Keith Whitwell
01280cff53
mesa/st: cope with non-ibo index data in st_draw_feedback.c
...
Previously only non-indexed or indicies-in-a-vbo cases were handled in
this code. This change adds the missing regular indices-in-memory
case.
2009-05-08 10:04:14 +01:00
Keith Whitwell
4a333c64fa
util/upload: catch failures to map_range and return error
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Caller may be able to do something about this - eg flush and retry.
2009-05-08 10:04:14 +01:00
Keith Whitwell
5f5181021e
scons: mingw is broken with -O1 and higher
2009-05-08 10:04:13 +01:00
Keith Whitwell
48c7aa2648
stw: fix potential uninitialized use of curctx
2009-05-08 10:04:13 +01:00
José Fonseca
26ffd44586
wgl: Enforce a minimum 1x1 framebuffer size.
2009-05-08 10:04:13 +01:00
José Fonseca
3a43ea4946
wgl: Add assertion for missing function.
2009-05-08 10:04:13 +01:00
José Fonseca
082a086e9d
wgl: Remove unused variable.
2009-05-08 10:04:13 +01:00
José Fonseca
b25168c34c
mesa: Make _mesa_share_state thread safe.
2009-05-08 10:04:13 +01:00
José Fonseca
25a4156a8b
wgl: Implement ShareLists.
2009-05-08 10:04:13 +01:00
Ben Skeggs
71b1c92405
nouveau: respect GALLIUM_STATE_TRACKERS_DIRS
2009-05-08 09:33:02 +10:00
Ben Skeggs
9e02fa4532
nouveau: remove dri1 code now we're using the dri state tracker
2009-05-08 09:33:02 +10:00
Ben Skeggs
b7f2b7e936
nouveau: use dri state tracker for dri1
2009-05-08 09:32:56 +10:00
Brian Paul
fa95ecb467
mesa: make the array object save/remove functions static
2009-05-07 14:34:09 -06:00
Brian Paul
32b851c807
mesa: clean-up vertex array object VBO unbinding and delete/refcounting
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Don't really delete vertex array objects until the refcount hits zero.
At that time, unbind any pointers to VBOs.
2009-05-07 14:34:09 -06:00
Brian Paul
56cfa4de91
demos: delete vertex array objects upon exit
2009-05-07 14:34:09 -06:00
Brian Paul
1030bf0ded
mesa: reference counting for gl_array_object
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Every kind of object that can be shared by multiple contexts should be
refcounted.
2009-05-07 14:34:09 -06:00
Brian Paul
9bb6684799
mesa: array object comments
2009-05-07 14:34:09 -06:00
Brian Paul
4f6b704f97
mesa: move the NullBufferObj from GLcontext to gl_shared_state
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Since shared array objects may point to the null/default buffer object,
the null/default buffer object should be part of the shared state.
2009-05-07 14:34:09 -06:00
Brian Paul
105c8529e7
mesa: fix comments, s/texture/buffer/
2009-05-07 14:34:09 -06:00
Brian Paul
f37cccde3c
vbo: in glDraw[Range]Element() code, check for out of bounds indexes
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No-op the bad drawing command rather than go out of bounds and render
garbage. Print a warning to alert the developer to the bad drawing call.
2009-05-07 11:01:02 -06:00
Brian Paul
6359ecebec
mesa: remove unused gl_buffer_object::OnCard field
2009-05-07 10:12:33 -06:00
Brian Paul
dcca97a3e3
mesa: added gl_buffer_object::Written flag (for debug purposes)
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The flag is set when we data has been written into the buffer object.
2009-05-07 10:12:33 -06:00
Brian Paul
b9d0f947f2
mesa: Compute gl_client_array->_MaxElement during array validation
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Used to be done in the glVertex/Normal/Color/etc/Pointer() calls but
if the VBO was reallocated the size could change.
New _NEW_BUFFER_OBJECT state flag.
2009-05-07 10:12:33 -06:00
Brian Paul
800b14cd37
mesa: GLvector4f:: flags is a GLbitfield, update comments too.
2009-05-07 10:12:33 -06:00
Brian Paul
1f75c2daea
mesa: add storage_count field to GLvector4f. Useful for debugging.
2009-05-07 10:12:33 -06:00
Brian Paul
828aa76f36
mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj
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No difference, but a little more understandable.
2009-05-07 10:12:33 -06:00
Brian Paul
0077c879b5
mesa: added _ElementSize field to gl_client_array
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Will be handy for bounds checking later...
2009-05-07 10:12:33 -06:00
Brian Paul
a6c8e900af
mesa: use local var to make code a bit more concise
2009-05-07 10:12:33 -06:00
Brian Paul
b102c1d8f9
mesa: fix/add comments
2009-05-07 10:12:33 -06:00
Brian Paul
7e3bd457e8
mesa: use _mesa_sizeof_type() in vbo split code
2009-05-07 10:12:33 -06:00
Brian Paul
3acdab82cb
mesa: vbo code reformatting, clean-up, comments
2009-05-07 10:12:33 -06:00
Brian Paul
87ba2285fe
mesa: add GL_DOUBLE case in _mesa_sizeof_type()
2009-05-07 10:12:32 -06:00
Brian Paul
2369f14245
mesa: in vbo split code, map buffers read-only, not write-only
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And use GL_ELEMENT_ARRAY_BUFFER where appropriate.
2009-05-07 10:12:32 -06:00
Brian Paul
74bec42b45
mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT
2009-05-07 10:12:32 -06:00
Brian Paul
ad32489987
tnl: added some clip debug/print code (disabled)
2009-05-07 10:12:32 -06:00
Brian Paul
424507953c
mesa: reformatting, updated comments, const-correctness
2009-05-07 10:12:32 -06:00
Brian Paul
134ac52dec
tnl: replace 0x3f with CILP_FRUSTUM_BITS
2009-05-07 10:12:32 -06:00
Brian Paul
f56893ea17
i965: relAddr local var (to make debug/test a little easier)
2009-05-07 09:59:13 -06:00
Brian Paul
9a4890dac7
Merge branch 'mesa_7_5_branch'
2009-05-07 09:46:53 -06:00
Brian Paul
6a3004b9ae
swrast: fix span clipping bug
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If a horizontal span of pixels was located at x < 0 we could sometimes
read/write outside of renderbuffer bounds.
2009-05-07 09:43:15 -06:00
Brian Paul
cc71704644
mesa: unmap buffer objects during context tear-down
2009-05-07 09:36:21 -06:00
Eric Anholt
3d048e5750
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
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Thanks to branching, the state of c->current_const[i].index at the point
of emitting constant loads for this instruction may not match the actual
constant currently loaded in the reg at runtime. Fixes a regression in my
GLSL program for idr's class since b58b3a786a .
2009-05-06 21:44:13 -07:00
Eric Anholt
156a79f5bd
intel: Unmap buffers if needed at DeleteBuffer time.
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This fixes a crash in glean's pbo test, which tripped over the assert when a
context was destroyed while a buffer was still mapped (Mesa doesn't call
UnmapBuffer in that case). Regression in
c6bde8873f
2009-05-06 20:44:34 -07:00
Brian Paul
58544a28ad
mesa: remove unnecessary buffer size check
2009-05-06 12:38:35 -06:00
Brian Paul
bb1fb2a544
mesa: code consolidation in glDraw[Range]Elements() validation
2009-05-06 12:38:35 -06:00
Brian Paul
88af3f8783
mesa: new comments, minor reformatting
2009-05-06 12:38:35 -06:00
Brian Paul
a13df193c2
mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj
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Makes no real difference, but more consistant.
2009-05-06 12:38:35 -06:00
Eric Anholt
f831d2d41b
i965: Remove the forced lack of caching for renderbuffer surface state.
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This snuck in with the multi-draw-buffers commit, and is a major penalty
to performance. It doesn't appear to be required, as the only dependency
the surface BO has is on the state key (and if there's some other dependency,
it should just be in the key).
This brings openarena performance up to almost 2% faster than Mesa 7.4.
2009-05-06 10:54:32 -07:00
Eric Anholt
4cb87840ff
i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies.
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This was a leftover from the brw_wm_constant_buffer change.
2009-05-06 10:54:32 -07:00
Brian Paul
9b678af796
mesa: be smarter about allocating vert/frag program constants
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Try to re-use constants/literals more often to make best use of the
constant buffer space.
See bug 21354.
2009-05-06 08:53:41 -06:00