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Extend the existing output-damage test to test blit_shadow_to_output() specifically. This function had problems originally, so make sure they can't reappear. The added quirk is explained in the test. An additional check of the quirk in gl_renderer_output_create() ensures that the shadow framebuffer is really used. The test could false-pass if the shadow is not used. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com> |
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| .. | ||
| backend-drm.h | ||
| backend-fbdev.h | ||
| backend-headless.h | ||
| backend-rdp.h | ||
| backend-wayland.h | ||
| backend-x11.h | ||
| config-parser.h | ||
| libweston.h | ||
| matrix.h | ||
| meson.build | ||
| pipewire-plugin.h | ||
| plugin-registry.h | ||
| remoting-plugin.h | ||
| version.h.in | ||
| weston-log.h | ||
| windowed-output-api.h | ||
| xwayland-api.h | ||
| zalloc.h | ||