Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Button states are applicable to more then just the pointer, so having a
non-generic name name for a generic enumerator value like
libinput_pointer_button_state doesn't make sense. Changing it to something
generic like libinput_button_state allows it to be reused by other devices that
may potentially be added to libinput in the future.
Signed-off-by: Stephen Chandler Paul <thatslyude@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Fixed point numbers can easily overflow, and double to fixed point
conversion is lossy. Use floating point (double) where fixed point
numbers where previously used and remove the li_fixed_t type.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Avoids having to #define any values we're trying to use.
Header file is from Linux 3.15-rc8.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
event-debug.c: At top level:
event-debug.c:129:1: warning: ‘static’ is not at beginning of declaration
[-Wold-style-declaration]
const static struct libinput_interface interface = {
^
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Compositors will need to keep provide virtual devices of supported
generic device types (pointer, keyboard, touch etc). Events from each
device capable of a certain device type abstraction should be combined
as if it was only one device.
For key and button events this means counting presses of every key or
button. With this patch, libinput provides two new API for doing just
this; libinput_event_pointer_get_seat_button_count() and
libinput_event_keyboard_get_seat_key_count().
With these functions, a compositor can sort out what key or button events
that should be ignored for a virtual device. This could for example
look like:
event = libinput_get_event(libinput);
switch (libinput_event_get_type(event)) {
...
case LIBINPUT_EVENT_POINTER_BUTTON:
device = libinput_event_get_device(event);
seat = libinput_event_get_seat(device);
pevent = libinput_event_get_pointer_event(event);
if (libinput_event_pointer_get_button_state(pevent) &&
libinput_event_pointer_get_seat_button_count(pevent) == 1)
notify_pointer_button_press(seat);
else if (libinput_event_pointer_get_button_state(pevent) &&
libinput_event_pointer_get_seat_button_count(pevent) == 0)
notify_pointer_button_release(seat);
break;
...
}
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
And redirect the log to stdout. libinput logs to stderr by default, but if
we're running with --verbose we want all msgs on the same stream.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Instead of having one touch events representing different types of touch
events by providing a touch type, have one separate event type per touch
type. This means the LIBINPUT_EVENT_TYPE_TOUCH is replaced with
LIBINPUT_EVENT_TYPE_TOUCH_DOWN, LIBINPUT_EVENT_TYPE_TOUCH_MOTION,
LIBINPUT_EVENT_TYPE_TOUCH_UP and LIBINPUT_EVENT_TYPE_TOUCH_CANCEL.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Since a Wayland compositor have to represent all touch devices of a seat
as one virtual device, lets make that easier by also providing seat wide
slots with touch events.
Seat wide slots may be accessed using
libinput_event_touch_get_seat_slot().
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Creates an empty context that is not hooked up to a device. Callers can then
add and remove devices to this context using libinput_path_add_device() and
libinput_path_remove_device().
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of automatically transforming absolute coordinates of touch and
pointer events to screen coordinates, the user now uses the corresponding
transform helper function. This means the coordinates returned by
libinput_event_pointer_get_absolute_x(),
libinput_event_pointer_get_absolute_y(), libinput_touch_get_x() and
libinput_touch_get_y() has changed from being in output screen coordinate
space to being in device specific coordinate space.
For example, where one before would call libinput_event_touch_get_x(event),
one now calls libinput_event_touch_get_x_transformed(event, output_width).
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Simply prints the various events to make it easier to check what's coming out
of libinput. Works for --udev (the default) or for --device /dev/input/event0.
Example output:
event7 DEVICE_ADDED seat0 default
event8 DEVICE_ADDED seat0 default
event4 POINTER_BUTTON +1.35s 272 pressed
event5 POINTER_MOTION +2.31s -3.00/ 2.00
Time is displayed relative to the starting time.
Note: statically linked for easier debugging, but we don't distribute it
(yet) anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>