i965: Drop GLSL ABS code, which is translated away in brw_wm_fp.

This commit is contained in:
Eric Anholt 2009-08-11 18:13:57 -07:00
parent 4de8b8902f
commit 863ae3a527

View file

@ -640,23 +640,6 @@ static void invoke_subroutine( struct brw_wm_compile *c,
}
}
static void emit_abs( struct brw_wm_compile *c,
const struct prog_instruction *inst)
{
int i;
struct brw_compile *p = &c->func;
brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF);
for (i = 0; i < 4; i++) {
if (inst->DstReg.WriteMask & (1<<i)) {
struct brw_reg src, dst;
dst = get_dst_reg(c, inst, i);
src = get_src_reg(c, inst, 0, i);
brw_MOV(p, dst, brw_abs(src));
}
}
brw_set_saturate(p, 0);
}
static void emit_trunc( struct brw_wm_compile *c,
const struct prog_instruction *inst)
{
@ -2834,9 +2817,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case WM_FRONTFACING:
emit_frontfacing(c, inst);
break;
case OPCODE_ABS:
emit_abs(c, inst);
break;
case OPCODE_ADD:
emit_add(c, inst);
break;