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A device may disappear and a new device may re-appear with the same device node while the original device is suspended. Prevent a device resume to open the wrong device. In a path context, a changing syspath is the only indicator we get of the device changing. In a udev context, if the device was removed and libinput_dispatch() was called, we can short-cut the syspath comparison by setting it to NULL. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Hans de Goede <hdegoede@redhat.com>
227 lines
5.6 KiB
C
227 lines
5.6 KiB
C
/*
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* Copyright © 2011, 2012 Intel Corporation
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* Copyright © 2013 Jonas Ådahl
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef EVDEV_H
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#define EVDEV_H
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#include "config.h"
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#include "linux/input.h"
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#include <libevdev/libevdev.h>
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#include "libinput-private.h"
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enum evdev_event_type {
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EVDEV_NONE,
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EVDEV_ABSOLUTE_TOUCH_DOWN,
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EVDEV_ABSOLUTE_MOTION,
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EVDEV_ABSOLUTE_TOUCH_UP,
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EVDEV_ABSOLUTE_MT_DOWN,
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EVDEV_ABSOLUTE_MT_MOTION,
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EVDEV_ABSOLUTE_MT_UP,
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EVDEV_RELATIVE_MOTION,
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};
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enum evdev_device_seat_capability {
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EVDEV_DEVICE_POINTER = (1 << 0),
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EVDEV_DEVICE_KEYBOARD = (1 << 1),
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EVDEV_DEVICE_TOUCH = (1 << 2)
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};
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struct mt_slot {
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int32_t seat_slot;
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int32_t x, y;
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};
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struct evdev_device {
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struct libinput_device base;
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struct libinput_source *source;
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struct evdev_dispatch *dispatch;
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struct libevdev *evdev;
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char *output_name;
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char *devnode;
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char *sysname;
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char *syspath;
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const char *devname;
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int fd;
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struct {
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const struct input_absinfo *absinfo_x, *absinfo_y;
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int fake_resolution;
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int32_t x, y;
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int32_t seat_slot;
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int apply_calibration;
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struct matrix calibration;
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struct matrix default_calibration; /* from LIBINPUT_CALIBRATION_MATRIX */
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struct matrix usermatrix; /* as supplied by the caller */
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} abs;
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struct {
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int slot;
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struct mt_slot *slots;
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size_t slots_len;
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} mt;
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struct mtdev *mtdev;
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struct {
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int dx, dy;
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} rel;
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enum evdev_event_type pending_event;
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enum evdev_device_seat_capability seat_caps;
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int is_mt;
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struct {
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struct motion_filter *filter;
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} pointer;
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/* Bitmask of pressed keys used to ignore initial release events from
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* the kernel. */
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unsigned long hw_key_mask[NLONGS(KEY_CNT)];
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/* Key counter used for multiplexing button events internally in
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* libinput. */
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uint8_t key_count[KEY_CNT];
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};
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#define EVDEV_UNHANDLED_DEVICE ((struct evdev_device *) 1)
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struct evdev_dispatch;
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struct evdev_dispatch_interface {
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/* Process an evdev input event. */
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void (*process)(struct evdev_dispatch *dispatch,
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struct evdev_device *device,
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struct input_event *event,
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uint64_t time);
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/* Destroy an event dispatch handler and free all its resources. */
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void (*destroy)(struct evdev_dispatch *dispatch);
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};
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struct evdev_dispatch {
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struct evdev_dispatch_interface *interface;
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struct libinput_device_config_calibration calibration;
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struct {
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struct libinput_device_config_send_events config;
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enum libinput_config_send_events_mode current_mode;
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} sendevents;
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};
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struct evdev_device *
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evdev_device_create(struct libinput_seat *seat,
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const char *devnode,
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const char *sysname,
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const char *syspath);
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struct evdev_dispatch *
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evdev_touchpad_create(struct evdev_device *device);
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struct evdev_dispatch *
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evdev_mt_touchpad_create(struct evdev_device *device);
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void
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evdev_device_proces_event(struct libinput_event *event);
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void
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evdev_device_led_update(struct evdev_device *device, enum libinput_led leds);
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int
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evdev_device_get_keys(struct evdev_device *device, char *keys, size_t size);
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const char *
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evdev_device_get_output(struct evdev_device *device);
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const char *
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evdev_device_get_sysname(struct evdev_device *device);
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const char *
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evdev_device_get_name(struct evdev_device *device);
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unsigned int
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evdev_device_get_id_product(struct evdev_device *device);
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unsigned int
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evdev_device_get_id_vendor(struct evdev_device *device);
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void
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evdev_device_set_default_calibration(struct evdev_device *device,
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const float calibration[6]);
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void
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evdev_device_calibrate(struct evdev_device *device,
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const float calibration[6]);
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int
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evdev_device_has_capability(struct evdev_device *device,
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enum libinput_device_capability capability);
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int
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evdev_device_get_size(struct evdev_device *device,
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double *w,
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double *h);
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double
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evdev_device_transform_x(struct evdev_device *device,
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double x,
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uint32_t width);
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double
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evdev_device_transform_y(struct evdev_device *device,
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double y,
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uint32_t height);
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int
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evdev_device_suspend(struct evdev_device *device);
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int
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evdev_device_resume(struct evdev_device *device);
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void
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evdev_keyboard_notify_key(struct evdev_device *device,
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uint32_t time,
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int key,
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enum libinput_key_state state);
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void
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evdev_pointer_notify_button(struct evdev_device *device,
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uint32_t time,
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int button,
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enum libinput_button_state state);
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void
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evdev_device_remove(struct evdev_device *device);
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void
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evdev_device_destroy(struct evdev_device *device);
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static inline double
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evdev_convert_to_mm(const struct input_absinfo *absinfo, double v)
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{
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double value = v - absinfo->minimum;
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return value/absinfo->resolution;
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}
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#endif /* EVDEV_H */
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