Brian
16fdae16b6
s/G_CONTEXT_H/SP_CONTEXT_H/
2007-06-29 12:16:37 -06:00
Brian
66d0784f13
regenerated
2007-06-29 07:53:11 -06:00
Ben Skeggs
5e4a0f42f2
nouveau: match drm changes (0.0.7)
2007-06-29 14:28:39 +10:00
Ben Skeggs
17e81bda6e
nouveau: NV30_TCL viewport/scissor fixes
2007-06-29 14:28:39 +10:00
Brian
02dd2221b6
bring over 7.0 doc changes
2007-06-28 16:44:24 -06:00
Brian
767cac1494
Add a few missing GL 2.0 entrypoints, regenerate related files.
...
Specifically:
glVertexAttrib4bv
glVertexAttrib4iv
glVertexAttrib4ubv
glVertexAttrib4uiv
glVertexAttrib4usv
2007-06-28 16:34:40 -06:00
zhang
37aca21129
a variety of fixes for MingW
2007-06-28 08:12:52 -06:00
Brian
b0b02507b4
remove t_save_api.c and some other obsolete files, may be more
2007-06-28 07:18:43 -06:00
Brian
2233d4c1ee
remove obsolete t_save_api.c
2007-06-28 07:16:13 -06:00
Brian
3b10f50efb
use larger point/sprite size
2007-06-28 07:16:13 -06:00
Brian
1a55e97c9c
increase MAX_POINT_SIZE to 60
2007-06-28 07:16:13 -06:00
Brian
3156854c25
XXX comment about point clamping
2007-06-28 07:16:12 -06:00
Brian
369d6654d4
added comment, remove dead code
2007-06-28 07:16:12 -06:00
Brian
1be17dc446
consolidate point/line state into pipe_setup_state
2007-06-26 17:35:24 -06:00
Brian
192f9ab81b
fix logic error in updating of quad's Z values. Basic depth testing works now
2007-06-25 09:46:04 -06:00
Brian
363e602042
clean-ups
2007-06-25 09:45:10 -06:00
Brian
0717daf4f9
emit quad->outputs.depth[], hack need_z
2007-06-25 09:44:28 -06:00
Brian
8f6d06d037
code for functional Z buffer surface
2007-06-25 09:43:02 -06:00
Brian
05b2297bef
better triangle Z coords
2007-06-25 09:41:49 -06:00
Oliver McFadden
e92903e24c
r300: Initial work on merging the real and generated vertex program functions.
2007-06-24 14:01:19 +00:00
Oliver McFadden
43e601206d
r300: Should use inst_count not 0 for R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT.
2007-06-24 14:01:19 +00:00
Oliver McFadden
62b83638a5
r300: The vpi, vpp, and vps counts are already initialized; don't do it twice.
2007-06-24 14:01:19 +00:00
Oliver McFadden
b41ef55061
r300: Clean up the vertex program state code slightly; still needs lots of work.
2007-06-24 14:01:19 +00:00
Oliver McFadden
252fc61e48
r300: Vertex program position end bits are known.
...
Possibly performance may improve by setting it to the last instruction that
writes result.position, rather than the last instruction in the vertex program.
2007-06-24 14:01:19 +00:00
Oliver McFadden
27c8488526
r300: Removed unused vap_param structure.
2007-06-24 14:01:19 +00:00
Oliver McFadden
804d3a8f6e
r300: Cleaned up long lines in the vertex functions.
2007-06-24 14:01:19 +00:00
Oliver McFadden
909091b7dc
r300: Setup the default state for polygon offset point/line.
...
I believe there are still bugs with all polygon offset types. The point and line
types may need to be handled specially, too.
This shouldn't break anything because it just enabled the occlusion control bits
for polygon offset.
2007-06-24 14:01:19 +00:00
Oliver McFadden
bf334d852d
r300: Cleaned up the r300SetupVertexShader function.
2007-06-24 14:01:19 +00:00
Oliver McFadden
204f9e3fdb
r300: Cleaned up the r300SetupPixelShader function.
2007-06-24 14:01:19 +00:00
Oliver McFadden
381b86329e
r300: Trivial clean up in radeon_lock.h.
2007-06-24 14:01:19 +00:00
Keith Whitwell
c2577bb1a0
Restructure z test code slightly.
...
Make the logic slightly closer to an eventual SSE or SPE implementation.
2007-06-24 10:32:48 +01:00
Dave Airlie
5eb2015a96
r300: 2288 is a tcl only reg
2007-06-24 17:21:26 +10:00
Brian
5d69aeb002
initial texture object, texture format code
2007-06-22 13:37:47 -06:00
Brian
13682d959d
more texture sampler work
2007-06-22 13:08:49 -06:00
Brian
8754b59667
added blend comments
2007-06-22 12:49:23 -06:00
Brian
f79c225d9e
Assorted token renaming/removal, minor state changes, etc.
2007-06-22 12:47:04 -06:00
Eric Anholt
1a413b4d77
Use -pthread instead of -lpthread on FreeBSD.
2007-06-22 11:19:42 -07:00
Brian
1d52b6aaf4
fix bug rendering points with fragment program (see #11330 )
2007-06-22 09:47:30 -06:00
Brian
1bf5076569
Fix feedback color bug #11332 . In feedback mode, produce float colors.
2007-06-22 08:02:46 -06:00
Dave Airlie
0f7f6e4e95
clean up cache flush emission into one place
...
makes gears work with swtcl
2007-06-22 19:18:04 +10:00
Brian
493ed9fc11
alpha test and misc changes
2007-06-21 20:08:10 -06:00
Brian
6a3ed5eb96
Random state-change / primitive rendering. Good for hammering on a driver...
2007-06-21 18:11:29 -06:00
Brian
578559822e
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-06-21 16:06:06 -06:00
Brian
93becd8a18
fix rgba pointer bug hit on zoomed+fogged glDrawPixels
2007-06-21 16:06:27 -06:00
Brian
4d528e5454
Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa
2007-06-21 16:04:04 -06:00
Eric Anholt
4fe48b4e85
Merge branch 'origin' into i915-unification
2007-06-21 14:14:24 -07:00
Eric Anholt
5d9dc02cbe
Reset saved state for disasm when we've lost the context.
2007-06-21 12:57:15 -07:00
Eric Anholt
f3f29d632e
Add decoding of inline primitives in debug output.
2007-06-21 12:53:07 -07:00
Eric Anholt
f972f58d80
Improve fake bufmgr debugging, and don't try to migrate static buffers.
2007-06-21 11:44:48 -07:00
Eric Anholt
1a49cd7f5b
Add missing i915_disasm.h header and adjust copyright formatting on the .c
2007-06-21 10:01:34 -07:00