Commit graph

94404 commits

Author SHA1 Message Date
Ilia Mirkin
04fff21c62 nv30: add a couple of missed shader caps
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-05-30 02:06:28 -04:00
Ilia Mirkin
30918b77ac nv30: ensure that displayable formats are marked accordingly
Fixes: f7604d8af5 ("st/dri: only expose config formats that are display targets")
Cc: "18.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-05-30 02:06:28 -04:00
Marek Olšák
858ac8942d mesa: expose ARB_tessellation_shader in the compatibility profile
Gallium drivers don't expose this yet due to:
    "st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY"

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
16ac832392 mesa: expose AMD_vertex_shader_layer in the compatibility profile
This requires layered FBOs from GL 3.2.

Gallium drivers don't expose this yet due to:
    "st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY"

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
518d8065ce mesa: expose ARB_gpu_shader5 in the compatibility profile
Gallium drivers don't expose this yet due to:
    "st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY"

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
dd93bc4f34 st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
34ea55d820 gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
e453fc76e7 mesa: update fixed-func state constants for TCS, TES, GS
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
27a9f27310 mesa: print Compatibility Profile in the version string
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
d3a87537dd glsl: parse #version XXX compatibility
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-05-29 20:13:24 -04:00
Marek Olšák
a7d0c53ab8 st/mesa: fix assertion failures with GL_UNSIGNED_INT64_ARB (v2)
Bindless texture handles can be passed via vertex attribs using this type.
They use the double codepath, so don't use st_pipe_vertex_format.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-05-29 20:09:00 -04:00
Marek Olšák
a8e1413876 mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)
Bindless texture handles can be passed via vertex attribs using this type.
This fixes a bunch of bindless piglit tests on radeonsi.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-05-29 20:09:00 -04:00
Timothy Arceri
1f7a3a1102 mesa: add display list support for glPatchParameter{i,fv}()
This is required for tessellation shader Compat profile support.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-30 09:37:35 +10:00
Dave Airlie
d3ff478732 glx/drisw: make the shm/non-shm loader extensions separately.
I disliked removing the const here, function tables are meant
to be const just to avoid having to think about them,
make a second table for the shm vs non-shm paths to use.

Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:54 +10:00
Marc-André Lureau
33ce3aa512 drisw/glx: implement getImageShm
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:54 +10:00
Marc-André Lureau
17b27725fe drisw: use getImageShm() if available
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:54 +10:00
Marc-André Lureau
9feaf33371 drisw: learn to query shmid handle type
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:54 +10:00
Marc-André Lureau
bcd80be49a drisw/glx: use XShm if possible
Implements putImageShm from DRIswrastLoaderExtension.

If XShm extension is not available, or fails, it will fallback on
regular XPutImage().

Tested on Linux only with 16bpp and 32bpp visual.

(airlied: tested on 24bpp as well)

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:54 +10:00
Marc-André Lureau
cf54bd5e83 drisw: use shared memory when possible
If drisw_loader_funcs implements put_image_shm, allocates display
target data with shared memory and display with put_image_shm().

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:54 +10:00
Marc-André Lureau
63c427fa71 drisw: use putImageShm if available
If the DRIswrastLoaderExtension implements putImageShm, bind it to
drisw_loader_funcs.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-05-30 09:11:53 +10:00
Dave Airlie
b7ac0779e0 gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*
This just renames this as we want to add an shm handle which
isn't really drm related.

Originally by: Marc-André Lureau <marcandre.lureau@gmail.com>
(airlied: I used this sed script instead)
This was generated with:
 git grep -l 'DRM_API_' | xargs sed -i 's/DRM_API_/WINSYS_/g'

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-30 09:11:53 +10:00
Marc-André Lureau
d2eaff33d0 gallium: move winsys handle to it's own file.
This will be used in the drisw interface later, which isn't
drm specific.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-30 09:11:53 +10:00
Francisco Jerez
4bd2047dee intel/fs: Add explicit last_rt flag to fb writes orthogonal to eot.
When using multiple RT write messages to the same RT such as for
dual-source blending or all RT writes in SIMD32, we have to set the
"Last Render Target Select" bit on all write messages that target the
last RT but only set EOT on the last RT write in the shader.
Special-casing for dual-source blend works today because that is the
only case which requires multiple RT write messages per RT.  When we
start doing SIMD32, this will become much more common so we add a
dedicated bit for it.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-05-29 15:44:50 -07:00
Francisco Jerez
d3cd6b7215 intel/fs: Replace the CINTERP opcode with a simple MOV
The only reason it was it's own opcode was so that we could detect it
and adjust the source register based on the payload setup.  Now that
we're using the ATTR file for FS inputs, there's no point in having a
magic opcode for this.

v2 (Jason Ekstrand):
 - Break the bit which removes the CINTERP opcode into its own patch

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-05-29 15:44:50 -07:00
Francisco Jerez
39de901a96 intel/fs: Use the ATTR file for FS inputs
This replaces the special magic opcodes which implicitly read inputs
with explicit use of the ATTR file.

v2 (Jason Ekstrand):
 - Break into multiple patches
 - Change the units of the FS ATTR to be in logical scalars

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-05-29 15:44:50 -07:00
Francisco Jerez
4bfa2ac2ea intel/fs: Rename a local variable so it doesn't shadow component()
v2 (Jason Ekstrand):
 - Break the refactor into its own patch

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-05-29 15:44:50 -07:00
Francisco Jerez
11c71f0e75 intel/eu: Remove brw_codegen::compressed_stack.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-05-29 15:44:50 -07:00
Jason Ekstrand
71a86d1fc6 intel/fs: Use groups for SIMD16 LINTERP on gen11+
This is better than compression control because it naturally extends to
SIMD32.

v2:
 - Push/pop instruction state around adjusted codegen (Ken)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-05-29 15:44:50 -07:00
Jason Ekstrand
a1a850cd34 intel/fs: Assert that the gen4-6 plane restrictions are followed
The fall-back does not work correctly in SIMD16 mode and the register
allocator should ensure that we never hit this case anyway.

Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-05-29 15:44:50 -07:00
Jan Vesely
41b878e1bd clover: Cleanup compat code for llvm < 3.9
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-By: Aaron Watry <awatry@gmail.com>
2018-05-29 17:36:16 -04:00
Jan Vesely
d424be0fed clover: Fix build after llvm r332881.
v2: fix whitespace and indentation

r332881 added an extra parameter to the emit function.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106619
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-By: Aaron Watry <awatry@gmail.com>
Tested-By: Aaron Watry <awatry@gmail.com>
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
2018-05-29 17:36:16 -04:00
Chris Wilson
3ac5fbadfd i965: Only emit VF cache invalidations when the high bits changes
Commit 92f01fc5f9 ("i965: Emit VF cache invalidates for 48-bit
addressing bugs with softpin.") tried to only emit the VF invalidate if
the high bits changed, but it accidentally always set need_invalidate to
true; causing it to emit unconditionally emit the pipe control before
every primitive.

Fixes: 92f01fc5f9 ("i965: Emit VF cache invalidates for 48-bit addressing bugs with softpin.")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106708
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-05-29 12:16:26 -07:00
Eric Engestrom
e4fe2fd3bb vulkan: don't free uninitialised memory
The modifiers array hasn't been initialised by then, much less with data
that would need freeing.
Move the label after the loop to fix this.

Fixes: c80c08e226 ("vulkan/wsi/x11: Add support for DRI3 v1.2")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-05-29 17:44:13 +01:00
Eric Engestrom
51a17e7fee dri: replace two-way switch case with a table lookup
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
---
v2: rebased on top of 432df741e0 "dri_util: Add
R10G10B10{A,X}2 translation between DRI and mesa_format."
2018-05-29 17:44:13 +01:00
Eric Engestrom
d3ca7bd452 dri: fix error value returned by driGLFormatToImageFormat()
0 is not a valid value for the __DRI_IMAGE_FORMAT_* enum.
It is, however, the value of MESA_FORMAT_NONE, which two of the callers
(i915 & i965) checked for.

The other callers (that check for errors, ie. st/dri) already check for
__DRI_IMAGE_FORMAT_NONE.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-05-29 17:44:13 +01:00
Eric Engestrom
1945231b48 egl/x11: fix build with DRI3 disabled
Fixes: 473af0b541 "egl/x11: deduplicate depth-to-format logic"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Yogesh Marathe <yogesh.marathe@intel.com>
2018-05-29 17:01:21 +01:00
Thierry Reding
9e539012df tegra: Treat resources with modifiers as scanout
Resources created with modifiers are treated as scanout because there is
no way for applications to specify the usage (though that capability may
be useful to have in the future). Currently all the resources created by
applications with modifiers are for scanout, so make sure they have bind
flags set accordingly.

This is necessary in order to properly export buffers for such resources
so that they can be shared with scanout hardware.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-29 16:48:37 +02:00
Thierry Reding
9603d81df0 tegra: Fix scanout resources without modifiers
Resources created for scanout but without modifiers need to be treated
as pitch-linear. This is because applications that don't use modifiers
to create resources must be assumed to not understand modifiers and in
turn won't be able to create a DRM framebuffer and passing along which
modifiers were picked by the implementation.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-29 16:48:34 +02:00
Thierry Reding
bd3e97e5aa tegra: Remove usage of non-stable UAPI
This code path is no longer required with framebuffer modifier support.

Tested-by: Daniel Kolesa <daniel@octaforge.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Thierry Reding <treding@nvidia.com>
2018-05-29 16:47:45 +02:00
Karol Herbst
56792a0876 nir/print: fix printing of 8/16 bit constant variables
v2 (Jose Maria Casanova Crespo <jmcasanova@igalia.com>): add float16 support

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
2018-05-29 13:43:49 +02:00
Pierre Moreau
f0e80e123c nv50/ir: Extend ImmediateValue::applyLog2 to 64-bit integers
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-05-29 13:37:45 +02:00
Pierre Moreau
03f592a164 util/u_math: Implement a logbase2 function for unsigned long
v2 (Karol Herbst <kherbst@redhat.com>):
* removed unneeded ll
* ll -> ull

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-05-29 13:37:45 +02:00
Samuel Pitoiset
88d1ed0f81 radv: emit shader descriptor pointers consecutively
This reduces the number of SET_SH_REG packets which are emitted
for applications that use more than one descriptor set per stage.

We should be able to emit more SET_SH_REG packets consecutively
(like push constants and vertex buffers for the vertex stage),
but this will be improved later.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-29 10:07:18 +02:00
Samuel Pitoiset
21baf33a94 radv: allow radv_emit_shader_pointer_head() to emit more pointers
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-29 10:07:16 +02:00
Samuel Pitoiset
288fe7ec71 radv: split radv_emit_shader_pointer()
This will allow to emit consecutive shader pointers for
reducing the number of emitted SET_SH_REG packets, which
is recommended.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-29 10:07:13 +02:00
Rhys Perry
57e721a456 gm107/ir: prevent WaW hazards in instruction scheduling
Previously, findFirstUse() only considered reads "uses". This fixes that
by making it check both an instruction's sources and definitions. It
also shortens both findFistUse() and findFirstDef() along the way.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-05-28 13:59:56 -04:00
Bas Nieuwenhuizen
a29bc043ae radv: Implement VK_KHR_draw_indirect_count.
Literally the same as the AMD ext.

Passes *indirect_draw_count* CTS tests.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-05-28 12:08:26 +02:00
Bas Nieuwenhuizen
b0002e4e05 vulkan: Update header+vk.xml to 1.1.76
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-05-28 12:08:20 +02:00
Bas Nieuwenhuizen
6914d5a2c0 radv: Implement alternate GFX9 scissor workaround.
This improves dota2 performance for me by 11% when I force the
GPU DPM level to low (otherwise dota2 is CPU limited for 4k on my
threadripper), which should be a large part of the radv-amdvlk gap.
(For me with that was radv 60.3 -> 66.6, while AMDVLK does about 68
fps)

It looks like dota2 rendered the GUI with a bunch of draws with
a SetScissors before almost each draw, causing a lot of pipeline
stalls.

I'm not really happy with the duplication of code, but overriding
radeon_set_context_reg would also be messy since we have the
pre-recorded pipelines and a bunch of si_cmd_buffer code, as well
as some memory->context reg loads for which things would be more
complicated.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-05-28 12:04:25 +02:00
Eric Anholt
3b6dfcf7ae Revert "st/nir: use NIR for asm programs"
This reverts commit 5c33e8c772.  It broke
fixed function vertex programs on vc4 and v3d, and apparently caused
trouble for radeonsi's NIR paths as well.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
https://bugs.freedesktop.org/show_bug.cgi?id=106673
2018-05-28 14:41:03 +10:00