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tu: Enable robustBufferAccessUpdateAfterBind
This is supported and must be enabled when descriptorBinding*UpdateAfterBind is active. Fixes the following VVL error: Validation Error: [ VUID-VkDeviceCreateInfo-robustBufferAccess-10247 ] vkCreateDevice(): robustBufferAccessUpdateAfterBind is false, but both robustBufferAccess and a descriptorBinding*UpdateAfterBind feature are enabled. Fixes:d9fcf5de55("turnip: Enable nonuniform descriptor indexing") Signed-off-by: Valentine Burley <valentine.burley@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36787> (cherry picked from commit31f6235126)
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3403c49ba5
commit
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2 changed files with 2 additions and 2 deletions
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@ -8624,7 +8624,7 @@
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"description": "tu: Enable robustBufferAccessUpdateAfterBind",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "d9fcf5de55a7104037823e62284ace8a206c8898",
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"notes": null
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@ -893,7 +893,7 @@ tu_get_physical_device_properties_1_2(struct tu_physical_device *pdevice,
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p->shaderStorageBufferArrayNonUniformIndexingNative = true;
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p->shaderStorageImageArrayNonUniformIndexingNative = true;
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p->shaderInputAttachmentArrayNonUniformIndexingNative = false;
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p->robustBufferAccessUpdateAfterBind = false;
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p->robustBufferAccessUpdateAfterBind = true;
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p->quadDivergentImplicitLod = false;
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p->maxUpdateAfterBindDescriptorsInAllPools = max_descriptor_set_size;
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