XQuartz: AIGLX dispatch table cleanup

This should fix some issues when building on different versions of OSX.  We only use extensions that OpenGL.framework's glext.h header tells us are supported.
(cherry picked from commit e10c53421f)
This commit is contained in:
Jeremy Huddleston 2009-06-06 21:55:51 -07:00
parent d2eae7c910
commit b2ffbfd930

File diff suppressed because it is too large Load diff