static bool
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lower_var_copies_impl(nir_function_impl *impl)
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{
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nir_shader *shader = impl->function->shader;
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bool progress = false;
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nir_foreach_block(block, impl) {
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nir_foreach_instr_safe(instr, block) {
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@ -171,19 +172,30 @@ lower_var_copies_impl(nir_function_impl *impl)
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nir_lower_var_copy_instr(copy, shader);
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nir_instr_remove(©->instr);
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progress = true;
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ralloc_free(copy);
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}
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}
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if (progress)
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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return progress;
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}
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/* Lowers every copy_var instruction in the program to a sequence of
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* load/store instructions.
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*/
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void
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bool
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nir_lower_var_copies(nir_shader *shader)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl)
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lower_var_copies_impl(function->impl);
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progress |= lower_var_copies_impl(function->impl);
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}
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return progress;
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}
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