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It is better to have type-specific event names to minimize the amount of constraint string matches we do on hooks, as most hooks (if not all) are interested on specific types of objects only. Similarly, use a different object manager for each object type to minimize the performance impact of iterations and lookups, as all such actions are interested in only 1 object type every time. Port all existing hooks to the new event names and the get-object-manager API. |
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| .. | ||
| module-default-nodes | ||
| module-lua-scripting | ||
| module-reserve-device | ||
| meson.build | ||
| module-default-nodes-api.c | ||
| module-default-nodes.c | ||
| module-default-profile.c | ||
| module-file-monitor-api.c | ||
| module-logind.c | ||
| module-metadata.c | ||
| module-mixer-api.c | ||
| module-portal-permissionstore.c | ||
| module-settings.c | ||
| module-si-audio-adapter.c | ||
| module-si-audio-endpoint.c | ||
| module-si-node.c | ||
| module-si-standard-link.c | ||
| module-standard-event-source.c | ||