When the core is shutting down, the weak reference to it is cleared before
we have a change to use it, but it's ok because everything is getting destroyed
at this point, including the hook that we want to unregister.
But keep the additional comments and debug statement improvements.
Also, merge the stuff from common.h, which was previously shared
with m-default-nodes.
* Remove entirely the hook priority numbers and use before/after dependencies
* Split the WpEvent code out of WpEventDispatcher
* Add methods on WpEvent to interface with it from the WpEventDispatcher.
As a bonus, we can now also implement tooling to inspect which hooks would
in theory run for an event and write tests around that
* Removed some internal debugging facilities and log calls, will redo it later.
* Using spa_list now for the list of hooks, to reduce the number of allocations
happening in the "hook collection" algorithm
* Switched some internal data to use g_new0 instead of g_slice_new0
* Added g_free to free WpEvent structures... surprisingly, we were leaking them
before
It is better to have type-specific event names to minimize the amount
of constraint string matches we do on hooks, as most hooks (if not all)
are interested on specific types of objects only.
Similarly, use a different object manager for each object type to
minimize the performance impact of iterations and lookups, as all
such actions are interested in only 1 object type every time.
Port all existing hooks to the new event names and the get-object-manager API.
This avoids having to determine the subject type prior to pushing
an event from lua code and makes the call more convenient
Also add a debug statement to trace calls to push_event
This can be used anywhere else in the codebase to push a "rescan-session"
event, making sure that there is only one such event pushed on the stack,
no matter how many times this is called.
Hooks need to have a priority relative to the event they are executed on,
so it does not make much sense to have all kinds of different priorities
based also on the event type and/or the module where they are defined.
Also, it wouldn't be acceptable to have such an enumeration on the public API.
After the creation of metadata with config data, m-settings will also need to
trigger the init of WpSettings Object/API. Earlier this was done in main.c as
part of init transition but the logic there is much more generalized now and so
it has been moved here.
- Sharpen the hooks, so that they are called only when needed.
- Make settings live, apply them when they are changed.
- Remove the state saver after events hook, call it directly.
- Remove the settings bookkeeping as the gobject properties.
- Remove the scheduling of default-nodes-changed signal via core.
- WirePlumber Lua now facilitates Lua libraries/modules, utilize this and create
modules. Add some tests around this functionality.
- Create policy-hooks.lua containing all the hooks to find-target events
- Create policy-utils.lua module and push all the policy utility functions to it.
- Create common-utils.lua module and push the common utility functions to it.
- Remove all the above functionality from policy-node.lua and clean it up.
They is really no needed with the new _get() API and the WpSpaJson API. In C,
users can use 'wp_spa_json_parse_{boolean|int|float|string}()' APIs to parse the
WpSpaJson. In Lua, users can just do 'Settings.get(setting, m):parse()'.
We need to use WpSpaJson to parse the values in WpSettings. This is because the
wireplumber configuration is written in JSON, so WpSettings should only hold
JSON values. To fix this, 2 API changes have been done:
- wp_settings_get_int() only accepts gint values, instead of gint64 values. This
is because the WpSpaJson API only parses int values, like spa_json_parse_int().
- wp_settings_get_string() now returns a newly allocated string, this is because
the string needs to be decoded in case it has quotes.