We don't use it for bindless images because the uniforms in that case
just contain a bindless handle and aren't an actual image. Bound
images, on the other hand, go in the nir_var_mem_image class.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4743>
For drivers that don't lower advanced blend to FBFETCH, we need the
bitmask to be in the NIR shader so that it gets carried over to TGSI
successfully.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12813>
One exception is src/amd/addrlib/, for which -Wimplicit-fallthrough is
explicitly disabled.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10220>
NIR derefs currently have exactly one variable mode. This is about to
change so we can handle OpenCL generic pointers. In order to transition
safely, we need to audit every deref->mode check. This commit adds a
set of helpers that provide more nuanced mode checks and converts most
of NIR to use them.
For simple cases, we add nir_deref_mode_is and nir_deref_mode_is_one_of
helpers. These can be used in passes which don't have to bother with
generic pointers and just want to know what mode a thing is. If the
pass ever encounters generic pointers in a way that this check would be
unsafe, it will assert-fail to alert developers that they need to think
harder about things and fix the pass.
For more complex passes which require a more nuanced understanding of
modes, we add nir_deref_mode_may_be and nir_deref_mode_must_be helpers
which accurately describe the compiler's best knowledge about the given
deref. Unfortunately, we may not be able to exactly identify the mode
in a generic pointers scenario so we have to be very careful when we use
these. Conversion of these passes is left to later commits.
For the case of mass lowering of a particular mode (nir_lower_explicit_io
is one good example), we add nir_deref_mode_is_in_set. This is also
pretty assert-happy like nir_deref_mode_is but is for a set containment
comparison on deref modes where you expect the deref to either be all-in
or all-out.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
We're about to introduce conversion ops which are going to want two
different types. We may as well just split the one we have rather than
end up with three. There are a couple places where this is mildly
inconvenient but most of the time I find it to actually be nicer.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6945>
This makes it explicit that this intrinsic is only for SSBOs. For the
v3dv driver, we'll be adding a get_ubo_size intrinsic and we want to be
able to distinguish between the two.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6812>
It was always fneu but naming it fne causes confusion from time to time. So
lets rename it. Later we also want to add other unordered and fne, this is
a smaller preparation for that.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6377>
The OpenCL image_width/height/depth functions have variants which can
take an LOD parameter. More importantly, LLVM-SPIRV-Translator always
generates OpImageQuerySizeLod even if the LOD is guaranteed to be zero.
Given that over half the hardware out there has an LOD field for image
size queries (based on a rudimentary scan through their NIR -> whatever
code), we may as well just add the source to the NIR intrinsic. If this
is ever a problem for anyone, the lowering is pretty trivial.
I've also added asserts to everyone's drivers that should alert them if
they ever see an LOD other than zero. This will never happen with GL or
Vulkan so there's no need for panic.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6396>
This moves the fi_types to a new mesa_private.h and removes the
imports.c file. The vast majority of this patch is just removing
pound includes of imports.h and fixing up the recursive includes.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3024>
Version 4.4 of the GLSL spec changed the definition of noise*() to
always return zero and earlier versions of the spec allowed zero as a
valid implementation.
All drivers, as far as I can tell, unconditionally call lower_noise()
today which turns ir_unop_noise into zero. We've got a 10-year-old
comment in there saying "In the future, ir_unop_noise may be replaced by
a call to a function that implements noise." Well, it's the future now
and we've not yet gotten around to that. In the mean time, the GLSL
spec has made doing so illegal.
To make things worse, we then pretend to handle the opcode in
glsl_to_nir, ir_to_mesa, and st_glsl_to_tgsi even though it should never
get there given the lowering. The lowering in st_glsl_to_tgsi defines
noise*() to be 0.5 which is an illegal implementation of the noise
functions according to pre-4.4 specs. We also have opcodes for this in
NIR which are never used because, again, we always call lower_noise().
Let's just kill the whole opcode and make builtin_builder.cpp build a
bunch of functions that just return zero.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4624>
This works by finding the first rvalue that it can lower using an
ir_rvalue_visitor. In that case it adds a conversion to float16
after each rvalue and a conversion back to float before storing
the assignment.
Also it uses a set to keep track of rvalues that have been
lowred already. The handle_rvalue method of the rvalue visitor doesn’t
provide any way to stop iteration. If we handle a value in
find_precision_visitor we want to be able to stop it from descending into
the lowered rvalue again.
Additionally this pass disallows converting nodes containing non-float.
The can_lower_rvalue function explicitly excludes any branches
that have non-float types except bools. This avoids the need to have
special handling for functions that convert to int or double.
Co-authored-by: Hyunjun Ko <zzoon@igalia.com>
v2. Adds lowering for texture samples
v3. Instead of checking whether each node can be lowered while walking the
tree, a separate tree walk is now done to check all of the nodes in a
single pass. The lowerable nodes are added to a set which is checked
during find_precision_visitor instead of calling can_lower_rvalue.
v4. Move the special case for temporaries to find_lowerable_rvalues. This
needs to be handled while checking for lowerable rvalues so that any
later dereferences of the variable will see the right precision.
v5. Add an override to visit ir_call instructions and apply the same
technique to override the precision of the temporary variable in the
same way as done for builtin temporaries and ir_assignment calls.
v6. Changes the pass so that it doesn’t need to lower an entire subtree in
order do perform a lowering. Instead, certain instructions can be
marked as being indepedent of their child instructions. For example,
this is the case with array dereferences. The precision of the array
index doesn’t have any bearing on whether things using the result of
the array deref can be lowered.
Now, only toplevel lowerable nodes are added to the lowerable_rvalues
instead instead of additionally adding all of the subnodes.
It now also only needs one hash table instead of two.
v7. Don’t try to lower sampler types. Instead, the sample instruction is
now treated as an independent point where the result of the sample can
be used in a lowered section. The precision of the sampler type
determines the precision of the sample instruction. This also means
the coordinates to the sampler can be lowered.
v8. Use f2fmp instead of f2f16.
v9. Disable lowering derivatives calcualtions, which might not work
properly on some hw backends.
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3885>
This is the same as ir_unop_f2f16 except that it comes with a promise
that it is safe to optimise it out if the result is immediately
converted back to float32 again. Normally this would be a lossy
operation but it is safe to do if the conversion was generated as part
of the precision lowering pass.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
This is a more explicit name now that we don't want it to be doing any
memory barrier stuff for us.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3307>
The GLSL barrier() intrinsic does an implicit shared memory barrier in
compute shaders and an implicit TCS patch output barrier in tessellation
control shaders. We'd like NIR's barrier intrinsic to just be a control
flow barrier and not have memory implications. To satisfy this, we need
to add an extra memory barrier in front of each nir_intrinsic_barrier.
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3307>