ArchSav
896f434280
fix includes
...
don't even know how this happened
2025-12-17 19:25:15 +11:00
ArchSav
adac2c3175
typo
2025-12-17 19:25:15 +11:00
ArchSav
63b30e67e6
Add child-window ELF to nix /bin
2025-12-17 19:25:15 +11:00
ArchSav
80f18e0004
attempt to make child window open faster
2025-12-17 19:25:15 +11:00
ArchSav
99d23a1405
added extra debug info on tests
2025-12-17 19:25:15 +11:00
ArchSav
6075f7fac4
remove proc read from test
2025-12-17 19:25:15 +11:00
ArchSav
f5af40f07d
fix test
2025-12-17 19:25:15 +11:00
ArchSav
00a58915a1
clang-format
2025-12-17 19:25:15 +11:00
ArchSav
045a22be8c
initialize primitives
2025-12-17 19:25:15 +11:00
ArchSav
9f69f879b6
dumb fix
2025-12-17 19:25:15 +11:00
ArchSav
acf2a0af25
corrected process wait and updated tests
2025-12-17 19:25:15 +11:00
ArchSav
86650489de
Added test client and corresponding tests
2025-12-17 19:25:15 +11:00
ArchSav
5e78f2cfa3
fixes
2025-12-17 19:25:15 +11:00
ArchSav
923de357e2
Implement review recommendations
2025-12-17 19:25:15 +11:00
ArchSav
3f8af7589c
Fixed minor formatting
2025-12-17 19:23:07 +11:00
ArchSav
43b1e98f01
Added check to pin child windows
2025-12-17 19:23:07 +11:00
7098558420
desktop/layer: store aboveFs property and use that
2025-12-16 16:32:37 +00:00
SASANO Takayoshi
59438908de
i18n: more natural Japanese translation ( #12649 )
...
* more natural Japanese translation
* src/i18n/Engine.cpp: change パーミッション -> 権限, fix TXT_KEY_SAFE_MODE_BUTTON_UNDERSTOOD Japanese translation
* src/i18n/Engine.cpp: clang-format processed
2025-12-16 16:13:26 +00:00
cbfdbe9fa1
desktop/popup: fix invalid surface coord
2025-12-16 15:56:04 +00:00
c94a981711
input: simplify mouseMoveUnified a tad
2025-12-16 15:55:54 +00:00
beb1b578e8
input: cleanup sendMotionEventsToFocused()
2025-12-16 15:18:53 +00:00
c5beecb2c3
desktop/popup: minor improvements
2025-12-16 15:18:53 +00:00
Lichie
6e09eb2e6c
desktop/windowRules: fix disabling binary window rules with override ( #12635 )
2025-12-15 22:19:13 +00:00
Mason Davy
6b491e4d6b
core/compositor: remove a monitor reset on cleanup ( #12645 )
...
I've tested this change with different modes from the monitor default
and validated that dpms still works, at least on my machine. If there's
a good reason why this exists, feel free to correct me, but this helps
get us closer to a flicker-free experience.
2025-12-15 21:37:48 +00:00
4036c37e55
hyprctl: add nix flag ( #12653 )
2025-12-15 15:59:08 +00:00
Maximilian Seidler
7ccc57eb7c
animation: migrate PHLANIMVAR from SP to UP ( #12486 )
2025-12-14 19:46:49 +00:00
jmanc3
e4a8f2b14f
renderer: add zoom with detached camera ( #12548 )
2025-12-14 19:42:02 +00:00
Luke Barkess
6535ff07c9
anr: don't create for anr dialogs ( #12601 )
2025-12-14 17:19:35 +00:00
Luke Barkess
05ccbb2f2d
hyprpm: added plugin author ( #12594 )
2025-12-14 17:16:58 +00:00
09e195d1f2
compositor: fix isPointOnReservedArea
2025-12-13 13:55:49 +00:00
fd5e790d08
compositor: return nullptr when cursor is outside of a maximized windows' box
2025-12-13 13:55:48 +00:00
Tom Englund
69db0bcae6
compositor: early return on no monitor ( #12637 )
...
getMonitorFromVector can return nullptr on empty m_monitors, as such is
the case when the compositor is going down and a surface exist. return
early in vectorToWindowUnified if that happends.
2025-12-12 12:47:56 +00:00
Tom Englund
8dfdcfb353
compositor: dont try to focus unmapped window ( #12629 )
...
* compositor: dont try to focus unmapped window
if lastwindow is unmapped it hits getWindowInDirection and nullptr
derefs window->m_workspace. and coredumps. triggered by dual monitor and
one client on each surface with a combination of animation and
killactive / movefocus keybind.
* keybindmgr: use newly added aliveAndVisible()
use newly added aliveAndVisible() over visible()
2025-12-11 23:59:47 +00:00
Dominick DiMaggio
5700736505
cm: handle CM for SDR content with cm=hdr, cm_sdr_eotf=2 ( #12127 )
2025-12-11 23:50:57 +00:00
Tom Englund
75f6435f70
window: only damage floating on clamped size change ( #12633 )
...
currently it damage the entire window if its floating and not x11 nor
fullscreen meaning damage isnt working at all for floating. im tracing
this back to a364df4 where the logic changed from damaging window only
if size was being forced to now unconditonally doing it.
change clampWindowSize to return as a bool if size changed and only
damage window if it got clamped.
2025-12-11 18:54:43 +00:00
Vaxry
5dd224805d
desktop/view: use aliveAndVisible for most things ( #12631 )
2025-12-11 16:29:26 +00:00
2ca7ad7efc
ci: disable comments for members
2025-12-11 12:40:02 +00:00
9aa313402b
protocols/datadevice: avoid double leave
...
ref https://github.com/hyprwm/Hyprland/discussions/12494
2025-12-11 00:50:45 +00:00
Maximilian Seidler
1ff801f5f3
Nix: fix glaze build for CI and devShell ( #12616 )
2025-12-11 00:32:51 +00:00
Tom Englund
3cf6dfd7e6
opengl: default initialize m_capStatus ( #12619 )
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ubsan reports under wonky situation a runtime error of uninitialized
value lookups because of m_capStatus isnt initialized. so default
initialize it.
OpenGL.cpp:3331:26: runtime error: load of value 190, which is not a valid value for type 'bool'
2025-12-11 00:32:11 +00:00
EvilLary
f58c80fd39
monitor: remove monitor from list on disconnect before unsafestate ( #12544 )
2025-12-09 22:30:35 +00:00
Aureus
6712fb954f
cmake: only use system glaze package if above version 6.0.0 ( #12559 )
2025-12-09 12:44:02 +00:00
efe665b455
protocols/compositor: fix null deref on unassigned surface image desc
...
ref #12603
2025-12-08 22:49:53 +00:00
Vaxry
920353370b
desktop: cleanup, unify desktop elements as views ( #12563 )
2025-12-08 15:04:40 +00:00
Hasan Arthur Altuntaş
834f019bab
cmake: fail if scripts/generateShaderIncludes.sh fails ( #12588 )
2025-12-08 13:49:23 +00:00
a5b7c91329
ci: run pr comment in target
2025-12-07 21:05:10 +00:00
byddha
916e5d1aea
renderer/cm: make needsHDRupdate per-monitor state ( #12564 )
...
Co-authored-by: drzbida <55928036+drzbida@users.noreply.github.com>
2025-12-07 20:47:27 +00:00
Matias Paavilainen
9584b2d40e
i18n: Added Finnish translations ( #12505 )
...
* desktop/overridableVar: improve performance
drop usage of ::map which sucks performance-wise
* Added Finnish translations
* Revised translations, and fixed html tags.
---------
Co-authored-by: Vaxry <vaxry@vaxry.net>
2025-12-07 20:47:20 +00:00
Dominick DiMaggio
532ca053d6
renderer/cm: higher-quality tonemapping ( #12204 )
2025-12-07 17:58:49 +00:00
Nikolai Nechaev
ca99e8228c
internal/start: More careful signal handling ( #12573 )
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- Take out signal set up into a subroutine;
- Use `sigaction` instead of `signal` for consistent behavior across UNIX platforms;
- Enable a warning when a signal handler set up fails;
- Don't do anything to SIGKILL, since it cannot be handled.
2025-12-07 17:53:24 +00:00