wlroots/render/gles2
Andri Yngvason d96f1d6795 render: gles2: renderer: Add NV12 to render format set
The previous commit adds a synthetic NV12 render format to the set, but
it is contingent upon the presence of the R8 and GR88 render formats.

Signed-off-by: Andri Yngvason <andri@yngvason.is>
2026-04-16 14:34:54 +00:00
..
shaders render: gles2: Add colour conversion matrix to shaders 2026-04-16 14:34:54 +00:00
meson.build render/gles2: validate shaders at build time 2024-12-15 13:59:42 +01:00
pass.c render: gles2: pass: Implement rendering into NV12 buffers 2026-04-16 14:34:54 +00:00
pixel_format.c render/gles2: add BGR161616F and BGR161616 2026-01-03 17:47:19 +00:00
renderer.c render: gles2: renderer: Add NV12 to render format set 2026-04-16 14:34:54 +00:00
texture.c render: gles2: Add NV12 GLES2 buffers 2026-04-16 14:34:54 +00:00