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362 lines
19 KiB
Markdown
362 lines
19 KiB
Markdown
---
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weight: 7
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title: Window Rules
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---
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{{< callout type=warning >}}
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Window rules are **case sensitive**. (e.g. `firefox` ≠
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`Firefox`)
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As of Hyprland v0.46.0, RegExes need to fully match the window values. For
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example, in the case of `kitty`:
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- `kitty`/`(kitty)`/`^(kitty)$`: Matches.
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- `tty`: Used to match, now won't. Use `.*tty.*` to make it act like before, or
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consider using a more specific RegEx.
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{{< /callout >}}
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{{< callout type=warning >}}
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Rules are evaluated top to bottom, so the order they're written in does matter!
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More info in [Notes](#notes)
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{{< /callout >}}
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## Window Rules
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You can set window rules to achieve different window behaviors based
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on their properties.
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### Syntax
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```ini
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windowrule=RULE,PARAMETERS
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```
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- `RULE` is a [rule](#rules) (and a param if applicable)
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- `PARAMETERS` is a comma-separated list of various window attributes you can match by. See the fields further down.
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Example rule:
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```ini
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windowrule = float, class:kitty, title:kitty
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```
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{{< callout type=info >}}
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In the case of dynamic window titles such as browser windows, keep in mind how
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powerful RegEx is.
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For example, a window rule of:
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`windowrule = opacity 0.3 override 0.3 override,title:(.*)(- Youtube)` will match
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_any_ window that contains a string of "- Youtube" after any other text. This
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could be multiple browser windows or other applications that contain the string
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for any reason.
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For the `windowrule = float,class:kitty,title:kitty` example, the
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`class:(kitty)` `WINDOW` field is what keeps the window rule specific to kitty
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terminals.
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{{< /callout >}}
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The supported fields for parameters are:
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| Field | Description |
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| -------------- | --------------- |
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| class:\[RegEx\] | Windows with `class` matching `RegEx`. |
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| title:\[RegEx\] | Windows with `title` matching `RegEx`. |
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| initialClass:\[RegEx\] | Windows with `initialClass` matching `RegEx`. |
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| initialTitle:\[RegEx\] | Windows with `initialTitle` matching `RegEx`. |
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| tag:\[name\] | Windows with matching `tag`. |
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| xwayland:\[0/1\] | Xwayland windows. |
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| floating:\[0/1\] | Floating windows. |
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| fullscreen:\[0/1\] | Fullscreen windows. |
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| pinned:\[0/1\] | Pinned windows. |
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| focus:\[0/1\] | Currently focused window. |
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| group:\[0/1\] | Grouped windows. |
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| fullscreenstate:\[internal\] \[client\] | Windows with matching `fullscreenstate`. `internal` and `client` can be `*` - any, `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. |
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| workspace:\[w\] | Windows on matching workspace. `w` can be `id` or `name:string`. |
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| onworkspace:\[w\] | Windows on matching workspace. `w` can be `id`, `name:string` or `workspace selector`. |
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| content:\[none\|photo\|video\|game\] | Windows with specified content type |
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| xdgtag:\[string\] | Match a window by its xdgTag (see `hyprctl clients` to check if it has one) |
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Keep in mind that you _have_ to declare at least one field, but not all.
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{{< callout type=info >}}
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To get more information about a window's class, title, XWayland status or its
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size, you can use `hyprctl clients`.
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{{< /callout >}}
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{{< callout type=info >}}
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In the output of the `hyprctl clients` command:
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`fullscreen` refers to `fullscreenstate.internal` and
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`fullscreenClient` refers to `fullscreenstate.client`
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{{< /callout >}}
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### RegEx writing
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Please note Hyprland uses [Google's RE2](https://github.com/google/re2) for parsing RegEx. This means that all operations requiring polynomial
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time to compute will not work. See the [RE2 wiki](https://github.com/google/re2/wiki/Syntax) for supported extensions.
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If you want to _negate_ a ReGex, as in pass only when the RegEx _fails_, you can prefix it with `negative:`, e.g.: `negative:kitty`.
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## Rules
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### Static rules
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Static rules are evaluated once when the window is opened and never again. This essentially means that it is always the `initialTitle` and `initialClass` which will be found when matching on `title` and `class`, respectively.
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{{< callout type=warning >}}
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It is not possible to `float` (or any other static rule) a window based on a change in the `title` after the window has been created. This applies to all static rules listed here.
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{{< /callout >}}
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| Rule | Description |
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| ---- | ----------- |
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| float | Floats a window. |
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| tile | Tiles a window. |
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| fullscreen | Fullscreens a window. |
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| maximize | Maximizes a window. |
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| persistentsize | Allows size persistence between application launches for floating windows. |
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| fullscreenstate \[internal\] \[client\] | Sets the focused window's fullscreen mode and the one sent to the client, where internal and client can be `0` - none, `1` - maximize, `2` - fullscreen, `3` - maximize and fullscreen. |
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| move \[x\] \[y\] | Moves a floating window (`x, y` -> int or %, e.g. `100` or `20%`.<br>You are also allowed to do `100%-` for the right/bottom anchor, e.g. `100%-20`. In addition, the option supports the subtraction of the window's size with `100%-w-`, e.g. `100%-w-20`. This results in a gap at the right/bottom edge of the screen to the window with the defined subtracted size). <br> Additionally, you can also do `cursor [x] [y]` where x and y are either pixels or percent. Percent is calculated from the window's size. Specify `onscreen` before other parameters to force the window into the screen (e.g. `move onscreen cursor 50% 50%`) |
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| size \[w\] \[h\] | Resizes a floating window (`w, h` -> int or %, e.g. `1280, 720` or `50%, 50%`.<br>`<` and `>` may also be prefixed in conjuction, to specify respectively the maximum or minimum allowed size. (e.g. `<1280` or `<40%` -> maximum size, `>300` or `>10%` -> minimum size).<br>Note that int values in pixels will be scaled by your monitor's scaling factor. |
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| center (\[opt\]) | If the window is floating, will center it on the monitor. Set opt to `1` to respect monitor reserved area. |
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| pseudo | Pseudotiles a window. |
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| monitor \[id\] | Sets the monitor on which a window should open. `id` can be either the id number or the name (e.g. `1` or `DP-1`). |
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| workspace \[w\] | Sets the workspace on which a window should open (for workspace syntax, see [dispatchers->workspaces](../Dispatchers#workspaces)). <br> You can also set \[w\] to `unset`. This will unset all previous workspace rules applied to this window. Additionally you can add `silent` after the workspace to make the window open silently. |
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| noinitialfocus | Disables the initial focus to the window |
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| pin | Pins the window (i.e. show it on all workspaces). _Note: floating only_. |
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| unset | Removes all previously set rules for the given parameters. Please note it has to match _exactly_. |
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| nomaxsize | Removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg). |
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| stayfocused | Forces focus on the window as long as it's visible. |
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| group \[options\] | Sets window group properties. See the note below. |
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| suppressevent \[types...\] | Ignores specific events from the window. Events are space separated, and can be: `fullscreen`, `maximize`, `activate`, `activatefocus`, `fullscreenoutput`. |
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| content \[none\|photo\|video\|game\] | Sets content type. |
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| noclosefor \[ms\] | Makes the window uncloseable with the `killactive` dispatcher for a given amount of ms on open. |
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### Dynamic rules
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Dynamic rules are re-evaluated every time a property changes.
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| Rule | Description |
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| ---- | ----------- |
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| animation \[style\] (\[opt\]) | Forces an animation onto a window, with a selected opt. Opt is optional. |
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| bordercolor \[c\] | Force the bordercolor of the window. <br> Options for c: `color`/`color ... color angle` -> sets the active border color/gradient OR `color color`/`color ... color angle color ... color [angle]` -> sets the active and inactive border color/gradient of the window. See [variables->colors](../Variables#variable-types) for color definition. |
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| idleinhibit \[mode\] | Sets an idle inhibit rule for the window. If active, apps like `hypridle` will not fire. Modes: `none`, `always`, `focus`, `fullscreen`. |
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| opacity \[a\] | Additional opacity multiplier. Options for a: `float` -> sets an overall opacity, `float float` -> sets activeopacity and inactiveopacity respectively, `float float float` -> sets activeopacity, inactiveopacity and fullscreenopacity respectively. |
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| tag \[name\] | Applies the tag `name` to the window, use prefix `+`/`-` to set/unset flag, or no prefix to toggle the flag. |
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| maxsize \[w\] \[h\] | Sets the maximum size (x,y -> int). |
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| minsize \[w\] \[h\] | Sets the minimum size (x,y -> int).|
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The following rules can also be set with [`setprop`](../Dispatchers#setprop):
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| Rule | Description |
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| ---- | ----------- |
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| bordersize \[int\] | Sets the border size. |
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| rounding \[int\] | Forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. |
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| roundingpower \[float\] | Overrides the rounding power for the window (see `decoration:rounding_power`). |
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| allowsinput \[on\] | Forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like Game Launchers not receiving focus for some reason) |
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| dimaround \[on\] | Dims everything around the window. Please note that this rule is meant for floating windows and using it on tiled ones may result in strange behavior. |
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| decorate \[on\] | Whether to draw window decorations or not |
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| focusonactivate \[on\] | Whether Hyprland should focus an app that requests to be focused (an `activate` request). |
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| keepaspectratio \[on\] | Forces aspect ratio when resizing window with the mouse. |
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| nearestneighbor \[on\] | Forces the window to use [nearest neighbor](https://en.wikipedia.org/wiki/Image_scaling#Nearest-neighbor_interpolation) filtering. |
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| noanim \[on\] | Disables the animations for the window. |
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| noblur \[on\] | Disables blur for the window. |
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| noborder \[on\] | Disables borders for the window. |
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| nodim \[on\] | Disables window dimming for the window. |
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| nofocus \[on\] | Disables focus to the window. |
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| nofollowmouse \[on\] | Prevents the window from being focused when the mouse moves over it when `input:follow_mouse=1` is set. |
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| nomaxsize \[on\] | Disables max size for the window. |
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| norounding \[on\] | Disables rounding for the window. |
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| noshadow \[on\] | Disables shadows for the window. |
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| noshortcutsinhibit \[on\] | Disallows the app from [inhibiting your shortcuts](https://wayland.app/protocols/keyboard-shortcuts-inhibit-unstable-v1). |
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| opaque \[on\] | Forces the window to be opaque. |
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| forcergbx \[on\] | Forces Hyprland to ignore the alpha channel on the whole window's surfaces, effectively making it _actually, fully 100% opaque_. |
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| syncfullscreen \[on\] | Whether the fullscreen mode should always be the same as the one sent to the window (will only take effect on the next fullscreen mode change). |
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| immediate \[on\] | Forces the window to allow tearing. See [the Tearing page](../Tearing). |
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| xray \[on\] | Sets blur xray mode for the window. |
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| renderunfocused | Forces the window to think it's being rendered when it's not visible. See also [Variables - Misc](../Variables/#Misc) for setting `render_unfocused_fps`. |
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| scrollmouse \[float\] | Forces the window to override the variable `input:scroll_factor`. |
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| scrolltouchpad \[float\] | Forces the window to override the variable `input:touchpad:scroll_factor`. |
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| noscreenshare \[on\] | Hides the window and its popups from screen sharing by drawing black rectangles in their place. The rectangles are drawn even if other windows are above. |
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| novrr \[on\] | Disables VRR for the window. Only works when [`misc:vrr`](../Variables/#Misc) is set to `2` or `3`. |
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{{< callout type=info >}}
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When using window rules, \[on\] can be set to `0` for _disabled_, `1` for _enabled_, or left blank to use the default value.
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When using `setprop`, \[on\] can be set to `0` for _disabled_, `1` for _enabled_,
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`toggle` to toggle the state or `unset` to unset previous values.
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When using `setprop`, \[int\] can also be `unset` to unset previous
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values.
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{{< /callout >}}
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### `group` window rule options
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- `set` \[`always`\] - Open window as a group.
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- `new` - Shorthand for `barred set`.
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- `lock` \[`always`\] - Lock the group that added this window. Use with `set` or
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`new` (e.g. `new lock`) to create a new locked group.
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- `barred` - Do not automatically group the window into the focused unlocked group.
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- `deny` - Do not allow the window to be toggled as or added to group (see `denywindowfromgroup` dispatcher).
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- `invade` - Force open window in the locked group.
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- `override` \[other options\] - Override other `group` rules, e.g. You can make all windows in a particular workspace open as a group, and use `group override barred` to make windows with specific titles open as normal windows.
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- `unset` - Clear all `group` rules.
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{{< callout type=info >}}
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The `group` rule without options is a shorthand for `group set`.
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By default, `set` and `lock` only affect new windows once. The `always`
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qualifier makes them always effective.
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{{< /callout >}}
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### Tags
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Window may have several tags, either static or dynamic. Dynamic tags will have a suffix of `*`.
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You may check window tags with `hyprctl clients`.
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Use the `tagwindow` dispatcher to add a static tag to a window:
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```bash
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hyprctl dispatch tagwindow +code # Add tag to current window.
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hyprctl dispatch tagwindow -- -code # Remove tag from current window (use `--` to protect the leading `-`).
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hyprctl dispatch tagwindow code # Toggle the tag of current window.
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# Or you can tag windows matched with a window RegEx:
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hyprctl dispatch tagwindow +music deadbeef
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hyprctl dispatch tagwindow +media title:Celluloid
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```
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Use the `tag` rule to add a dynamic tag to a window:
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```ini
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windowrule = tag +term, class:footclient # Add dynamic tag `term*` to window footclient.
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windowrule = tag term, class:footclient # Toggle dynamic tag `term*` for window footclient.
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windowrule = tag +code, tag:cpp # Add dynamic tag `code*` to window with tag `cpp`.
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windowrule = opacity 0.8, tag:code # Set opacity for window with tag `code` or `code*`.
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windowrule = opacity 0.7, tag:cpp # Window with tag `cpp` will match both `code` and `cpp`, the last one will override prior match.
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windowrule = opacity 0.6, tag:term* # Set opacity for window with tag `term*` only, `term` will not be matched.
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windowrule = tag -code, tag:term # Remove dynamic tag `code*` for window with tag `term` or `term*`.
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```
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Or with a keybind for convenience:
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```ini
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bind = $mod Ctrl, 2, tagwindow, alpha_0.2
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bind = $mod Ctrl, 4, tagwindow, alpha_0.4
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windowrule = opacity 0.2 override, tag:alpha_0.2
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windowrule = opacity 0.4 override, tag:alpha_0.4
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```
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The `tag` rule can only manipulate dynamic tags, and the `tagwindow` dispatcher only works with static tags (i.e. once the dispatcher is called, dynamic tags will be cleared).
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### Example Rules
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```ini
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windowrule = move 100 100, class:kitty # Move kitty to 100 100
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windowrule = animation popin, class:kitty # Set the animation style for kitty
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windowrule = noblur, class:firefox # Disable blur for firefox
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windowrule = move cursor -50% -50%, class:kitty # Move kitty to the center of the cursor
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windowrule = bordercolor rgb(FF0000) rgb(880808), fullscreen:1 # Set bordercolor to red if window is fullscreen
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windowrule = bordercolor rgb(00FF00), fullscreenstate:* 1 # Set bordercolor to green if window's client fullscreen state is 1(maximize) (internal state can be anything)
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windowrule = bordercolor rgb(FFFF00), title:.*Hyprland.* # Set bordercolor to yellow when title contains Hyprland
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windowrule = opacity 1.0 override 0.5 override 0.8 override, class:kitty # Set opacity to 1.0 active, 0.5 inactive and 0.8 fullscreen for kitty
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windowrule = rounding 10, class:kitty # Set rounding to 10 for kitty
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windowrule = stayfocused, class:(pinentry-)(.*) # Fix pinentry losing focus
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```
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### Notes
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Rules that are marked as _Dynamic_ will be reevaluated if the matching property
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of the window changes.<br>
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For instance, if a rule is defined that changes the `bordercolor` of a window
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when it is floating, then the `bordercolor` will change to the requested color
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when it is set to floating, and revert to the default color when it is tiled again.
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Rules will be processed from top to bottom, where the _last_ match will take
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precedence. i.e.
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```ini
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windowrule = opacity 0.8 0.8, class:kitty
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windowrule = opacity 0.5 0.5, floating:1
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```
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Here, all non-fullscreen kitty windows will have `opacity 0.8`, except if
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they are floating. Otherwise, they will have `opacity 0.5`. The rest of the
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non-fullscreen floating windows will have `opacity 0.5`.
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```ini
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windowrule = opacity 0.5 0.5,floating:1
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windowrule = opacity 0.8 0.8,class:kitty
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```
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Here, all kitty windows will have `opacity 0.8`, even if they are floating.
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The rest of the floating windows will have `opacity 0.5`.
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{{< callout type=info >}}
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Opacity is a PRODUCT of all opacities by default. For example, setting
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`activeopacity` to `0.5` and `opacity` to `0.5` will result in a total opacity of
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`0.25`. <br>
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You are allowed to set opacities over `1.0`, but any opacity product over `1.0`
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will cause graphical glitches. <br>
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For example, using `0.5 * 2 = 1` is fine, but `0.5 * 4 = 2` will cause graphical glitches. <br>
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You can put `override` after an opacity value to override it to an exact value
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rather than a multiplier.
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For example, to set active and inactive opacity to 0.8, and make fullscreen windows
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fully opaque regardless of other opacity rules:
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```ini
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windowrule = opacity 0.8 override 0.8 override 1.0 override, class:kitty
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```
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{{< /callout >}}
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## Layer Rules
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Some things in Wayland are not windows, but layers. That includes, for example:
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app launchers, status bars, or wallpapers.
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Those have specific rules, separate from windows:
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```ini
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layerrule = rule, namespace
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# or
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layerrule = rule, address
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```
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where `rule` is the rule and `namespace` is the namespace RegEx (find
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namespaces in `hyprctl layers`) or `address` is an address in the form of
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`address:0x[hex]`.
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### Rules
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| rule | description |
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| ---- | ----------- |
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| unset | Removes all layerRules previously set for a select namespace RegEx. Please note it has to match _exactly_. |
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| noanim | Disables animations. |
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| blur | Enables blur for the layer. |
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| blurpopups | Enables blur for the popups. |
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| ignorealpha \[a\] | Makes blur ignore pixels with opacity of `a` or lower. `a` is float value from `0` to `1`. `a = 0` if unspecified. |
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| ignorezero | Makes blur ignore fully transparent pixels. Same as `ignorealpha 0`. |
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| dimaround | Dims everything behind the layer. |
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| xray \[on\] | Sets the blur xray mode for a layer. `0` for off, `1` for on, `unset` for default. |
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| animation \[style\] | Allows you to set a specific animation style for this layer. |
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| order \[n\] | Sets the order relative to other layers. A higher `n` means closer to the edge of the monitor. Can be negative. `n = 0` if unspecified. |
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| abovelock \[interactable\] | Renders the layer above the lockscreen when the session is locked. If set to `true`, you can interact with the layer on the lockscreen, otherwise it will only be rendered above it. |
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