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Extend the existing output-damage test to test blit_shadow_to_output() specifically. This function had problems originally, so make sure they can't reappear. The added quirk is explained in the test. An additional check of the quirk in gl_renderer_output_create() ensures that the shadow framebuffer is really used. The test could false-pass if the shadow is not used. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com> |
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| libweston | ||
| libweston-desktop | ||
| meson.build | ||