Commit graph

39437 commits

Author SHA1 Message Date
Jonas Maebe
1bdf31e8da darwin: do not create double-buffered offscreen pixel formats
http://xquartz.macosforge.org/trac/ticket/536

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
(cherry picked from commit 5fdf1f784b)
2012-09-24 16:07:14 -07:00
Jeremy Huddleston
ecf0bef4cd darwin: Eliminate a possible race condition while destroying a surface
Introduced by: c60ffd2840
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
(cherry picked from commit d65bd195ec)
2012-05-16 18:59:30 -07:00
Jeremy Huddleston
60fa18b90f darwin: Unlock our mutex before destroying it
http://xquartz.macosforge.org/trac/ticket/575

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
(cherry picked from commit a73a800b32)
2012-05-16 18:59:28 -07:00
Jeremy Huddleston
62058968e7 darwin: Eliminate a pthread mutex leak
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Tested-by: Charles Davis <cdavis@mines.edu>
(cherry picked from commit 1a33c1b2b8)
2012-04-24 00:27:44 -07:00
Jonas Maebe
1fa6c87c88 apple: Fix a use after free
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
(cherry picked from commit c60ffd2840)
2012-04-23 16:18:36 -07:00
Jonas Maebe
00d310a130 glapi: Correct size of allocated _glapi_table struct
The __glapi_gentable_set_remaining_noop() routine treats the _glapi_struct
as an array of _glapi_get_dispatch_table_size() pointers, so we have to
allocate _glapi_get_dispatch_table_size()*sizeof(void*) bytes rather
than sizeof(struct _glapi_struct) bytes.

Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
(cherry picked from commit 8d09f4d0cc)
2012-04-22 20:41:36 -07:00
Anuj Phogat
9ae2499be2 mesa: Add condition in glGetTexImage for zero size textures
TestMipMaps() function in src/OGLconform/textureNPOT.c calls glTexImage2D()
with width = 0. Texture with zero size skips miptree allocation due to a
condition in function _mesa_store_teximage3d(). While calling glGetTexImage()
it results in assertion failure in intel_map_texture_image() due to null mt
pointer.

This patch fixes the issue by detecting the zero size texture early in
glGetTexImage and glGetCompressedTexImage functions. In such a case function
simply returns doing nothing.
Verified that below mentioned bug is fixed by this patch.

https://bugs.freedesktop.org/show_bug.cgi?id=42334

NOTE: This is a candidate for stable branches

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit f1a9a9bcd1)

Conflicts:

	src/mesa/main/teximage.h
2012-01-19 12:56:15 -08:00
Anuj Phogat
9b3ac17991 intel: Fix segfault in glXSwapBuffers with no bound context
Calling glXSwapBuffers with no bound context causes segmentation
fault in function intelDRI2Flush. All the gl calls should be
ignored after setting the current context to null. So the contents
of framebuffer stay unchanged. But the driver should not seg fault.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44614

Reported-by: Yi Sun <yi.sun@intel.com>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Yi Sun <yi.sun@intel.com>
(cherry picked from commit dd7220652e)

Conflicts:

	src/mesa/drivers/dri/intel/intel_screen.c
2012-01-19 12:56:15 -08:00
Vinson Lee
d7d47d6c0b i965: Fix Coverity wrong sizeof argument defect.
NOTE: This is a candidate for stable release branches.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42542
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3e18ad7fd7)
2012-01-19 12:56:15 -08:00
Paul Berry
29f07f6461 i965 gen4-6: Fix off-by-one errors brw_create_constant_surface()
Commit 9bdc44a528 (i965: Replace struct
with bit shifting for WM pull constant surfaces) accidentally
introduced off-by-one errors into the calculation of the surface
width, height, and depth.  This patch restores the correct
computation.

The reason this wasn't noticed by Piglit tests is that the size of our
constant surfaces is always less than 2^20, therefore the off-by-one
error was causing the "depth" field of the surface to be set to all
1's.  The hardware interpreted this as an extremely large surface, so
overflow checking was effectively disabled.

No Piglit regressions on Sandy Bridge.

NOTE: This is a candidate for the 7.11 and 8.0 branches.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f6f43bd5a2)
2012-01-19 12:56:15 -08:00
Brian Paul
1f18137d28 glw: s/lighgrey/lightgrey/
http://bugs.freedesktop.org/show_bug.cgi?id=44844
2012-01-16 15:07:23 -07:00
Ian Romanick
7722a54e60 glsl: Don't use base type for bit-not when there's an error
Other parts of the compiler assume that expressions will have
well-formed types or the error type.  Just using the type of the thing
being operated on can cause expressions like ~3.14 or ~false to not
have a well-formed type.  This could then result in an assertion
failure in the context epxression handler.

If there is an error processing the expression, set the type of the IR
expression to error.

Fixes piglit's bit-not-0[789].frag tests.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42755
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: Vinson Lee <vlee@vmware.com>
(cherry picked from commit 3946448951)
2012-01-04 12:44:49 -08:00
Ian Romanick
bc507471db glsl: Clamp vector indices when lowering to swizzles
This prevents other code from seeing a swizzle of the 16th component
of a vector, for example.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42517
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Tested-by: Christian Holler <choller@mozilla.com>
(cherry picked from commit 6f5c737970)
2012-01-03 19:23:15 -08:00
Ian Romanick
42d1a7b3de glsl: Silence "ast_to_hir.cpp:1984:25: warning: comparison of unsigned expression >= 0 is always true"
ast_type_qualifier::location should have been a signed integer from
the beginning, and the giant comment in
apply_type_qualifier_to_variable explains why.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40207
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f0dd21ac88)
2011-12-22 17:01:53 -08:00
Marcin Slusarz
237d6fa97a nv50/nvc0: fix crash when channel allocation fails 2011-12-11 17:00:42 +01:00
Christoph Bumiller
0e9b79c22a nv50,nvc0: use screen instead of context for flush notifier
Context may become NULL and we still have to be able to flush
pending fences.

(Cherry picked from commit 3069a7eaa5)
Fixes crash on screen shutdown: https://bugs.freedesktop.org/show_bug.cgi?id=43428
2011-12-11 16:58:09 +01:00
Brian Paul
7a18f005ed gallivm: fix build with llvm 3.0svn
https://bugs.freedesktop.org/show_bug.cgi?id=41065
(cherry picked from commit 51002968c9)
2011-12-05 08:58:18 -07:00
Tobias Droste
95a3724c69 gallivm: fix build with LLVM 3.0svn
LLVM 3.0svn added SubtargetInfo as additional parameter to
createMCDisassembler() and createMCInstPrinter().
See revision 139237 of LLVM.

Signed-off-by: Tobias Droste <tdroste@gmx.de>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 1795372fee)
2011-12-05 08:58:12 -07:00
Tobias Droste
98e8fb84de gallivm: fix build with LLVM 3.0svn
LLVM 3.0svn moved TargetRegistry.h and TargetSelect.h.
See revision 138450 of LLVM.

Signed-off-by: Tobias Droste <tdroste@gmx.de>
(cherry picked from commit 4a468de2d7)
2011-12-05 08:58:06 -07:00
Tobias Droste
5b5c436c65 llvmpipe: fix build with LLVM 3.0svn
LLVM 3.0svn introduced a new type system. It defines a new way to create
named structs and removes the (now not needed) LLVMInvalidateStructLayout
function.  See revision 134829 of LLVM.

Signed-off-by: Tobias Droste <tdroste@gmx.de>
Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 3143e95353)
2011-12-05 08:58:00 -07:00
Vinson Lee
970df845ef gallivm: Rename createAsmInfo to createMCAsmInfo with llvm-3.0.
llvm-3.0svn r135219 renamed createAsmInfo to createMCAsmInfo in
include/llvm/Target/TargetRegistry.h.
(cherry picked from commit 9228bfb375)
2011-12-05 08:57:49 -07:00
Vinson Lee
32f4a83fe8 gallivm: Re-enable LLVMUnionTypeKind case for llvm-2.7 only.
LLVMUnionTypeKind is not in llvm-2.6, llvm-2.8, llvm-2.9, or llvm-3.0svn.
(cherry picked from commit 1844ae7e7e)
2011-12-05 08:57:42 -07:00
Vinson Lee
2c1998b3b9 gallivm: Remove LLVMOpaqueKindType case with llvm-3.0.
llvm-3.0svn r134829 removed LLVMOpaqueKindType from enum LLVMTypeKind in
include/llvm-c/Core.h.
(cherry picked from commit e4189f2e2e)
2011-12-05 08:57:11 -07:00
Vinson Lee
a3337a66ef gallivm: Rename TargetInstrDesc to MCInstrDesc when using llvm-3.0.
llvm-3.0svn revision 134021 renamed TargetInstrDesc to MCInstrDesc.
(cherry picked from commit b61e56756c)
2011-12-05 08:57:00 -07:00
Ian Romanick
835205e295 mesa: Bump version to 7.11.2 (final) 2011-11-27 14:04:05 -08:00
Chad Versace
2a45566587 intel: Fix separate stencil in builtin DRI2 backend
intelAllocateBuffer() was oblivious to separate stencil buffers.  This
patch fixes it to allocate a non-tiled stencil buffer with special pitch,
just as the DDX does.

Without this, any app that attempted to create an EGL surface with stencil
bits would crash. Of course, this affected only environments that used the
builtin DRI2 backend, such as Android and Wayland.

Fixes GLBenchmark2.1 on Android on gen7.

Note: This is a candidate for the 7.11 branch.
Tested-by: Louie Tsaie <louie.tsai@intel.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 79653c12d6)

Conflicts:

	src/mesa/drivers/dri/intel/intel_screen.c
2011-11-21 16:11:50 -08:00
Chad Versace
68060d6bfd intel: Fix region dimensions for stencil buffers received from DDX
I changed the dimensions of the stencil buffer's region, as allocated by
the DDX, at xf86-video-intel commit
   commit 3e55f3e88b40471706d5cd45c4df4010f8675c75
   dri: Do not tile stencil buffer
But I forgot to make the analogous update to the Intel DRI2 glue in Mesa.
This patch makes that update.

Surprisingly, the mismatch did not cause any bugs. But the mismatch, if
left unfixed, *would* create bugs in the next commit.

Note: This is a candidate for the 7.11 branch.
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 50b3356078)
2011-11-21 16:10:49 -08:00
Chad Versace
fd35fab340 intel: Simplify stencil detiling arithmetic
When calculating the y offset needed for detiling window system stencil
buffers, replace the term
   region->height * 2 + region->height % 2 - 1
with
   rb->Height - 1 .

The two terms are incidentally equivalent due to some out-of-date,
incorrect code in the Intel DRI2 glue for DDX. (See
intel_process_dri2_buffer_with_separate_stencil(), line ``buffer_height /=
2;``).

Note: This is a candidate for the 7.11 branch (only the intel_span.c hunk).
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit dc4c3a31c6)

Conflicts:

	src/mesa/drivers/dri/intel/intel_fbo.c
	src/mesa/drivers/dri/intel/intel_span.c
2011-11-21 16:10:22 -08:00
Brian Paul
658d994473 mesa: use format string in _mesa_error() call to silence warning
(cherry picked from commit 5485192fc8)
2011-11-21 19:49:48 +01:00
Brian Paul
21364bd09d mesa: fix format selection for meta CopyTexSubImage()
When we do a glReadPixels into the temporary buffer, we don't want to
use GL_LUMINANCE, GL_LUMINANCE_ALPHA or GL_INTENSITY since they will
compute L=R+G+B which is not what we want.

This bug has existed all along but was only exposed by the elimination
of the driver hook for glCopyTexImage() in
5874890c26.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39604
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit e4fdc95277)

(cherry-pick note: This patch and the one before it combine to fix
CopyTexImage from RGBA window to LA texture.  This was believed to
already be fixed by commit 296e6b9, but these changes were also
necessary.)
2011-11-18 12:18:19 -08:00
Brian Paul
6b2c771ddd mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooks
(cherry picked from commit 5874890c26)
2011-11-18 12:12:22 -08:00
Ian Romanick
22ff4ec969 mesa: set version string to 7.11.2-devel 2011-11-18 11:06:33 -08:00
Ian Romanick
bb7d993953 mesa: set version string to 7.11.1 2011-11-17 11:44:08 -08:00
Eric Anholt
172de77b12 glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.
A driver trying to set up builtin uniforms is faced with a problem:
How do I walk the ir_variable structure (representing an array of
structs, or array of matrices, or struct, or whatever), and set up
driver structures so that dereference of that uniform gets the
corresponding ParameterValues[] entry.  The rule in general is that
each corresponding vector-sized field of an array of structs is one
builtin uniform state slot.  i965 relied on another invariant: each
state slot has a number of unique channel swizzles corresponding to
the number of elements in the field's vector, to avoid needing to walk
the glsl_type in parallel to get at vector_elements.

All of the builtin uniforms followed this behavior, except for
gl_NormalMatrix.  That's a mat3 (so 3 vec3s), but it was swizzled as 3
vec4s.

Fixes piglit glsl-fs-normalmatrix.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
(cherry picked from commit cc4ddc3a1e)
2011-11-10 10:36:52 -08:00
Kenneth Graunke
6b151886fd mesa/get: Move MAX_LIGHTS from GL/ES2 to GL/ES1.
It's required for ES 1.0 and 1.1, and isn't specified for ES 2.

While the comment says Mesa depends on it internally, removing it from
ES2 doesn't seem to regress any Piglit or ES2 conformance tests.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 5785cd2bf5)
2011-11-10 10:21:14 -08:00
Yuanhan Liu
5459781715 intel: don't call unmap pbo if pbo is not mapped
The PBO only needs to be unmapped if one of the previous calls to
_mesa_validate_pbo_* succeeded.  In this case, pixels will be
non-NULL.  Various paths through _mesa_unmap_texmiage_pbo can hit
assertion failures or segfaults if the buffer is not mapped.

To work around this, move the call to _mesa_unmap_teximage_pbo inside
the last 'if (pixels)' block.

NOTE: this is just for 7.11 stable branch

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42268
2011-11-03 11:55:39 -07:00
Michel Dänzer
b95767a57a r300g: Fix queries on big endian hosts.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2011-11-02 22:29:14 +01:00
Michel Dänzer
f60e81ecb2 gallium/util: Add macros for converting from little endian to CPU byte order.
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 4a3be16fd2)
2011-11-02 22:29:07 +01:00
Marek Olšák
d15ce8dd29 r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
This was dead code anyway.
(cherry picked from commit 21e3c585f7)
2011-11-02 22:27:05 +01:00
Tom Fogal
449b301eec Only use gcc visibility support with gcc4+.
I had a colleague hitting issues compiling with an old gcc3.2
system.  These patches got them through.

Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry-picked from commit cbb2b4149b)
2011-11-02 12:58:34 -06:00
Adam Jackson
4464ee1a9a glx: Don't enable INTEL_swap_event unconditionally
DRI2 supports this now - and already enables it explicitly - but drisw
does not and should not.  Otherwise toolkits like clutter will only ever
SwapBuffers once and wait forever for an event that's not coming.

Signed-off-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 25620eb1d2)
2011-10-28 20:41:45 -04:00
Kenneth Graunke
439628318b i965: Apply post-sync non-zero workaround to homebrew workaround.
In commit 3e5d3626, Eric added a homebrew workaround to fix GPU hangs in
the Mesa "engine" demo and oglc's api-texcoord test.

Unfortunately, his PIPE_CONTROL contains a Depth Stall, which
necessitates the post-sync non-zero workaround,

Fixes GPU hangs in Civilization 4, PlaneShift, Minecraft, Neverwinter
Nights, 3DMMES, and hopefully Heroes of Newerth as well.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40324
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41096
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Joel <k00_fol@k.kth.se> (Neverwinter Nights)
Tested-by: brot <brot@minad.de> (Minecraft)
Tested-by: Eric Anholt <eric@anholt.net> (3DMMES)
Tested-by: Kenneth Graunke <kenneth@whitecape.org> (Civ 4 & PlaneShift)

(cherry-picked from commit 3cc0a7be23)
2011-10-27 10:37:40 -07:00
Marek Olšák
00c44de1a6 r600g: set correct tiling flags in depth info
The kernel currently overwrites the flags, but if we stopped doing that,
this would break badly.
(cherry picked from commit faa16dc456)

BTW, this may be an actual fix for very old kernels.
https://bugs.freedesktop.org/show_bug.cgi?id=42175

Conflicts:

	src/gallium/drivers/r600/evergreen_state.c
	src/gallium/drivers/r600/r600_state.c
2011-10-26 14:51:30 +02:00
Brian Paul
e4f88bcad3 mesa: fix format/type check in unpack_image() for bitmaps
Passing type == GL_BITMAP returns 0 while error values return -1.
This fixes glPolygonStipple being compiled into display lists.
(cherry picked from commit 2ce8c3553b)
2011-10-25 18:41:29 -07:00
Brian Paul
0092375714 mesa: fix incorrect error code in _mesa_FramebufferTexture1D/3DEXT()
The spec says GL_INVALID_OPERATION is generated when texture!=0 and
textarget is not a legal value.  We had this right for the 2D function.
(cherry picked from commit ccecc08f79)
2011-10-25 18:41:29 -07:00
Ben Widawsky
c4d37ed43a intel: GetBuffer fix
After copy buffer on preGEN6, it is necessary to wait for the blit to
complete before returning data to the user.

This should fix the piglit test: copy_buffer_coherency (pre-GEN6).

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit fa351bd2e0)
2011-10-25 18:41:29 -07:00
Eric Anholt
242a18dc46 mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)
The existing error result doesn't appear in the GL 2.1 or 3.2
compatibility specs, and triggers an unexpected GL error in Intel's
oglconform when it tries to reset the feedback state after usage so
that the "diff the state at error time vs. context init time" code
doesn't generate spurious diffs.  The unexpected GL error then
translates into testcase failure.  Brian wants the safety check on
buffer = NULL, though, so that people can't as easily set up a broken
buffer.
(cherry picked from commit 07e5295b6f)
2011-10-25 18:41:29 -07:00
Ian Romanick
0abee468f8 mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.x
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Jin Yang <jin.a.yang@intel.com>
(cherry picked from commit 24a113093b)
2011-10-25 18:41:29 -07:00
Ian Romanick
72ea656dad mesa: Remove redundant compressed paletted texture error checks
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Jin Yang <jin.a.yang@intel.com>
(cherry picked from commit 13757f7080)
2011-10-25 18:41:29 -07:00
Ian Romanick
30b199f867 mesa: Refactor compressed texture error checks to work with paletted textures
This code was really broken before.  A lot of the error checks were
done much later (too late), and some of the error checks would fail.
The underlying problem is that Mesa doesn't ever keep compressed paletted
textures in their original format.  The textures are immediately
converted to some RGB or RGBA format.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39991
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Jin Yang <jin.a.yang@intel.com>
(cherry picked from commit 3ebbfc8372)
2011-10-25 18:41:29 -07:00