wireplumber/src/scripts/node/audio-group.lua
Julian Bouzas 0b716118c7 scripts: Add audio-group-utils.lua to group audio streams
This allows grouping audio streams that have a pw-audio-namespace ancestor
process name. The grouping is done by creating a loopback filter for each group
or namespace. Those loopback filters are then linked in between the actual
stream and device nodes. A '--target-object' flag is also supported in the
ancestor process name to define a target for the loopback stream node.
2025-03-05 16:28:34 +02:00

204 lines
6.5 KiB
Lua

-- WirePlumber
-- Copyright © 2024 Collabora Ltd.
-- @author Julian Bouzas <julian.bouzas@collabora.com>
-- SPDX-License-Identifier: MIT
-- audio-group.lua script takes pipewire audio stream nodes and groups them
-- into a single unit by creating a loopback filter per group. The grouping
-- is done by a common ancestor 'audio-group-namespace' process name.
agutils = require ("audio-group-utils")
PW_AUDIO_NAMESPACE = "pw-audio-namespace"
node_directions = {}
group_loopback_modules = {}
group_loopback_modules["input"] = {}
group_loopback_modules["output"] = {}
function GetNodeDirection (id, props)
if string.find (props["media.class"], "Stream/Input/Audio") then
return "input"
elseif string.find (props["media.class"], "Stream/Output/Audio") then
return "output"
end
return nil
end
function GetNodeAudioGroup (pid)
local group = nil
local target_object = nil
-- We group a processes by PW_AUDIO_NAMESPACE.<pid> ancestor
local curr_pid = pid
while curr_pid ~= 0 do
local pid_info = ProcUtils.get_proc_info (curr_pid)
local arg0 = pid_info:get_arg (0)
-- Check if ancestor process name is PW_AUDIO_NAMESPACE
if arg0 ~= nil and string.find (arg0, PW_AUDIO_NAMESPACE, 1, true) then
-- Check if the PW_AUDIO_NAMESPACE has a defined target
for i = 0, pid_info:get_n_args () - 1, 1 do
local argn = pid_info:get_arg (i)
-- Ignore any args after '--'
if argn == "--" then
break
end
-- Get target node id value if any
if (argn == "--target-object") or (argn == "-t") then
target_object = pid_info:get_arg (i + 1)
break
end
end
-- We name the audio group as PW_AUDIO_NAMESPACE.<pid>
group = PW_AUDIO_NAMESPACE .. "." .. tostring(curr_pid)
break
end
curr_pid = pid_info:get_parent_pid ()
end
return group, target_object
end
function CreateStreamLoopback (props, group, target_object, direction)
local is_input = direction == "input" and true or false
-- Set stream properties
local stream_props = {}
stream_props["node.name"] = "stream.audio_group:" .. group
stream_props["node.description"] = "Stream Audio Group for " .. group
stream_props["media.class"] = is_input and "Stream/Input/Audio" or "Stream/Output/Audio"
stream_props["node.passive"] = true
stream_props["session.audio-group"] = group
if target_object ~= nil then
stream_props["target.object"] = tostring (target_object)
end
-- Set device properties
local device_props = {}
device_props["node.name"] = "device.audio_group:" .. group
device_props["node.description"] = "Device Audio Group for " .. group
device_props["media.class"] = is_input and "Audio/Source" or "Audio/Sink"
device_props["session.audio-group"] = group
-- Set loopback module args
local args = Json.Object {
["capture.props"] = Json.Object (is_input and stream_props or device_props),
["playback.props"] = Json.Object (is_input and device_props or stream_props)
}
-- Create module
return LocalModule("libpipewire-module-loopback", args:get_data(), {})
end
SimpleEventHook {
name = "lib/audio-group-utils/create-audio-group-loopback",
interests = {
-- on linkable added or removed, where linkable is adapter or plain node
EventInterest {
Constraint { "event.type", "=", "node-added" },
Constraint { "media.class", "#", "Stream/*Audio*", type = "pw-global" },
Constraint { "stream.monitor", "!", "true", type = "pw" },
Constraint { "node.link-group", "-" },
},
},
execute = function (event)
local node = event:get_subject ()
local source = event:get_source ()
local client_om = source:call ("get-object-manager", "client")
local id = node.id
local bound_id = node["bound-id"]
local stream_props = node.properties
local stream_name = stream_props["node.name"]
-- Get client
local client = client_om:lookup {
Constraint { "bound-id", "=", stream_props["client.id"], type = "gobject"}
}
if client == nil then
Log.info (node,
"Cannot get client, not grouping audio stream ".. stream_name)
return
end
-- Get process ID
local pid = tonumber (client.properties ["application.process.id"])
if pid == nil then
Log.info (node,
"Cannot get process ID, not grouping audio stream ".. stream_name)
return
end
-- Get direction and add it to the table
local direction = GetNodeDirection (bound_id, stream_props)
if direction == nil then
Log.info (node,
"Cannot get direction, not grouping audio stream ".. stream_name)
return
end
node_directions [id] = direction
-- Get group and add it to the table
local group, target_object = GetNodeAudioGroup (pid)
if group == nil then
Log.info (node,
"Cannot get audio group, not grouping audio stream " .. stream_name)
return
end
agutils.set_audio_group (node, group)
-- Create group loopback module if it does not exist
local m = group_loopback_modules [direction][group]
if m == nil then
Log.warning ("Creating " .. direction .. " loopback for audio group " .. group ..
(target_object and (" with target object " .. tostring (target_object)) or ""))
m = CreateStreamLoopback (stream_props, group, target_object, direction)
group_loopback_modules [direction][group] = m
end
end
}:register ()
SimpleEventHook {
name = "lib/audio-group-utils/destroy-audio-group-loopback",
interests = {
-- on linkable added or removed, where linkable is adapter or plain node
EventInterest {
Constraint { "event.type", "=", "node-removed" },
Constraint { "media.class", "#", "Stream/*Audio*", type = "pw-global" },
Constraint { "stream.monitor", "!", "true", type = "pw" },
Constraint { "node.link-group", "-" },
},
},
execute = function (event)
local node = event:get_subject ()
local id = node.id
-- Get node direction from table and remove it
local direction = node_directions [id]
if direction == nil then
return
end
node_directions [id] = nil
-- Get node group from table and remove it
local group = agutils.get_audio_group (node)
if group == nil then
return
end
agutils.set_audio_group (node, nil)
-- Destroy group loopback module if there are no more nodes with the same group
if not agutils.contains_audio_group (group) then
Log.info ("Destroying " .. direction .. " loopback for audio group " .. group)
group_loopback_modules [direction][group] = nil
end
end
}:register ()