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intel: Fix region dimensions for stencil buffers received from DDX
I changed the dimensions of the stencil buffer's region, as allocated by
the DDX, at xf86-video-intel commit
commit 3e55f3e88b40471706d5cd45c4df4010f8675c75
dri: Do not tile stencil buffer
But I forgot to make the analogous update to the Intel DRI2 glue in Mesa.
This patch makes that update.
Surprisingly, the mismatch did not cause any bugs. But the mismatch, if
left unfixed, *would* create bugs in the next commit.
Note: This is a candidate for the 7.11 branch.
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 50b3356078)
This commit is contained in:
parent
fd35fab340
commit
68060d6bfd
1 changed files with 16 additions and 15 deletions
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@ -1334,27 +1334,28 @@ intel_process_dri2_buffer_with_separate_stencil(struct intel_context *intel,
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buffer->cpp, buffer->pitch);
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}
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/*
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* The stencil buffer has quirky pitch requirements. From Section
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* 2.11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
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* The pitch must be set to 2x the value computed based on width, as
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* the stencil buffer is stored with two rows interleaved.
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* If we neglect to double the pitch, then drm_intel_gem_bo_map_gtt()
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* maps the memory incorrectly.
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*
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* To satisfy the pitch requirement, the X driver hackishly allocated
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* the gem buffer with bpp doubled and height halved. So buffer->cpp is
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* correct, but drawable->height is not.
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*/
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int buffer_height = drawable->h;
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int buffer_width;
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int buffer_height;
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if (buffer->attachment == __DRI_BUFFER_STENCIL) {
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buffer_height /= 2;
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/* The stencil buffer has quirky pitch requirements. From Section
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* 2.11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
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* The pitch must be set to 2x the value computed based on width, as
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* the stencil buffer is stored with two rows interleaved.
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*
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* To satisfy the pitch requirement, the X driver allocated the region
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* with the following dimensions.
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*/
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buffer_width = ALIGN(drawable->w, 64);
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buffer_height = ALIGN(ALIGN(drawable->h, 2) / 2, 64);
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} else {
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buffer_width = drawable->w;
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buffer_height = drawable->h;
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}
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struct intel_region *region =
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intel_region_alloc_for_handle(intel->intelScreen,
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buffer->cpp,
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drawable->w,
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buffer_width,
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buffer_height,
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buffer->pitch / buffer->cpp,
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buffer->name,
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