Add seat wide slot to touch events

Since a Wayland compositor have to represent all touch devices of a seat
as one virtual device, lets make that easier by also providing seat wide
slots with touch events.

Seat wide slots may be accessed using
libinput_event_touch_get_seat_slot().

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This commit is contained in:
Jonas Ådahl 2014-01-30 22:44:49 +01:00
parent bc06973c2e
commit e80cff7b0e
6 changed files with 80 additions and 1 deletions

View file

@ -110,7 +110,9 @@ evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
{
int32_t cx, cy;
int slot;
int seat_slot;
struct libinput_device *base = &device->base;
struct libinput_seat *seat = base->seat;
slot = device->mt.slot;
@ -129,9 +131,18 @@ evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = ffs(~seat->slot_map) - 1;
device->mt.slots[slot].seat_slot = seat_slot;
if (seat_slot == -1)
break;
seat->slot_map |= 1 << seat_slot;
touch_notify_touch(base,
time,
slot,
seat_slot,
li_fixed_from_int(device->mt.slots[slot].x),
li_fixed_from_int(device->mt.slots[slot].y),
LIBINPUT_TOUCH_TYPE_DOWN);
@ -140,9 +151,15 @@ evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->mt.slots[slot].seat_slot;
if (seat_slot == -1)
break;
touch_notify_touch(base,
time,
slot,
seat_slot,
li_fixed_from_int(device->mt.slots[slot].x),
li_fixed_from_int(device->mt.slots[slot].y),
LIBINPUT_TOUCH_TYPE_MOTION);
@ -151,9 +168,17 @@ evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->mt.slots[slot].seat_slot;
if (seat_slot == -1)
break;
seat->slot_map &= ~(1 << seat_slot);
touch_notify_touch(base,
time,
slot,
seat_slot,
0, 0,
LIBINPUT_TOUCH_TYPE_UP);
break;
@ -161,10 +186,19 @@ evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = ffs(~seat->slot_map) - 1;
device->abs.seat_slot = seat_slot;
if (seat_slot == -1)
break;
seat->slot_map |= 1 << seat_slot;
transform_absolute(device, &cx, &cy);
touch_notify_touch(base,
time,
-1,
seat_slot,
li_fixed_from_int(cx),
li_fixed_from_int(cy),
LIBINPUT_TOUCH_TYPE_DOWN);
@ -172,9 +206,15 @@ evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
case EVDEV_ABSOLUTE_MOTION:
transform_absolute(device, &cx, &cy);
if (device->seat_caps & EVDEV_DEVICE_TOUCH) {
seat_slot = device->abs.seat_slot;
if (seat_slot == -1)
break;
touch_notify_touch(base,
time,
-1,
seat_slot,
li_fixed_from_int(cx),
li_fixed_from_int(cy),
LIBINPUT_TOUCH_TYPE_DOWN);
@ -189,9 +229,17 @@ evdev_flush_pending_event(struct evdev_device *device, uint32_t time)
if (!(device->seat_caps & EVDEV_DEVICE_TOUCH))
break;
seat_slot = device->abs.seat_slot;
if (seat_slot == -1)
break;
seat->slot_map &= ~(1 << seat_slot);
touch_notify_touch(base,
time,
-1,
seat_slot,
0, 0,
LIBINPUT_TOUCH_TYPE_UP);
break;

View file

@ -66,6 +66,8 @@ struct evdev_device {
int min_x, max_x, min_y, max_y;
int32_t x, y;
int32_t seat_slot;
int apply_calibration;
float calibration[6];
} abs;
@ -73,6 +75,7 @@ struct evdev_device {
struct {
int slot;
struct {
int32_t seat_slot;
int32_t x, y;
} slots[MAX_SLOTS];
} mt;

View file

@ -57,6 +57,7 @@ struct libinput_seat {
struct list devices_list;
void *user_data;
int refcount;
uint32_t slot_map;
char *physical_name;
char *logical_name;
libinput_seat_destroy_func destroy;
@ -155,6 +156,7 @@ void
touch_notify_touch(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot,
li_fixed_t x,
li_fixed_t y,
enum libinput_touch_type touch_type);

View file

@ -72,6 +72,7 @@ struct libinput_event_touch {
struct libinput_event base;
uint32_t time;
int32_t slot;
int32_t seat_slot;
li_fixed_t x;
li_fixed_t y;
enum libinput_touch_type touch_type;
@ -357,6 +358,12 @@ libinput_event_touch_get_slot(struct libinput_event_touch *event)
return event->slot;
}
LIBINPUT_EXPORT int32_t
libinput_event_touch_get_seat_slot(struct libinput_event_touch *event)
{
return event->seat_slot;
}
LIBINPUT_EXPORT li_fixed_t
libinput_event_touch_get_x(struct libinput_event_touch *event)
{
@ -836,6 +843,7 @@ void
touch_notify_touch(struct libinput_device *device,
uint32_t time,
int32_t slot,
int32_t seat_slot,
li_fixed_t x,
li_fixed_t y,
enum libinput_touch_type touch_type)
@ -849,6 +857,7 @@ touch_notify_touch(struct libinput_device *device,
*touch_event = (struct libinput_event_touch) {
.time = time,
.slot = slot,
.seat_slot = seat_slot,
.x = x,
.y = y,
.touch_type = touch_type,

View file

@ -577,6 +577,22 @@ libinput_event_touch_get_time(struct libinput_event_touch *event);
int32_t
libinput_event_touch_get_slot(struct libinput_event_touch *event);
/**
* @ingroup event_touch
*
* Get the seat slot of the touch event. A seat slot is a non-negative seat
* wide unique identifier of an active touch point.
*
* Events from single touch devices will be represented as one individual
* touch point per device.
*
* @note this function should not be called for LIBINPUT_EVENT_TOUCH_FRAME.
*
* @return The seat slot of the touch event
*/
int32_t
libinput_event_touch_get_seat_slot(struct libinput_event_touch *event);
/**
* @ingroup event_touch
*

View file

@ -336,9 +336,10 @@ print_touch_event(struct libinput_event *ev)
print_event_time(libinput_event_touch_get_time(t));
printf("%6s %d %5.2f/%5.2f\n",
printf("%6s %d (%d) %5.2f/%5.2f\n",
type,
libinput_event_touch_get_slot(t),
libinput_event_touch_get_seat_slot(t),
li_fixed_to_double(x),
li_fixed_to_double(y));
}