./configure --enable-gcov adds the required flags to link everything ready for
gcov. A new make gcov target runs the test suite, then pulls all the gcov bits
together into ./test/gcov-reports/ including a summary file.
The script to pull everything out is used in libevdev too, we just have an
extra condition here to ignore the selftest gcov bits (it overwrites the
useful litest.c coverage output).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These conditions were never triggered by our test suite, so let's tighten up
the tests to match what we expect.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The first event is always a device added event, skip the loops that would
paper over this. If we ever change this, the tests *should* fail.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The second condition was never triggered because we shouldn't get anything but
keyboard events here. Drain the initial event burst and remove the two
skipping conditions that won't happen anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
From systemd commit f644a6da7a: "pyparsing 2.1.10 fixed the handling of
LineStart to really just apply to line starts and not ignore whitespace and
comments any more. Adjust EMPTYLINE to this."
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
I'm using semaphore CI for build testing and that only provides Ubuntu 14.04
which doesn't have libevdev 1.3 or later.
Since this is a minor workaround for an error case only, revert the commit
again and leave the handling in. Less effort than having to patch around it in
semaphore.
This reverts commit 1e0736daf3.
gcov analysis showed that none of the actual testing conditions were hit, so
the test succeeded despite not actually testing anything. Which is good,
because testing for tilt normalization isn't correct anyway, tilt is in
physical degrees,
Drop the test and replace it with a test for pressure normalization instead.
We already have a similar one to check for [0, 1] range, this new one
explicitly tests for the extents.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
They weren't originally prefixed but the various tests were, but now that we
only have one test runner binary anyway, the prefix helps sorting the files
easily within e.g. gcov results.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Use the litest_assert_empty_queue() instead of manual checking, and remove the
manual checks after the function call.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These were just there so we didn't have an unused variable warning, but
there's no reason even assigning to anything in the first place
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We used to mark dell touchpads this way but let's make this more generic.
Nothing else used the dell touchpad model flag, so we can simply replace it.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Only allow values of 0 and 1 for udev flags. Not that I'm aware of anyone
using anything else (i.e. his shouldn't break anything) but it's best to be as
restrictive as possible here.
Bonus effect: it's now possible to unset LIBINPUT_MODEL_* tags as well,
previously any value (including 0) was counted as "yes".
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
If the fingers rest on the touchpad without moving for a timeout, switch to
pinch or swipe based on the finger position. We already switched to two-finger
scrolling based on the timeout, now we also do so for 3 and 4 finger gestures.
This gives us better reaction to small movements.
This also fixes previously unreachable code: the test for the finger position
required at least 3 fingers down but was within a condition that ensured only
2 fingers were down. This was introduced in 11917061fe.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
When a finger moves less than the movement threshold, motion is filtered until
the timeout is hit. If the threshold is too high the responsiveness of the
pointer suffers.
Event analysis from several users showed that 95% of the touches move less
than 1.3mm long. Reducing the threshold should have almost no impact on most
tapping users but improves the reaction time of the pointer for normal
movements.
For a more details see:
http://who-t.blogspot.com/2016/12/libinput-touchpad-tap-analysis.html
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This is the timeout before we decide "this is just a finger down, not a tap".
Until this timeout is hit a finger's movement is filtered. To allow for a more
responsive touchpad, we want that timeout as short as possible.
Event analysis from several users showed that 95% of the touches are less than
100ms long. Reducing the threshold should have almost no impact on most
tapping users but improves the reaction time of the pointer for normal
movements.
For a more details see:
http://who-t.blogspot.com/2016/12/libinput-touchpad-tap-analysis.html
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Could be confirmation bias, but it feels better.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
The previous code had three main issues:
* acceleration kicked in too early, so even slow movements were accelerated
* acceleration kicked in too quickly, there was only a very narrow window
where we would have less than the max acceleration factor
* the max accel factor was too low for fast movements, so they still fell
short of expectations
This patch revamps most of the acceleration though it keeps the basic shape of
the acceleration curve.
* The threshold is increased significantly so that faster movement
still map to the finger movement. Acceleration doesn't kick in until we get
to something that's really fast like a flick.
* The incline is dropped, so acceleration kicks in slower than before, i.e.
the difference between the first speed that is accelerated and the speed
that reaches the maximum is higher than before.
* The maximum acceleration is increased so ever faster movements get ever
faster. The max is effectively out of reach now, if you move fast enough to
hit this speed, your cursor will end up on the moon anyway.
A couple of other changes apply now too, specifically:
* The incline remains the same regardless of the speed
* The max accel factor remains the same regardless of the speed
The caculated factor changes with the speed set so that the base speed changes
with the desired speed.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
We have everything separate from the mouse now, so having a magic slowdown
isn't needed, we can work this into our parameters. So the acceleration
function now uses everything adjusted, but the factor is still multiplied by
the slowdown in the end.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>