Commit graph

84427 commits

Author SHA1 Message Date
Nicolai Hähnle
5c92b1bf07 glsl: include image qualifiers when printing IR
v2:
- fix copy&paste errors noted by Samuel
- rebase

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-05-12 10:46:07 +02:00
Nicolai Hähnle
a16ae77185 radeonsi: get rid of secondary input/output word
By keeping track of fewer generics, everything can fit into 64 bits.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-05-12 10:46:06 +02:00
Nicolai Hähnle
0dd8aa44b3 radeonsi: reduce the number of generics for shader IO unique indices
This is a high as possible while still allowing to merge the bitfields
with the next commit.

For OpenGL, 32 would be sufficient. Nine apparently uses (much!) higher
indices than. Indices that are out of bound don't hurt for VS-PS
pipelines, except that the VS output kill optimization is not applied.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-05-12 10:46:06 +02:00
Nicolai Hähnle
90339fabd7 radeonsi: at most 8 sets of texture coordinates are supported
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-05-12 10:46:05 +02:00
Nicolai Hähnle
cfe6e30f1b radeonsi: skip generic out/in indices without a shader IO index
OpenGL uses at most 32 generic outputs/inputs in any stage, and they always
have a shader IO index and therefore fit into the outputs_written/
inputs_read/kill_outputs fields.

However, Nine uses semantic indices more liberally. We support that
in VS-PS pipelines, except that the optimization of killing outputs
must be skipped.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-05-12 10:46:05 +02:00
Nicolai Hähnle
7091fe887b radeonsi: use SI_MAX_IO_GENERIC instead of magic values
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-05-12 10:46:04 +02:00
Samuel Pitoiset
4aa4e17f4e glsl: order indices for images inside a struct array
ARB_bindless_texture allows images to be declared inside
structures. This is similar to samplers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-12 10:30:37 +02:00
Samuel Pitoiset
f87416f62d glsl: add parcel_out_uniform_storage::set_opaque_indices() helper
In order to sort indices for images inside a struct array we
need to do something similar to samplers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-12 10:30:30 +02:00
Rafael Antognolli
70251e3631 i965: Port 3DSTATE_VF_TOPOLOGY on gen8+ to genxml.
With this last state ported, we can get rid of gen8_draw_upload.c.

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-05-11 21:27:38 -07:00
Rafael Antognolli
5bbcbabd86 i965: Port 3DSTATE_INDEX_BUFFER to genxml.
Also make the brw_get_index_type() function not shift its return, since that
is genxml's job now.

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-05-11 21:27:38 -07:00
Rafael Antognolli
71bfb44005 i965: Port brw_cs_state tracked state to genxml.
Emit the respective commands using genxml code.

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-05-11 21:27:38 -07:00
Rafael Antognolli
d9b4a81672 genxml: Add alias for MOCS.
Use an alias for this field on 3DSTATE_INDEX_BUFFER on gen6+, so we can set
the same value as the defines.

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-05-11 21:27:38 -07:00
Rafael Antognolli
c93b17be19 i965/genxml: Mostly style fixes for emit_vertices code.
Several issues were caught on review after the original patch landed.
This commit fixes them.

v2:
   - Fix padding (Topi)
   - Remove .DestinationElementOffset change from this patch (Topi)

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-11 21:27:38 -07:00
Glenn Kennard
fa105214d3 r600g: Add defines for per-shader engine settings
Acked-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
2017-05-12 12:20:04 +10:00
Glenn Kennard
123ae18f29 r600g: Add instruction encoding defines for MEM_RD
Acked-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
2017-05-12 12:19:55 +10:00
Glenn Kennard
8260c4648a r600g: Add scratch ring register defines
Acked-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
2017-05-12 12:19:46 +10:00
Kenneth Graunke
b361af6bbe i965: Drop brw_context::viewport_transform_enable.
This was used by the meta fast clear code.  Now that we've switched
back to BLORP, it's always true.

We might want it back when we add a RECTLIST extension to GL, but
that's someday in the future...

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2017-05-11 16:53:28 -07:00
Kenneth Graunke
f790d6e0b4 i965: Port Gen4-5 VS_STATE to genxml.
It's actually not that much code.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2017-05-11 16:52:59 -07:00
Kenneth Graunke
4933c3d16e i965: Change GEN_GEN < 7 to GEN_GEN == 6 in 3DSTATE_VS code.
This whole code is surrounded in #if GEN_GEN >= 6, and this code only
applies on Sandybridge.  So, use GEN_GEN == 6 to reduce the delta in
the next patch, when we add Gen4-5 support.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2017-05-11 16:34:04 -07:00
Kenneth Graunke
d65e19f5c6 genxml: Fix KSPs on Ironlake to be offsets, not pointers.
We use Instruction State Base Address on Ironlake, so we want KSP to be
an offset not an actual pointer.  Gen4/G45 use pointers.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-05-11 16:33:48 -07:00
Samuel Pitoiset
4ad5fa617c glsl: simplify set_opaque_binding()
While we are at it, update the GLSL spec comment.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-11 21:08:32 +02:00
Samuel Pitoiset
a29810e27c glsl: add missing check for samplers in set_opaque_binding()
Like images, this prevents out-of-bound access when the explicit
binding layout qualifier is used with an array which contains
too much samplers.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-11 21:08:28 +02:00
Samuel Pitoiset
be7a9066d9 mesa: remove useless get_uniform_parameter() declaration
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-11 21:08:24 +02:00
Samuel Pitoiset
7a37f5ade6 mesa: remove unused gl_program_parameter::Initialized
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-05-11 21:08:21 +02:00
Marek Olšák
479e76bc1f gallium/tests: fix build after index buffer changes
for some reason, only scons can build these.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-11 17:11:22 +02:00
Emil Velikov
4588912425 virgl: remove unused draw include
Driver does not use the gallium draw module.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Dave Airlie <airlied@redhat.com>
2017-05-11 13:58:20 +01:00
Emil Velikov
88b8aaea3b radeon: automake: remove unneeded elf Cflags/Libs
No longer required as of commit d90bf4ef3e ("radeon: remove unused
radeon_elf_util.{c,h}")

v2: Add the required libelf link in src/amd/Makefile.common.am

Fixes: d90bf4ef3e ("radeon: remove unused  radeon_elf_util.{c,h}")
Cc: Timothy Arceri <tarceri@itsqueeze.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
2017-05-11 13:58:20 +01:00
Emil Velikov
4c22b99953 anv: document that anv_gem_mmap returns MAP_FAILED on error
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2017-05-11 13:58:20 +01:00
Emil Velikov
1ce58536ec egl: simplify the Android logger
Drop the unsupported pre-JellyBean macros and use a simple egl2android
mapping. With this we loose the explicit abort() provided by LOG_FATAL,
although Mesa already already calls exit(1) in case of a fatal errors.

Suggested-by: Rob Herring <robh@kernel.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Rob Herring <robh@kernel.org>
2017-05-11 13:58:20 +01:00
Rob Herring
bec1c13be2 Android: Drop linking libgcc
Including libgcc breaks on Android O (master). This doesn't appear to be
needed any more as both Android M and N have also been built w/o libgcc.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
26aee6f4d5 Android: rework LLVM build support
Currently, building with "mmma external/mesa3d" which builds all targets
and dependencies is broken for targets that require LLVM. This is due to
the build settings depending on MESA_ENABLE_LLVM. Instead of using a
conditional in the global Android.common.mk, make all the components that
need LLVM explicitly include the necessary build settings.

GALLIVM_CPP_SOURCES doesn't exist anymore, so remove that as well.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
e2ff12e919 Android: rework libelf dependencies
Add libelf as a library dependency rather than explicitly listing its
include paths. This should work for Android M and later which have the
necessary exported directories in libelf.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
3f097396a1 Android: push driver build details to driver makefiles
src/gallium/targets/dri/Android.mk contains lots of conditional for
individual drivers. Let's move these details into the individual driver
makefiles.

In the process, align the make driver conditionals with automake
(i.e. HAVE_GALLIUM_*).

Signed-off-by: Rob Herring <robh@kernel.org>
[Emil Velikov: add the radeon winsys for radeonsi]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
2a2dabe1c3 Android: remove needless conditional including of child makefiles
It is not necessary to filter driver and winsys directories based on the
list of enabled drivers. Selecting the included driver libraries or not is
sufficient to control what is built.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
88014bc023 Android: Fix swrast only build
A build of only swrast is broken as the Android EGL now depends on
libdrm as does GBM. While we could make EGL conditionally depend on
libdrm, we probably want to enable kms_dri winsys as well and that will
need libdrm enabled. So just always enable libdrm and simplify the
Android makefiles a bit.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
[Emil Velikov: drop related inline comment]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
1ef913aacf Android: amd/common: fix dependency on libmesa_nir
Building libmesa_amd_common fails with:

external/mesa/src/amd/common/ac_shader_info.c:23:10: fatal error: 'nir/nir.h' file not found
         ^

external/mesa/src/compiler/nir/nir.h:48:10: fatal error: 'nir_opcodes.h' file not found
         ^

libmesa_amd_common now depends on libmesa_nir, so add it as a dependency
and export the necessary directories.

Fixes: 224cf29 "radv/ac: add initial pre-pass for shader info gathering"
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
1082501979 Android: amd: use exported include dirs instead of explicit includes
Add exported include paths rather than explicitly adding the includes
in each user of the common AMD libs.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:21 +01:00
Rob Herring
4eec1cfa8e Android: remove remaining explicit libcxx includes
Explicitly including libcxx includes is not necessary at least on
Android M and later. It appears that libc++ was made the default in
commit "Make libc++ the default STL." in Android build system post L.
However, if L support is still needed, using "LOCAL_CXX_STL=libc++" is
the preferred way.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:20 +01:00
Mauro Rossi
7e907d8f7f Android: drop static linking of R600 LLVM libraries
Inspired by Chih-Wei Huang and Zhen Wu similar patches

Linking against llvm with both static and shared may be avoided,
provided that libLLVM shared library for device supports
whole static R600/AMDGPU libraries, necessary for radeonsi/amdgpu.

Complementary changes, limited to android external/llvm project
are necessary to correclty build libLLVM

Tested with marshmallow-x86 and nougat-x86 builds

Reviewed-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-05-11 13:52:20 +01:00
Timothy Arceri
6d7660cf4b mesa: remove _CurrentFragmentProgram from gl_pipeline_object
This was added in b527dd65c8 as a work around because fixed function
fragment shaders were tracked in ctx->FragmentProgram._Current as
a gl_program rather than gl_shader_program.

However after my refactoring of the program and shader structs
at the end of 2016 which culminated in c505d6d852, we no longer
need gl_shader_program to track the current program making
_CurrentFragmentProgram obsolete.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-11 14:46:39 +10:00
Timothy Arceri
276166c45b mesa: add KHR_no_error support for FramebufferTexture*D functions
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
20cabc2ac0 mesa: add no error version of framebuffer_texture_with_dims()
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
304058a1fb mesa: add error version of get_texture_for_framebuffer()
This is a step towards KHR_no_error support.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
69ca1ef683 mesa: pass rb attachment to _mesa_framebuffer_texture()
This change will help us add KHR_no_error support to the caller.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
d90ced445c mesa: add _mesa_get_and_validate_attachment() helper
Will be used to add KHR_no_error support. We make this available
external so it can be called from meta.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
786b9ad95b mesa: remove _mesa_problem() from a few locations
_mesa_problem() is still useful in some places such as is if a backend
compile fails, but for the majority of cases we should be able to
remove it.

OpenGL test suites are becoming very mature, we should place more
trust in debug builds picking up missed cases.

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
8b00630c4d mesa: make _mesa_get_framebuffer_attachment_parameter() static
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
a754e4ca38 mesa: fix indentation
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Timothy Arceri
e618761233 mesa: remove _mesa from static framebuffer object function
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-05-11 13:53:39 +10:00
Michel Dänzer
0c67aa8456 gallivm: Fix build against LLVM SVN >= r302589
deregisterEHFrames doesn't take any parameters anymore.

Reviewed-by: Vedran Miletić <vedran@miletic.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-05-11 11:00:42 +09:00