A device may disappear and a new device may re-appear with the same device
node while the original device is suspended. Prevent a device resume to open
the wrong device.
In a path context, a changing syspath is the only indicator we get of the
device changing.
In a udev context, if the device was removed and libinput_dispatch() was
called, we can short-cut the syspath comparison by setting it to NULL.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The evdev fallback dispatch supports enabling and disabling devices. That's
fairly easy to support since we don't (yet) have extra event generation within
the fallback backend. Thus, we can simply close the fd and re-open it again
later.
Touchpads are currently excluded here, they generate extra events on tapping,
scrolling, and software buttons and need a more complex implementation.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
No functional changes, just prep work for an upcoming patch
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This bitmask reflects the hw state, prefix it accordingly.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
New configuration API:
libinput_device_config_calibration_has_matrix()
libinput_device_config_calibration_set_matrix()
libinput_device_config_calibration_get_matrix()
libinput_device_config_calibration_get_default_matrix()
Deprecates libinput_device_calibrate().
For coordinate transformation, we're using a precalculated matrix. Thus, to
support ..._get_matrix() we need to store the original user-specified matrix
separately, in an unmangled state.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The big change here is the requirement to have the translation component in a
device-normalized coordinate space. Without that, we cannot reliably rotate as
the coordinate space is effectively unknown and may differ between the axes.
This affects any rotation matrix or translation matrix, pure scale matrices
were working just fine since they're unit-less.
Requiring the matrix in device-normalized space makes it possible for libinput
to rotate or otherwise handle the matrix independent of the screen resolution.
The rotation matrix is documented in a bit more detail to make it easier for
users to figure it out.
This changes the definition of the WL_CALIBRATION property (which is currently
broken).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Keep track of the number of times a given button or key is pressed on a
device. For regular mouse devices or keyboard devices, such a count will
never exceed 1, but counting button presses could help when button
presses with the same code can originate from different sources. One could
for example implement overlapping tap-drags with button presses by
having them deal with their own life-time independently, sorting out
when the user should receive button presses or not depending on the
pressed count.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
The kernel may send a 'release' event without ever having sent a key
'pressed' event in case the key was pressed before libinput was
initiated. Ignore these events so that we always guarantee a release
event always comes after a pressed event for any given key or button.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Those three are the ones that matter for logging or device identification in
callers, so let's provide them.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Instead of device-specific coordinates that the caller can't interpret without
knowing the range anyway, return mm as the default value.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Fixed point numbers can easily overflow, and double to fixed point
conversion is lossy. Use floating point (double) where fixed point
numbers where previously used and remove the li_fixed_t type.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Avoids having to #define any values we're trying to use.
Header file is from Linux 3.15-rc8.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
This patch reimplements the simple smooth pointer acceleration profile
from X.org xserver. The algorithm is identical to the classic profile
with a non-zero pointer acceleration threshold.
When support for changable parameters is in place, to get a pointer
acceleration the same as the default classic profile of X.org a
polynomial acceleration profile should be used for when the threshold
parameter is zero.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
We store timestamps in ms since system boot (CLOCK_MONOTONIC). This will wrap
after circa 50 days.
I've considered making our code wrapping safe, but that won't work. We also
use our internal timestamps to program timer-fds for timeouts. And we store
ms in a single integer but the kernel uses 2 integers, one for seconds and
one for usec/nanosec. So at 32 bits our ms containing integer will wrap
in 50 days, while the kernels seconds storing integer lasts a lot longer.
So when we wrap our ms timestamps, we will be programming the timer-fds
with a seconds value in the past.
So change all our internal timestamps to uint64_t to avoid the wrapping
when programming the timer-fds. Note that we move from 64-bit timestamps to
32-bit timestamps when calling the foo_notify_bar functions from
libinput-private.h. Having 64 bit timestamps has no use past this point,
since the wayland input protocol uses 32 bit timestamps (and clients will
have to deal with wrapping).
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Don't have a hard coded slot array size; instead allocate the array
needed according to the abs info reported by either libmtdev or libevdev.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Doesn't do anything but initialize and destroy. This is not a permanent
separate implementation, it's just easier to start this way and then switch
over than to add to the current one.
Temporary measure: LIBINPUT_NEW_TOUCHPAD_DRIVER environment variable can be
used to enable the new driver
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Since a Wayland compositor have to represent all touch devices of a seat
as one virtual device, lets make that easier by also providing seat wide
slots with touch events.
Seat wide slots may be accessed using
libinput_event_touch_get_seat_slot().
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
libevdev wraps the various peculiarities of the evdev kernel API into a
type-safe API. It also buffers the device so checking for specific features at
a later time is easier than re-issuing the ioctls. Plus, it gives us almost
free support for SYN_DROPPED events (in the following patch).
This patch switches all the bit checks over to libevdev and leaves the event
processing as-is. Makes it easier to review.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
evdev_device_remove() already calls close(device->fd). Move the
close_restricted call there to avoid one privileged call in the backend and
one in the device. And move the open_restricted() into the evdev device too to
reduce the duplicated code in the two backends.
Update to one of the tests: since we'd now fail getting the device node from
the invalid /tmp path, the open_func_count is 0.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of automatically transforming absolute coordinates of touch and
pointer events to screen coordinates, the user now uses the corresponding
transform helper function. This means the coordinates returned by
libinput_event_pointer_get_absolute_x(),
libinput_event_pointer_get_absolute_y(), libinput_touch_get_x() and
libinput_touch_get_y() has changed from being in output screen coordinate
space to being in device specific coordinate space.
For example, where one before would call libinput_event_touch_get_x(event),
one now calls libinput_event_touch_get_x_transformed(event, output_width).
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This patch ports udev-seat from weston to libinput, including adapting
libinput internals and API to provide seat and device discovery.
The public API is extended with device discovery, object reference, a
seat object. As libinput takes care of creating and destroying its
objects user data getter/setter is added in order to make it possible
for the client to directly associate an object application side with an
object library side.
Device discovery API is made up of the 'seat added', 'seat removed',
'device added' and 'device removed' events. The seat added/removed
events contains a pointer to a libinput_seat struct, while the device
added/removed events contains a pointer to a libinput_device event.
The objects are reference counted with libinput holding one reference by
default. The application can increase the reference count with
libinput_seat_ref() and libinput_device_ref() and decrease the reference
count with libinput_seat_unref() and libinput_device_unref().
The basic event struct is changed to have a 'target' union parameter
that can be either a libinput, libinput_seat or libinput_device struct
pointer.
There is one known problem with the current API that is the potentially
racy initialization.
The problem is when a device is both discovered and lost during initial
dispatchig, causing libinput to first queue a 'added' message, creating
the device with default reference count 1, then before going back to the
application queuing a 'removed' message, while at same time decreasing
reference count of the device to 0, causing it o be destroyed. The queue
will at this state contain two messages with pointers to free:ed memory.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This commit also introduces a new requirement to
libinput_device_destroy() - libinput_device_terminate() must be called
before libinput_device_destroy() in order to allow the user to dispatch
the events related to a terminating input devices while the device is
still valid.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Instead of having the user manage added and removed fd's as well as the
fd used for creating evdev devices, introduce a libinput object that
itself has an epoll fd.
The user no longer manages multiple fd's per libinput instance, but
instead handles one fd, dispatches libinput when data is available, then
reading events using libinput_get_event().
libinput_event's are now per libinstance, but divided into categories.
So far the only category is device events. Device events are categorized
by the presence of a non-NULL device pointer in the event.
The current API usage should look like:
struct libinput libinput = ...;
struct libinput_event *event;
if (libinput_dispatch(libinput) != 0)
return -1;
while ((event = libinput_get_event(libinput))) {
if (event->device)
process_device_event(event);
free(event);
}
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This commit introduces build script configuration for building a shared
library 'libinput.so' containing the evdev input device functionality
from weston.
evdev.c, evdev.h and evdev-touchpad.c are ported to not use the data
structures and API in weston and libwayland-server in order to minimize
dependencies.
The API of filter.c and filter.h are renamed to not include the
'weston_' prefix.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Previously only the touch up key event was used for single-touch
devices and the touch down event was generated on the first motion
event. This was breaking if the touch up and down events were sent
without a motion in-between because the evdev driver wouldn't generate
a touch down event and Weston would lose track of the number of touch
points that are down. This patch changes it to track the up and down
key events as pending events similar to how it does for multi-touch
devices.
https://bugs.freedesktop.org/show_bug.cgi?id=69759
Instead of having a mask of pending events there is now an enum with a
single value to represent the one pending event. The event gets
flushed explicitly as part of the handling code for each event type
rather than in the outer event reading loop. The pending event is used
so that we can combine multiple motion events into one and to make
sure that we have recieved the latest position before sending a touch
up or down event. This should fix the following problems with the old
approach:
• If you release a finger and press it down again quickly you could
get the up and down events in the same batch. However the pending
events were always processed in the order down then up so it would
end up notifying two down events and then an up. The pending event
is now always flushed when there is a new up or down event so they
will always be in the right order.
• When it got a slot event it would immediately change the slot number
and then set the pending event. Then when it flushed the events it
would use the new slot number to flush the old pending event so the
events could have the wrong finger. The pending event is now
immediately flushed when a slot event is received so it will have
the right finger.
• If you get more than 32 events in one read then it was resetting the
pending events before processing the next batch in
evdev_process_events. If four fingers were pressed down at once then
it ended up with more than 32 events and the sync message would be
in the second batch. The pending flag for the last finger was
getting cleared so it never got emitted. In this patch the pending
event is no longer reset after reading nor is it explicitly flushed.
Instead it is flushed when we receive a EV_SYN event or a different
pending event needs to replace it.
The touchpad handling code was trying to use the pending event
mechanism to notify the relative motion events. I'm not sure why it
was doing this because it looks the event would effectively get
emitted as soon as the touchpad_process function is finished anyway
and it wasn't accumulating the values. Instead I've just changed it to
emit the event directly.
https://bugs.freedesktop.org/show_bug.cgi?id=67563
If two fingers are released almost simultaneously then evdev can send
the touch up events in one bunch without sending a sync event
in-between. However, the evdev_device struct only keeps track of one
pending touch up event so in this case the second touch up event would
override the first and it would be lost. This patch changes it to also
flush the events whenever the slot changes so that it will flush the
previous touch up event before trying to queue the next one.
https://bugs.freedesktop.org/show_bug.cgi?id=67563
config.h includes were missing in a few files, including input.c, the
lack of which caused the X11 backend to segfault instantly due to not
having an xkbcommon context.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The issue was that touch::down event from the compositor to client apps
would send the previous motion events coordinates and this obviously made
the client do the wrong thing. This happened because we were not waiting
for a SYN event to come from evdev before sending down, motion or up events.
https://bugs.freedesktop.org/show_bug.cgi?id=51909
As said by krh: "Maybe we should also just call it an evdev_device
instead, shorter [and] not really ambiguous."
[krh: if my typo filled irc is going in a commit message, I'm at least going
to insert the missing words.]
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
evdev_led_update() does not really need the whole list of device at
once, it can be called one device at a time.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>