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This should fix some issues when building on different versions of OSX. We only use extensions that OpenGL.framework's glext.h header tells us are supported.
(cherry picked from commit
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| .. | ||
| capabilities.c | ||
| capabilities.h | ||
| glcontextmodes.c | ||
| glcontextmodes.h | ||
| indirect.c | ||
| Makefile.am | ||
| visualConfigs.c | ||
| visualConfigs.h | ||