This ports
0fcb92c17d
anv: wsi: report presentation error per image request
This fixes:
dEQP-VK.wsi.xlib.incremental_present.scale_none.*
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We would be storing this info twice per image, no need to,
remove it from the surface struct.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is to rework the surface code like radeonsi.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just makes it easier to do the follow in cleanups of the surface.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When we were assembling the unsigned 64-bit query return from its
two signed 32-bit component parts, the lower half was getting
sign-extended into the top half. Be more explicit about what we want to
do.
Fixes gbm_bo_get_modifier() returning ((1 << 64) - 1) rather than
((1 << 56) - 1), i.e. DRM_FORMAT_MOD_INVALID.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
NIR now validates that SSA references use the same number of channels as
are in the SSA value.
v2: Reword commit message, since the commit didn't land before the
validation change did.
Fixes: 370d68babc ("nir/validate: Validate that bit sizes and components always match")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v1)
Cc: <mesa-stable@lists.freedesktop.org>
This fixes crashes caused by 35e626bd0e
which made us start referencing the instance in the allocators. With
this commit, the tests now happily pass again.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100877
Tested-by: Vinson Lee <vlee@freedesktop.org>
Set the bit in the same stage as the timestamp, instead always at top of pipe.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Grazvydas Ignotas <notasas@gmail.com>
Not much effect on dota2/talos, but positive on deferred.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Timothy Arceri <timothy.arceri@itsqueeze.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
The Android native fence in i965 has two fds: _EGLSync::SyncFd and
brw_fence::sync_fd.
The semantics of __DRI2fenceExtensionRec::create_fence_fd are unclear on
whether the DRI driver takes ownership of the incoming fd (which is the
same incoming fd from eglCreateSync). i965 did take ownership, but all
other Mesa drivers do not; instead, they dup the incoming fd. As
a result, _EGLSync::SyncFd and brw_fence::sync_fd were the same fd, and
both egl_dri2 and i965 believed they owned it. On eglDestroySync, that
led to a double-close.
Fix the double-close by making brw_dri_create_fence_fd dup the incoming
fd, just like the other drivers do.
Signed-off-by: Randy Xu <randy.xu@intel.com>
Test: Run Vulkan and GLES stress test and no crash.
Fixes: 6403e37651 ("i965/sync: Implement fences based on Linux sync_file")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
[chadv: Polish the commit message]
Cc: mesa-stable@lists.freedesktop.org
NEON is sufficiently different on arm64 that we can't just reuse this
code. Disable it on arm64 for now.
v2: Use PIPE_ARCH_ARM instead, as __ARM_ARCH may be 8 for a 32-bit build
for a v8 CPU.
Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: <mesa-stable@lists.freedesktop.org>
For consistency, similar to the other emitters.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Samplers are encoded into the instruction word, so there's no need to
make space in the uniform file.
Previously matrix_columns and vector_elements were set to 0, making this
else case a no-op. Commit 75a31a20af changed that, causing malloc
corruption in thousands of tests on i965.
Fixes: 75a31a20af ("glsl: set vector_elements to 1 for samplers")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100871
Considering we cannot make dummy_thread a constant we might as well,
initialise by the same function that handles the actual thread info.
This way we don't need to worry about mismatch between the initialiser
and initialising function.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Annotate the array as static const and use C99 initialiser to populate
it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
val_bool and val_int are in a union. val_bool gets the first byte, which
happens to work on LE when setting via the int, but breaks on BE. By
setting the value properly, we are able to use DRI3 on BE architectures.
Tested by running glxgears with a NV34 in a G5 PPC.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
[Emil Velikov: squash the vmwgfx hunk]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
We do not need to restrict WGL_BIND_TO_TEXTURE_RGB_ARB to
RGB visuals only. It can be supported with RGBA visuals as well.
This fixes the early exit of cinebench-r15-test trace.
Tested with cinebench-r15, piglit, glretrace.
Reviewed-by: Brian Paul <brianp@vmware.com>
If texture is imported and templ format is sRGB, use compatible sRGB format
to the imported texture format while creating surface view.
tested with MTT piglit, glretrace, viewperf and conform
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This function will return compatible svga srgb format for corresponding
linear format
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This patch will allow driver to choose srgb capable FBconfig
if GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB attribute is 1
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
dri3 is a bit sloppy about its format compatibility requirements, so add
a possibility to import xrgb surfaces as argb textures and vice versa.
At the same time, make the svga_texture_from_handle() function a bit more
readable and fix the error path where we leaked a winsys surface.
v2: Addressed review comments by Brian.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Small fetch performance optimization - use gather instruction
for odd format fetch instead of slow emulated code.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Misplaced #endif preventing depth and stencil hot tile pointers
from incrementing in SIMD16 8x2 configuration of BackendPixelRate.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Frontend - reduce simdvertex/simd16vertex stack usage for VS output in
ProcessDraw, fixes stack overflow in some of the deeper call stacks under
SIMD16.
1. Move the vertex store out of PA_FACTORY, and off the stack
2. Allocate the vertex store out of the aligned heap (pointer is
temporarily stored in TLS, but will be migrated to thread pool
along with other frontend temporary buffers).
3. Grow the vertex store as necessary for the number of verts per
primitive, in chunks of 8/4 simdvertex/simd16vertex
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Disabling buffer overrun warning for Assemble(uint32_t slot,
simdvector *verts) due to what looks like a MSVC compiler bug
when compiling the SIMD16 FE.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Ability to allocate space for an arbitrary number (at compile time)
of positions in the vertex layout.
Removes KNOB_NUM_ATTRIBUTES from knobs.h, replaces the VTX slot
number #defines with the SWR_VTX_SLOTS enum (which contains
replacement for NUM_ATTRIBUTES: SWR_VTX_NUM_SLOTS)
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
We already have BRW_NEW_BATCH, which completely covers all the cases
that BRW_NEW_CONTEXT would handle. Drop it.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Gen4-5 and Gen8+ already set this, but Gen6-7.5 did not. We ought to
be consistent - the answer depends on the API, not the hardware generation.
The Sandybridge PRM says about RASTRULE_UPPER_RIGHT:
"To match OpenGL point rasterization rules (round to +infinity, where
this is the upper right direction wrt OpenGL screen origin of lower
left).
So this is likely the one we should use.
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
We set this unconditionally on every other platform. Zero (Manhattan)
isn't even listed as an option in the Sandybridge docs - only "true".
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>