mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 19:50:11 +01:00
Reverts * "i965: Modify state upload to allow 2 different sets of state atoms."8e27a4d2b3* "i965: Modify dirty bit handling to support 2 pipelines."373143ed91* "i965: Create a macro for checking a dirty bit."c5bdf9be1eConflicts: src/mesa/drivers/dri/i965/brw_context.h * "i965: Create a macro for setting all dirty bits."6f56e1424dConflicts: src/mesa/drivers/dri/i965/brw_blorp.cpp src/mesa/drivers/dri/i965/brw_state_cache.c src/mesa/drivers/dri/i965/brw_state_upload.c * "i965: Create a macro for setting a dirty bit."88e3d404daSigned-off-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
parent
5d8f40a53a
commit
864c463485
34 changed files with 112 additions and 185 deletions
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@ -82,7 +82,7 @@ brw_upload_binding_table(struct brw_context *brw,
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prog_data->binding_table.size_bytes);
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}
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SET_DIRTY_BIT(brw, brw_new_binding_table);
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brw->state.dirty.brw |= brw_new_binding_table;
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if (brw->gen >= 7) {
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BEGIN_BATCH(2);
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@ -273,8 +273,8 @@ retry:
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/* We've smashed all state compared to what the normal 3D pipeline
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* rendering tracks for GL.
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*/
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SET_DIRTY64_ALL(brw);
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SET_DIRTY_ALL(cache);
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brw->state.dirty.brw = ~0;
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brw->state.dirty.cache = ~0;
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brw->no_depth_or_stencil = false;
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brw->ib.type = -1;
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@ -62,7 +62,7 @@ brw_upload_cc_vp(struct brw_context *brw)
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}
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}
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SET_DIRTY_BIT(cache, CACHE_NEW_CC_VP);
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brw->state.dirty.cache |= CACHE_NEW_CC_VP;
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}
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const struct brw_tracked_state brw_cc_vp = {
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@ -223,7 +223,7 @@ static void upload_cc_unit(struct brw_context *brw)
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cc->cc4.cc_viewport_state_offset = (brw->batch.bo->offset64 +
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brw->cc.vp_offset) >> 5; /* reloc */
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SET_DIRTY_BIT(cache, CACHE_NEW_CC_UNIT);
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brw->state.dirty.cache |= CACHE_NEW_CC_UNIT;
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/* Emit CC viewport relocation */
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drm_intel_bo_emit_reloc(brw->batch.bo,
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@ -158,7 +158,7 @@ brw_upload_clip_unit(struct brw_context *brw)
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clip->viewport_ymin = -1;
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clip->viewport_ymax = 1;
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SET_DIRTY_BIT(cache, CACHE_NEW_CLIP_UNIT);
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brw->state.dirty.cache |= CACHE_NEW_CLIP_UNIT;
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}
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const struct brw_tracked_state brw_clip_unit = {
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@ -241,67 +241,6 @@ struct brw_state_flags {
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GLuint cache;
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};
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/**
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* Enum representing the different pipelines.
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*/
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typedef enum {
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/**
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* 3D rendering pipeline (vertex through fragment shader).
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*/
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BRW_PIPELINE_3D,
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/**
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* Compute shader pipeline.
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*/
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BRW_PIPELINE_COMPUTE,
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BRW_NUM_PIPELINES
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} brw_pipeline;
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/**
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* Set one of the bits in a field of brw_state_flags.
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*/
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#define SET_DIRTY_BIT(FIELD, FLAG) \
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do { \
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for (int pipeline = 0; pipeline < BRW_NUM_PIPELINES; pipeline++) \
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brw->state.pipeline_dirty[pipeline].FIELD |= (FLAG); \
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} while (false)
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/**
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* Set all of the bits in a field of brw_state_flags.
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*/
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#define SET_DIRTY_ALL(FIELD) \
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do { \
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/* ~0 == 0xffffffff, so make sure field is <= 32 bits */ \
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STATIC_ASSERT(sizeof(brw->state.pipeline_dirty[0].FIELD) == 4); \
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for (int pipeline = 0; pipeline < BRW_NUM_PIPELINES; pipeline++) \
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brw->state.pipeline_dirty[pipeline].FIELD = ~0; \
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} while (false)
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/**
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* Set all of the bits in a field of brw_state_flags.
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*/
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#define SET_DIRTY64_ALL(FIELD) \
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do { \
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/* ~0ULL == 0xffffffffffffffff, so make sure field is <= 64 bits */ \
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STATIC_ASSERT(sizeof(brw->state.pipeline_dirty[0].FIELD) == 8); \
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for (int pipeline = 0; pipeline < BRW_NUM_PIPELINES; pipeline++) \
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brw->state.pipeline_dirty[pipeline].FIELD = ~(0ULL); \
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} while (false)
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/**
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* Check one of the bits in a field of brw_state_flags.
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*/
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#define CHECK_DIRTY_BIT(FIELD, FLAG) \
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((brw->state.pipeline_dirty[brw->state.current_pipeline].FIELD & (FLAG)) \
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!= 0)
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/** Subclass of Mesa vertex program */
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struct brw_vertex_program {
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struct gl_vertex_program program;
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@ -1107,8 +1046,7 @@ struct brw_context
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GLuint NewGLState;
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struct {
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struct brw_state_flags pipeline_dirty[BRW_NUM_PIPELINES];
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brw_pipeline current_pipeline;
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struct brw_state_flags dirty;
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} state;
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struct brw_cache cache;
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@ -1367,8 +1305,8 @@ struct brw_context
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int entries_per_oa_snapshot;
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} perfmon;
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int num_atoms[BRW_NUM_PIPELINES];
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const struct brw_tracked_state **atoms[BRW_NUM_PIPELINES];
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int num_atoms;
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const struct brw_tracked_state **atoms;
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/* If (INTEL_DEBUG & DEBUG_BATCH) */
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struct {
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@ -134,7 +134,7 @@ static void calculate_curbe_offsets( struct brw_context *brw )
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brw->curbe.vs_start,
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brw->curbe.vs_size );
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SET_DIRTY_BIT(brw, BRW_NEW_CURBE_OFFSETS);
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brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
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}
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}
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@ -126,11 +126,11 @@ static void brw_set_prim(struct brw_context *brw,
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if (hw_prim != brw->primitive) {
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brw->primitive = hw_prim;
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SET_DIRTY_BIT(brw, BRW_NEW_PRIMITIVE);
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brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
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if (reduced_prim[prim->mode] != brw->reduced_primitive) {
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brw->reduced_primitive = reduced_prim[prim->mode];
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SET_DIRTY_BIT(brw, BRW_NEW_REDUCED_PRIMITIVE);
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brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
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}
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}
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}
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@ -146,7 +146,7 @@ static void gen6_set_prim(struct brw_context *brw,
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if (hw_prim != brw->primitive) {
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brw->primitive = hw_prim;
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SET_DIRTY_BIT(brw, BRW_NEW_PRIMITIVE);
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brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
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}
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}
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@ -403,11 +403,11 @@ static bool brw_try_draw_prims( struct gl_context *ctx,
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brw_merge_inputs( brw, arrays );
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brw->ib.ib = ib;
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SET_DIRTY_BIT(brw, BRW_NEW_INDICES);
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brw->state.dirty.brw |= BRW_NEW_INDICES;
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brw->vb.min_index = min_index;
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brw->vb.max_index = max_index;
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SET_DIRTY_BIT(brw, BRW_NEW_VERTICES);
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brw->state.dirty.brw |= BRW_NEW_VERTICES;
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for (i = 0; i < nr_prims; i++) {
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int estimated_max_prim_size;
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@ -432,7 +432,7 @@ static bool brw_try_draw_prims( struct gl_context *ctx,
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brw->num_instances = prims[i].num_instances;
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brw->basevertex = prims[i].basevertex;
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if (i > 0) { /* For i == 0 we just did this before the loop */
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SET_DIRTY_BIT(brw, BRW_NEW_VERTICES);
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brw->state.dirty.brw |= BRW_NEW_VERTICES;
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brw_merge_inputs(brw, arrays);
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}
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}
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@ -447,9 +447,9 @@ retry:
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* *_set_prim or intel_batchbuffer_flush(), which only impacts
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* brw->state.dirty.brw.
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*/
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if (brw->state.pipeline_dirty[BRW_PIPELINE_3D].brw) {
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if (brw->state.dirty.brw) {
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brw->no_batch_wrap = true;
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brw_upload_state(brw, BRW_PIPELINE_3D);
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brw_upload_state(brw);
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}
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brw_emit_prim(brw, &prims[i], brw->primitive);
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@ -480,8 +480,8 @@ retry:
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/* Now that we know we haven't run out of aperture space, we can safely
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* reset the dirty bits.
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*/
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if (brw->state.pipeline_dirty[BRW_PIPELINE_3D].brw)
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brw_clear_dirty_bits(brw, BRW_PIPELINE_3D);
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if (brw->state.dirty.brw)
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brw_clear_dirty_bits(brw);
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}
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if (brw->always_flush_batch)
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@ -872,11 +872,11 @@ static void brw_upload_indices(struct brw_context *brw)
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brw->ib.start_vertex_offset = offset / ib_type_size;
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if (brw->ib.bo != old_bo)
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SET_DIRTY_BIT(brw, BRW_NEW_INDEX_BUFFER);
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brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
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if (index_buffer->type != brw->ib.type) {
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brw->ib.type = index_buffer->type;
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SET_DIRTY_BIT(brw, BRW_NEW_INDEX_BUFFER);
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brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
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}
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}
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@ -230,7 +230,7 @@ brw_upload_ff_gs_prog(struct brw_context *brw)
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populate_key(brw, &key);
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if (brw->ff_gs.prog_active != key.need_gs_prog) {
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SET_DIRTY_BIT(cache, CACHE_NEW_FF_GS_PROG);
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brw->state.dirty.cache |= CACHE_NEW_FF_GS_PROG;
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brw->ff_gs.prog_active = key.need_gs_prog;
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}
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@ -85,7 +85,7 @@ brw_upload_gs_unit(struct brw_context *brw)
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gs->gs6.max_vp_index = brw->ctx.Const.MaxViewports - 1;
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SET_DIRTY_BIT(cache, CACHE_NEW_FF_GS_UNIT);
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brw->state.dirty.cache |= CACHE_NEW_FF_GS_UNIT;
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}
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const struct brw_tracked_state brw_gs_unit = {
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@ -44,7 +44,7 @@ brw_setup_vue_interpolation(struct brw_context *brw)
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memset(&brw->interpolation_mode, INTERP_QUALIFIER_NONE, sizeof(brw->interpolation_mode));
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SET_DIRTY_BIT(brw, BRW_NEW_INTERPOLATION_MAP);
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brw->state.dirty.brw |= BRW_NEW_INTERPOLATION_MAP;
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if (!fprog)
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return;
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@ -376,7 +376,7 @@ set_fast_clear_op(struct brw_context *brw, uint32_t op)
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* 3DSTATE_PS.
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*/
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brw->wm.fast_clear_op = op;
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SET_DIRTY_BIT(brw, BRW_NEW_FRAGMENT_PROGRAM);
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brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
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}
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static void
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@ -400,8 +400,8 @@ use_rectlist(struct brw_context *brw, bool enable)
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* _NEW_BUFFERS to make sure we emit new SURFACE_STATE with the new fast
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* clear color value.
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*/
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SET_DIRTY_BIT(mesa, _NEW_LIGHT | _NEW_BUFFERS);
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SET_DIRTY_BIT(brw, BRW_NEW_FRAGMENT_PROGRAM);
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brw->state.dirty.mesa |= _NEW_LIGHT | _NEW_BUFFERS;
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brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
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}
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bool
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@ -602,7 +602,8 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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* color before resolve and sets irb->mt->fast_clear_state to UNRESOLVED if
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* we render to it.
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*/
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SET_DIRTY_BIT(mesa, _NEW_BUFFERS);
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brw->state.dirty.mesa |= _NEW_BUFFERS;
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/* Set the custom state back to normal and dirty the same bits as above */
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use_rectlist(brw, false);
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@ -103,7 +103,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
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brw->cc.state_offset);
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ADVANCE_BATCH();
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SET_DIRTY_BIT(brw, BRW_NEW_PSP);
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brw->state.dirty.brw |= BRW_NEW_PSP;
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}
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static void upload_psp_urb_cbs(struct brw_context *brw )
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@ -1054,7 +1054,7 @@ static void upload_state_base_address( struct brw_context *brw )
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* obvious.
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*/
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SET_DIRTY_BIT(brw, BRW_NEW_STATE_BASE_ADDRESS);
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brw->state.dirty.brw |= BRW_NEW_STATE_BASE_ADDRESS;
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}
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const struct brw_tracked_state brw_state_base_address = {
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@ -62,13 +62,13 @@ static void brwBindProgram( struct gl_context *ctx,
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switch (target) {
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case GL_VERTEX_PROGRAM_ARB:
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SET_DIRTY_BIT(brw, BRW_NEW_VERTEX_PROGRAM);
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brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
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break;
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case MESA_GEOMETRY_PROGRAM:
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SET_DIRTY_BIT(brw, BRW_NEW_GEOMETRY_PROGRAM);
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brw->state.dirty.brw |= BRW_NEW_GEOMETRY_PROGRAM;
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break;
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case GL_FRAGMENT_PROGRAM_ARB:
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SET_DIRTY_BIT(brw, BRW_NEW_FRAGMENT_PROGRAM);
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brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
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break;
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}
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}
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@ -161,7 +161,7 @@ brwProgramStringNotify(struct gl_context *ctx,
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brw_fragment_program_const(brw->fragment_program);
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if (newFP == curFP)
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SET_DIRTY_BIT(brw, BRW_NEW_FRAGMENT_PROGRAM);
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brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
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newFP->id = get_new_program_id(brw->intelScreen);
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break;
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}
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@ -172,7 +172,7 @@ brwProgramStringNotify(struct gl_context *ctx,
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brw_vertex_program_const(brw->vertex_program);
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if (newVP == curVP)
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SET_DIRTY_BIT(brw, BRW_NEW_VERTEX_PROGRAM);
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brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
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if (newVP->program.IsPositionInvariant) {
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_mesa_insert_mvp_code(ctx, &newVP->program);
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}
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@ -255,7 +255,7 @@ brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
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* so turn them on now.
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*/
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brw->stats_wm++;
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SET_DIRTY_BIT(brw, BRW_NEW_STATS_WM);
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brw->state.dirty.brw |= BRW_NEW_STATS_WM;
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break;
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default:
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@ -312,7 +312,7 @@ brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
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brw->query.obj = NULL;
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brw->stats_wm--;
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SET_DIRTY_BIT(brw, BRW_NEW_STATS_WM);
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brw->state.dirty.brw |= BRW_NEW_STATS_WM;
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break;
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default:
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@ -494,7 +494,7 @@ brw_upload_sampler_state_table(struct brw_context *brw,
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/* Flag that the sampler state table pointer has changed; later atoms
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* will handle it.
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*/
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SET_DIRTY_BIT(cache, CACHE_NEW_SAMPLER);
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brw->state.dirty.cache |= CACHE_NEW_SAMPLER;
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}
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}
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@ -109,7 +109,7 @@ static void upload_sf_vp(struct brw_context *brw)
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sfv->scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1;
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}
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SET_DIRTY_BIT(cache, CACHE_NEW_SF_VP);
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brw->state.dirty.cache |= CACHE_NEW_SF_VP;
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}
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const struct brw_tracked_state brw_sf_vp = {
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@ -292,7 +292,7 @@ static void upload_sf_unit( struct brw_context *brw )
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(sf->sf5.viewport_transform << 1)),
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I915_GEM_DOMAIN_INSTRUCTION, 0);
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SET_DIRTY_BIT(cache, CACHE_NEW_SF_UNIT);
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brw->state.dirty.cache |= CACHE_NEW_SF_UNIT;
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}
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|
||||
const struct brw_tracked_state brw_sf_unit = {
|
||||
|
|
|
|||
|
|
@ -160,8 +160,8 @@ brw_depthbuffer_format(struct brw_context *brw);
|
|||
/***********************************************************************
|
||||
* brw_state.c
|
||||
*/
|
||||
void brw_upload_state(struct brw_context *brw, brw_pipeline pipeline);
|
||||
void brw_clear_dirty_bits(struct brw_context *brw, brw_pipeline pipeline);
|
||||
void brw_upload_state(struct brw_context *brw);
|
||||
void brw_clear_dirty_bits(struct brw_context *brw);
|
||||
void brw_init_state(struct brw_context *brw);
|
||||
void brw_destroy_state(struct brw_context *brw);
|
||||
|
||||
|
|
|
|||
|
|
@ -158,7 +158,7 @@ brw_search_cache(struct brw_cache *cache,
|
|||
*(void **)out_aux = ((char *)item->key + item->key_size);
|
||||
|
||||
if (item->offset != *inout_offset) {
|
||||
SET_DIRTY_BIT(cache, 1 << cache_id);
|
||||
brw->state.dirty.cache |= (1 << cache_id);
|
||||
*inout_offset = item->offset;
|
||||
}
|
||||
|
||||
|
|
@ -187,7 +187,7 @@ brw_cache_new_bo(struct brw_cache *cache, uint32_t new_size)
|
|||
/* Since we have a new BO in place, we need to signal the units
|
||||
* that depend on it (state base address on gen5+, or unit state before).
|
||||
*/
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_PROGRAM_CACHE);
|
||||
brw->state.dirty.brw |= BRW_NEW_PROGRAM_CACHE;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -276,7 +276,6 @@ brw_upload_cache(struct brw_cache *cache,
|
|||
uint32_t *out_offset,
|
||||
void *out_aux)
|
||||
{
|
||||
struct brw_context *brw = cache->brw;
|
||||
struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
|
||||
GLuint hash;
|
||||
void *tmp;
|
||||
|
|
@ -321,7 +320,7 @@ brw_upload_cache(struct brw_cache *cache,
|
|||
|
||||
*out_offset = item->offset;
|
||||
*(void **)out_aux = (void *)((char *)item->key + item->key_size);
|
||||
SET_DIRTY_BIT(cache, 1 << cache_id);
|
||||
cache->brw->state.dirty.cache |= 1 << cache_id;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -379,9 +378,9 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
|
|||
/* We need to make sure that the programs get regenerated, since
|
||||
* any offsets leftover in brw_context will no longer be valid.
|
||||
*/
|
||||
SET_DIRTY_ALL(mesa);
|
||||
SET_DIRTY64_ALL(brw);
|
||||
SET_DIRTY_ALL(cache);
|
||||
brw->state.dirty.mesa |= ~0;
|
||||
brw->state.dirty.brw |= ~0;
|
||||
brw->state.dirty.cache |= ~0;
|
||||
intel_batchbuffer_flush(brw);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -331,11 +331,6 @@ static const struct brw_tracked_state *gen8_atoms[] =
|
|||
&haswell_cut_index,
|
||||
};
|
||||
|
||||
static const struct brw_tracked_state *gen7_compute_atoms[] =
|
||||
{
|
||||
};
|
||||
|
||||
|
||||
static void
|
||||
brw_upload_initial_gpu_state(struct brw_context *brw)
|
||||
{
|
||||
|
|
@ -356,48 +351,45 @@ brw_upload_initial_gpu_state(struct brw_context *brw)
|
|||
void brw_init_state( struct brw_context *brw )
|
||||
{
|
||||
struct gl_context *ctx = &brw->ctx;
|
||||
int i, j;
|
||||
const struct brw_tracked_state **atoms;
|
||||
int num_atoms;
|
||||
|
||||
brw_init_caches(brw);
|
||||
|
||||
memset(brw->atoms, 0, sizeof(brw->atoms));
|
||||
memset(brw->num_atoms, 0, sizeof(brw->num_atoms));
|
||||
|
||||
if (brw->gen >= 8) {
|
||||
brw->atoms[BRW_PIPELINE_3D] = gen8_atoms;
|
||||
brw->num_atoms[BRW_PIPELINE_3D] = ARRAY_SIZE(gen8_atoms);
|
||||
atoms = gen8_atoms;
|
||||
num_atoms = ARRAY_SIZE(gen8_atoms);
|
||||
} else if (brw->gen == 7) {
|
||||
brw->atoms[BRW_PIPELINE_3D] = gen7_atoms;
|
||||
brw->num_atoms[BRW_PIPELINE_3D] = ARRAY_SIZE(gen7_atoms);
|
||||
brw->atoms[BRW_PIPELINE_COMPUTE] = gen7_compute_atoms;
|
||||
brw->num_atoms[BRW_PIPELINE_COMPUTE] = ARRAY_SIZE(gen7_compute_atoms);
|
||||
atoms = gen7_atoms;
|
||||
num_atoms = ARRAY_SIZE(gen7_atoms);
|
||||
} else if (brw->gen == 6) {
|
||||
brw->atoms[BRW_PIPELINE_3D] = gen6_atoms;
|
||||
brw->num_atoms[BRW_PIPELINE_3D] = ARRAY_SIZE(gen6_atoms);
|
||||
atoms = gen6_atoms;
|
||||
num_atoms = ARRAY_SIZE(gen6_atoms);
|
||||
} else {
|
||||
brw->atoms[BRW_PIPELINE_3D] = gen4_atoms;
|
||||
brw->num_atoms[BRW_PIPELINE_3D] = ARRAY_SIZE(gen4_atoms);
|
||||
atoms = gen4_atoms;
|
||||
num_atoms = ARRAY_SIZE(gen4_atoms);
|
||||
}
|
||||
|
||||
for (i = 0; i < BRW_NUM_PIPELINES; i++) {
|
||||
for (j = 0; j < brw->num_atoms[i]; j++) {
|
||||
assert(brw->atoms[i][j]->dirty.mesa |
|
||||
brw->atoms[i][j]->dirty.brw |
|
||||
brw->atoms[i][j]->dirty.cache);
|
||||
assert(brw->atoms[i][j]->emit);
|
||||
}
|
||||
brw->atoms = atoms;
|
||||
brw->num_atoms = num_atoms;
|
||||
|
||||
while (num_atoms--) {
|
||||
assert((*atoms)->dirty.mesa |
|
||||
(*atoms)->dirty.brw |
|
||||
(*atoms)->dirty.cache);
|
||||
assert((*atoms)->emit);
|
||||
atoms++;
|
||||
}
|
||||
|
||||
brw_upload_initial_gpu_state(brw);
|
||||
|
||||
SET_DIRTY_ALL(mesa);
|
||||
SET_DIRTY64_ALL(brw);
|
||||
brw->state.dirty.mesa = ~0;
|
||||
brw->state.dirty.brw = ~0;
|
||||
|
||||
/* Make sure that brw->state.dirty.brw has enough bits to hold all possible
|
||||
* dirty flags.
|
||||
*/
|
||||
STATIC_ASSERT(BRW_NUM_STATE_BITS <=
|
||||
8 * sizeof(brw->state.pipeline_dirty[0].brw));
|
||||
STATIC_ASSERT(BRW_NUM_STATE_BITS <= 8 * sizeof(brw->state.dirty.brw));
|
||||
|
||||
ctx->DriverFlags.NewTransformFeedback = BRW_NEW_TRANSFORM_FEEDBACK;
|
||||
ctx->DriverFlags.NewTransformFeedbackProg = BRW_NEW_TRANSFORM_FEEDBACK;
|
||||
|
|
@ -573,20 +565,17 @@ brw_print_dirty_count(struct dirty_bit_map *bit_map)
|
|||
/***********************************************************************
|
||||
* Emit all state:
|
||||
*/
|
||||
void brw_upload_state(struct brw_context *brw, brw_pipeline pipeline)
|
||||
void brw_upload_state(struct brw_context *brw)
|
||||
{
|
||||
struct gl_context *ctx = &brw->ctx;
|
||||
struct brw_state_flags *state = &brw->state.pipeline_dirty[pipeline];
|
||||
struct brw_state_flags *state = &brw->state.dirty;
|
||||
int i;
|
||||
static int dirty_count = 0;
|
||||
|
||||
assert(0 <= pipeline && pipeline < BRW_NUM_PIPELINES);
|
||||
brw->state.current_pipeline = pipeline;
|
||||
|
||||
SET_DIRTY_BIT(mesa, brw->NewGLState);
|
||||
state->mesa |= brw->NewGLState;
|
||||
brw->NewGLState = 0;
|
||||
|
||||
SET_DIRTY_BIT(brw, ctx->NewDriverState);
|
||||
state->brw |= ctx->NewDriverState;
|
||||
ctx->NewDriverState = 0;
|
||||
|
||||
if (0) {
|
||||
|
|
@ -598,27 +587,27 @@ void brw_upload_state(struct brw_context *brw, brw_pipeline pipeline)
|
|||
|
||||
if (brw->fragment_program != ctx->FragmentProgram._Current) {
|
||||
brw->fragment_program = ctx->FragmentProgram._Current;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_FRAGMENT_PROGRAM);
|
||||
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
|
||||
}
|
||||
|
||||
if (brw->geometry_program != ctx->GeometryProgram._Current) {
|
||||
brw->geometry_program = ctx->GeometryProgram._Current;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_GEOMETRY_PROGRAM);
|
||||
brw->state.dirty.brw |= BRW_NEW_GEOMETRY_PROGRAM;
|
||||
}
|
||||
|
||||
if (brw->vertex_program != ctx->VertexProgram._Current) {
|
||||
brw->vertex_program = ctx->VertexProgram._Current;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_VERTEX_PROGRAM);
|
||||
brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
|
||||
}
|
||||
|
||||
if (brw->meta_in_progress != _mesa_meta_in_progress(ctx)) {
|
||||
brw->meta_in_progress = _mesa_meta_in_progress(ctx);
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_META_IN_PROGRESS);
|
||||
brw->state.dirty.brw |= BRW_NEW_META_IN_PROGRESS;
|
||||
}
|
||||
|
||||
if (brw->num_samples != ctx->DrawBuffer->Visual.samples) {
|
||||
brw->num_samples = ctx->DrawBuffer->Visual.samples;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_NUM_SAMPLES);
|
||||
brw->state.dirty.brw |= BRW_NEW_NUM_SAMPLES;
|
||||
}
|
||||
|
||||
if ((state->mesa | state->cache | state->brw) == 0)
|
||||
|
|
@ -633,8 +622,8 @@ void brw_upload_state(struct brw_context *brw, brw_pipeline pipeline)
|
|||
memset(&examined, 0, sizeof(examined));
|
||||
prev = *state;
|
||||
|
||||
for (i = 0; i < brw->num_atoms[pipeline]; i++) {
|
||||
const struct brw_tracked_state *atom = brw->atoms[pipeline][i];
|
||||
for (i = 0; i < brw->num_atoms; i++) {
|
||||
const struct brw_tracked_state *atom = brw->atoms[i];
|
||||
struct brw_state_flags generated;
|
||||
|
||||
if (check_state(state, &atom->dirty)) {
|
||||
|
|
@ -653,8 +642,8 @@ void brw_upload_state(struct brw_context *brw, brw_pipeline pipeline)
|
|||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < brw->num_atoms[pipeline]; i++) {
|
||||
const struct brw_tracked_state *atom = brw->atoms[pipeline][i];
|
||||
for (i = 0; i < brw->num_atoms; i++) {
|
||||
const struct brw_tracked_state *atom = brw->atoms[i];
|
||||
|
||||
if (check_state(state, &atom->dirty)) {
|
||||
atom->emit(brw);
|
||||
|
|
@ -688,8 +677,8 @@ void brw_upload_state(struct brw_context *brw, brw_pipeline pipeline)
|
|||
* brw_upload_state() call.
|
||||
*/
|
||||
void
|
||||
brw_clear_dirty_bits(struct brw_context *brw, brw_pipeline pipeline)
|
||||
brw_clear_dirty_bits(struct brw_context *brw)
|
||||
{
|
||||
struct brw_state_flags *state = &brw->state.pipeline_dirty[pipeline];
|
||||
struct brw_state_flags *state = &brw->state.dirty;
|
||||
memset(state, 0, sizeof(*state));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -204,7 +204,7 @@ done:
|
|||
brw->urb.cs_start,
|
||||
brw->urb.size);
|
||||
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_URB_FENCE);
|
||||
brw->state.dirty.brw |= BRW_NEW_URB_FENCE;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -273,9 +273,9 @@ brw_upload_gs_prog(struct brw_context *brw)
|
|||
|
||||
if (gp == NULL) {
|
||||
/* No geometry shader. Vertex data just passes straight through. */
|
||||
if (CHECK_DIRTY_BIT(brw, BRW_NEW_VUE_MAP_VS)) {
|
||||
if (brw->state.dirty.brw & BRW_NEW_VUE_MAP_VS) {
|
||||
brw->vue_map_geom_out = brw->vue_map_vs;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_VUE_MAP_GEOM_OUT);
|
||||
brw->state.dirty.brw |= BRW_NEW_VUE_MAP_GEOM_OUT;
|
||||
}
|
||||
|
||||
/* Other state atoms had better not try to access prog_data, since
|
||||
|
|
@ -319,7 +319,7 @@ brw_upload_gs_prog(struct brw_context *brw)
|
|||
if (memcmp(&brw->vs.prog_data->base.vue_map, &brw->vue_map_geom_out,
|
||||
sizeof(brw->vue_map_geom_out)) != 0) {
|
||||
brw->vue_map_geom_out = brw->gs.prog_data->base.vue_map;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_VUE_MAP_GEOM_OUT);
|
||||
brw->state.dirty.brw |= BRW_NEW_VUE_MAP_GEOM_OUT;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -497,13 +497,13 @@ static void brw_upload_vs_prog(struct brw_context *brw)
|
|||
if (memcmp(&brw->vs.prog_data->base.vue_map, &brw->vue_map_geom_out,
|
||||
sizeof(brw->vue_map_geom_out)) != 0) {
|
||||
brw->vue_map_vs = brw->vs.prog_data->base.vue_map;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_VUE_MAP_VS);
|
||||
brw->state.dirty.brw |= BRW_NEW_VUE_MAP_VS;
|
||||
if (brw->gen < 7) {
|
||||
/* No geometry shader support, so the VS VUE map is the VUE map for
|
||||
* the output of the "geometry" portion of the pipeline.
|
||||
*/
|
||||
brw->vue_map_geom_out = brw->vue_map_vs;
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_VUE_MAP_GEOM_OUT);
|
||||
brw->state.dirty.brw |= BRW_NEW_VUE_MAP_GEOM_OUT;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -181,7 +181,7 @@ brw_upload_vs_unit(struct brw_context *brw)
|
|||
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
|
||||
}
|
||||
|
||||
SET_DIRTY_BIT(cache, CACHE_NEW_VS_UNIT);
|
||||
brw->state.dirty.cache |= CACHE_NEW_VS_UNIT;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state brw_vs_unit = {
|
||||
|
|
|
|||
|
|
@ -67,7 +67,7 @@ brw_upload_pull_constants(struct brw_context *brw,
|
|||
if (!prog_data->nr_pull_params) {
|
||||
if (stage_state->surf_offset[surf_index]) {
|
||||
stage_state->surf_offset[surf_index] = 0;
|
||||
SET_DIRTY_BIT(brw, brw_new_constbuf);
|
||||
brw->state.dirty.brw |= brw_new_constbuf;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
@ -98,7 +98,7 @@ brw_upload_pull_constants(struct brw_context *brw,
|
|||
dword_pitch);
|
||||
drm_intel_bo_unreference(const_bo);
|
||||
|
||||
SET_DIRTY_BIT(brw, brw_new_constbuf);
|
||||
brw->state.dirty.brw |= brw_new_constbuf;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -239,7 +239,7 @@ brw_upload_wm_unit(struct brw_context *brw)
|
|||
I915_GEM_DOMAIN_INSTRUCTION, 0);
|
||||
}
|
||||
|
||||
SET_DIRTY_BIT(cache, CACHE_NEW_WM_UNIT);
|
||||
brw->state.dirty.cache |= CACHE_NEW_WM_UNIT;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state brw_wm_unit = {
|
||||
|
|
|
|||
|
|
@ -729,7 +729,7 @@ brw_update_renderbuffer_surfaces(struct brw_context *brw)
|
|||
} else {
|
||||
brw->vtbl.update_null_renderbuffer_surface(brw, 0);
|
||||
}
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_SURFACES);
|
||||
brw->state.dirty.brw |= BRW_NEW_SURFACES;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state brw_renderbuffer_surfaces = {
|
||||
|
|
@ -817,7 +817,7 @@ brw_update_texture_surfaces(struct brw_context *brw)
|
|||
update_stage_texture_surfaces(brw, fs, &brw->wm.base, true);
|
||||
}
|
||||
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_SURFACES);
|
||||
brw->state.dirty.brw |= BRW_NEW_SURFACES;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state brw_texture_surfaces = {
|
||||
|
|
@ -869,7 +869,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw,
|
|||
}
|
||||
|
||||
if (shader->NumUniformBlocks)
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_SURFACES);
|
||||
brw->state.dirty.brw |= BRW_NEW_SURFACES;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
@ -920,7 +920,7 @@ brw_upload_abo_surfaces(struct brw_context *brw,
|
|||
}
|
||||
|
||||
if (prog->NumUniformBlocks)
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_SURFACES);
|
||||
brw->state.dirty.brw |= BRW_NEW_SURFACES;
|
||||
}
|
||||
|
||||
static void
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ gen6_update_sol_surfaces(struct brw_context *brw)
|
|||
}
|
||||
}
|
||||
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_SURFACES);
|
||||
brw->state.dirty.brw |= BRW_NEW_SURFACES;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state gen6_sol_surface = {
|
||||
|
|
@ -103,7 +103,7 @@ brw_gs_upload_binding_table(struct brw_context *brw)
|
|||
/* Skip making a binding table if we don't have anything to put in it. */
|
||||
if (!has_surfaces) {
|
||||
if (brw->ff_gs.bind_bo_offset != 0) {
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_GS_BINDING_TABLE);
|
||||
brw->state.dirty.brw |= BRW_NEW_GS_BINDING_TABLE;
|
||||
brw->ff_gs.bind_bo_offset = 0;
|
||||
}
|
||||
return;
|
||||
|
|
@ -119,7 +119,7 @@ brw_gs_upload_binding_table(struct brw_context *brw)
|
|||
/* BRW_NEW_SURFACES */
|
||||
memcpy(bind, brw->ff_gs.surf_offset, BRW_MAX_GEN6_GS_SURFACES * sizeof(uint32_t));
|
||||
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_GS_BINDING_TABLE);
|
||||
brw->state.dirty.brw |= BRW_NEW_GS_BINDING_TABLE;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state gen6_gs_binding_table = {
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@ gen6_upload_clip_vp(struct brw_context *brw)
|
|||
vp->ymin = -gby;
|
||||
vp->ymax = gby;
|
||||
|
||||
SET_DIRTY_BIT(cache, CACHE_NEW_CLIP_VP);
|
||||
brw->state.dirty.cache |= CACHE_NEW_CLIP_VP;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state gen6_clip_vp = {
|
||||
|
|
@ -106,7 +106,7 @@ gen6_upload_sf_vp(struct brw_context *brw)
|
|||
sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias;
|
||||
sfv->viewport.m32 = v[MAT_TZ] * depth_scale;
|
||||
|
||||
SET_DIRTY_BIT(cache, CACHE_NEW_SF_VP);
|
||||
brw->state.dirty.cache |= CACHE_NEW_SF_VP;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state gen6_sf_vp = {
|
||||
|
|
|
|||
|
|
@ -94,7 +94,7 @@ gen7_allocate_push_constants(struct brw_context *brw)
|
|||
* Similar text exists for the other 3DSTATE_PUSH_CONSTANT_ALLOC_*
|
||||
* commands.
|
||||
*/
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_PUSH_CONSTANT_ALLOCATION);
|
||||
brw->state.dirty.brw |= BRW_NEW_PUSH_CONSTANT_ALLOCATION;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
|||
|
|
@ -324,5 +324,5 @@ gen8_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
|
|||
*
|
||||
* Setting _NEW_DEPTH and _NEW_BUFFERS covers it, but is rather overkill.
|
||||
*/
|
||||
SET_DIRTY_BIT(mesa, _NEW_DEPTH | _NEW_BUFFERS);
|
||||
brw->state.dirty.mesa |= _NEW_DEPTH | _NEW_BUFFERS;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@ static void upload_state_base_address(struct brw_context *brw)
|
|||
OUT_BATCH(ALIGN(brw->cache.bo->size, 4096) | 1);
|
||||
ADVANCE_BATCH();
|
||||
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_STATE_BASE_ADDRESS);
|
||||
brw->state.dirty.brw |= BRW_NEW_STATE_BASE_ADDRESS;
|
||||
}
|
||||
|
||||
const struct brw_tracked_state gen8_state_base_address = {
|
||||
|
|
|
|||
|
|
@ -178,9 +178,9 @@ brw_new_batch(struct brw_context *brw)
|
|||
* purposes means everything).
|
||||
*/
|
||||
if (brw->hw_ctx == NULL)
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_CONTEXT);
|
||||
brw->state.dirty.brw |= BRW_NEW_CONTEXT;
|
||||
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_BATCH);
|
||||
brw->state.dirty.brw |= BRW_NEW_BATCH;
|
||||
|
||||
/* Assume that the last command before the start of our batch was a
|
||||
* primitive, for safety.
|
||||
|
|
|
|||
|
|
@ -110,7 +110,7 @@ intel_bufferobj_alloc_buffer(struct brw_context *brw,
|
|||
|
||||
/* the buffer might be bound as a uniform buffer, need to update it
|
||||
*/
|
||||
SET_DIRTY_BIT(brw, BRW_NEW_UNIFORM_BUFFER);
|
||||
brw->state.dirty.brw |= BRW_NEW_UNIFORM_BUFFER;
|
||||
|
||||
intel_bufferobj_mark_inactive(intel_obj);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue