Alex Deucher
083b04e809
r600: move non-surface related depth state to general state
2009-08-13 17:43:03 -04:00
RALOVICH, Kristóf
0896268b97
glx: indent -br -i3 -npcs --no-tabs
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Some manual intervention applied since XEXT_* and other macro magic
fooled indent. Auto generated files were also skipped.
2009-08-13 15:13:21 -06:00
Brian Paul
741869d73a
progs/util: ignore pre-defined uniforms in SetUniformValues()
2009-08-13 12:53:20 -06:00
Brian Paul
ae99e4c67e
progs/glsl: new shtest program, a simple shader test harness app
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This commit includes some sample config files (*.shtest)
2009-08-13 12:52:13 -06:00
Brian Paul
03ba461c19
glsl: fix incorrect attribute size
2009-08-13 12:50:57 -06:00
Brian Paul
53dfd5d870
tnl: if NAN_CHECK is enabled, also assert that pos.x != 0
2009-08-13 12:50:57 -06:00
Brian Paul
c10002361c
mesa: s/assert/ASSERT/ in _mesa_reference_texobj()
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We want the no-op ASSERT for non-debug builds.
2009-08-13 12:50:57 -06:00
Brian Paul
8a9795e5c6
mesa: rework error check in glGetTexLevelParameter(), remove tex_image_dimensions()
2009-08-13 12:50:57 -06:00
Brian Paul
423a53f635
mesa: if maxLevels==0, target is invalid
2009-08-13 12:50:56 -06:00
Brian Paul
fe988d786c
mesa: add extension checks in _mesa_max_texture_levels()
2009-08-13 12:50:56 -06:00
Brian Paul
47a385b43b
mesa: minor clean-ups in bumpmap functions
2009-08-13 12:50:56 -06:00
Brian Paul
6aa7a03d85
mesa: use _mesa_get_current_tex_unit() in more places
2009-08-13 12:50:56 -06:00
Brian Paul
73b150c816
mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.c
2009-08-13 12:50:56 -06:00
Brian Paul
ba2a55ccd6
mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.c
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All the glGetTexImage code is in one file now.
2009-08-13 12:50:56 -06:00
Brian Paul
b9f67df6e7
mesa: short-circuit no-change in _mesa_DepthRange()
2009-08-13 12:25:53 -06:00
Michel Dänzer
ace98f09e6
st/dri: Add support for GLX_EXT_texture_from_pixmap with direct rendering.
2009-08-13 20:24:09 +02:00
Michel Dänzer
7c08614b32
gallium/drm: Handle circular dependencies in the auxiliary libraries with make.
2009-08-13 18:46:53 +02:00
Michel Dänzer
7ef8c79a8c
st/xorg: Fix DRI2 CopyRegion hook.
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Use GC CopyArea op for proper translation and clipping, and throttle full
buffer swaps / frontbuffer flushes.
2009-08-13 18:46:53 +02:00
Keith Whitwell
f2fcd5822a
tgsi: add simple facility for releasing and reusing temporaries
2009-08-13 17:32:25 +01:00
Keith Whitwell
b56d2ba7b2
tgsi: rename ureg src/dest converters
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Also fix a typo in ureg_src().
2009-08-13 17:32:25 +01:00
José Fonseca
5c5364a0f6
draw: Remove unused variable.
2009-08-13 16:33:50 +01:00
José Fonseca
7b39194e2d
scons: Handle Circular dependencies in the libraries.
2009-08-13 16:32:51 +01:00
Keith Whitwell
bf57eda0ec
Merge branch 'mesa_7_5_branch'
2009-08-13 15:57:23 +01:00
Keith Whitwell
1ce3f5a806
draw: cope with more primitives in draw_pipeline_run
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This previously was used only for decomposed (POINT/LINE/TRI) primitives,
but for some time a full range of primitives could end up in here.
Fixes trivial/lineloop-clip on softpipe, among others.
(cherry picked from commit 87cd8a3b8a2407b30916be418ff2f95dfea5d2ad)
2009-08-13 15:56:17 +01:00
Keith Whitwell
78918c8760
tgsi: turn off debugging
2009-08-13 14:28:01 +01:00
Keith Whitwell
749e52049d
tgsi: use REALLOC for growing token pool
2009-08-13 14:27:42 +01:00
Keith Whitwell
120e76866b
util: silence warnings for third REALLOC argument
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Our fallback realloc path requires an old_size argument, but the posix
varient doesn't need this. Add some code to avoid gcc unused variable
warnings for this extra argument.
2009-08-13 14:26:50 +01:00
Keith Whitwell
b1d82f1f19
util: remove unneeded includes
2009-08-13 13:43:25 +01:00
Keith Whitwell
002c76cfef
util: convert u_simple_shaders to use tgsi_ureg
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Much nicer now.
2009-08-13 13:02:59 +01:00
Keith Whitwell
8a7d1e7b76
tgsi: add tgsi_ureg, a simplified tgsi shader builder
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This is modelled on the nice & easy-to-use facilities we had
for building shaders in mesa, eg. in texenvprogram.c and friends.
Key points include pass-by-value register structs that can be manipulated
in a functional style, eg:
negate(swizzle(reg, X,X,X,X))
and per-opcode instruction functions, eg:
emit_MOV( p, writemask(dst, 0x1), negate(src));
and similar.
Additionally, the interface allows mixed emit of instructions and decls,
which are sorted out internally to obey TGSI ordering.
Immediates may be emitted at any time and are scanned against existing
immediates to try and reduce redundancy.
Not all TGSI functionality is accessible through this interface, but
most or all of what mesa uses should be.
2009-08-13 13:02:47 +01:00
Xiang, Haihao
1f40ffca63
i965: fix cube map on IGDNG
2009-08-13 18:42:52 +08:00
Brian Paul
4ce73ad92c
glsl: remove duplicate frag input entry
2009-08-12 20:37:34 -06:00
Brian Paul
f3b215cba2
Merge branch 'new-frag-attribs'
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This branch introduces new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment
program inputs for GLSL gl_FrontFacing and gl_PointCoord. Before, these
attributes were packed with the FOG attribute. That made things
complicated elsewhere.
2009-08-12 20:32:41 -06:00
Brian Paul
fdfb0d4b0e
progs/glsl: change uniform_info::type field to use GLSL vector types
2009-08-12 17:28:45 -06:00
Brian Paul
af3d7f6889
demos: call SetUniformValues()
2009-08-12 17:28:45 -06:00
Brian Paul
f95b82b486
mesa: const qualifiers
2009-08-12 17:28:45 -06:00
Brian Paul
bd4c6a2e50
vbo: use _mesa_is_bufferobj()
2009-08-12 17:28:45 -06:00
Brian Paul
684049d97d
demos: rename InitUniforms() to SetUniformValues()
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And call new PrintUniforms() in demos.
2009-08-12 17:28:45 -06:00
Brian Paul
378bff0edd
progs/util: added more shader utility functions
2009-08-12 17:28:45 -06:00
Brian Paul
434ec3ada8
mesa: use _mesa_is_bufferobj()
2009-08-12 17:28:45 -06:00
Brian Paul
604031563c
mesa: use _mesa_is_bufferobj()
2009-08-12 17:28:45 -06:00
Brian Paul
abbf83551f
mesa: new _mesa_is_bufferobj() function
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Tests if the given buffer object is a user-created, non-default buffer object.
Use this instead of testing bufferobj->Name != 0.
2009-08-12 17:28:45 -06:00
Eric Anholt
d64649a316
i965: Make the cube mapping RCP use a writemask.
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Fixes cube mapping since the scalar changes.
2009-08-12 13:50:09 -07:00
Eric Anholt
5faa0dc591
i965: Allocate destination registers for GLSL TEX instructions contiguously.
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This matches brw_wm_pass*.c behavior, and fixes the norsetto shadow demo.
Bug #19489
2009-08-12 13:18:47 -07:00
Eric Anholt
63fa5fd319
i965: drop dead scalar handling in GLSL.
2009-08-12 13:05:59 -07:00
Eric Anholt
08687c8b40
i965: Correct brw_wm_nr_args for WM_DELTAXY and WM_PIXELXY.
2009-08-12 12:54:43 -07:00
Eric Anholt
863ae3a527
i965: Drop GLSL ABS code, which is translated away in brw_wm_fp.
2009-08-12 12:43:43 -07:00
Eric Anholt
4de8b8902f
i965: Drop code for emitting OPCODE_SUB, since brw_wm_fp.c makes it an ADD.
2009-08-12 12:43:43 -07:00
Eric Anholt
0eb819a2d1
i965: Store the dispatch width in the WM compile struct.
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I'll be using this in merging brw_wm_emit.c and brw_wm_glsl.c
2009-08-12 12:43:43 -07:00
Eric Anholt
536476f243
i965: Handle scalar result swizzling in shared GLSL/non-GLSL code.
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This is preparation for merging of brw_wm_glsl.c and
brw_wm_emit.c, and glsl.c doesn't swizzle channel results around.
2009-08-12 12:43:43 -07:00