The assertion in x11_compositor_find_output() can trigger during normal
shutdown, for example, when moving the mouse while hitting a hotkey to
close the weston window.
Instead we can remove the assert(), return NULL, and discard events
we can't find a destination output for.
v2 Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
v1 Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
A keyboard might not be present in a seat, so check that before
dereferencing keyboard related pointers.
Also, use the keyboard pointer we set to shorten the code a little bit.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jan Arne Petersen <janarne@gmail.com>
load_modules currently ignores errors signalled by both
weston_load_module and module_init, and instead always returns 0. Its
return value appears to be checked in callers, so we most likely want to
propagate any errors.
Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The fd member of clipboard_source structure was not set
but was used in close().
v2. don't do unnecessary changes
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
To produce the bug, build and run: (you don't need the game data to test)
https://github.com/clintbellanger/flare-engine/
$ mv ~/.config/flare ~/.config/flare.bak
$ ./flare # click 'configure', set full screen mode then click 'ok'
# weston will crash and dump core.
[Pekka: edited the commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When ending a drag in the window the cursor will be wrong until the mouse
is moved again. This is because the item being dragged isn't added
until after the enter event.
Also, when picking up an item while moving the mouse the cursor can switch
back to a non-drag cursor before the drag begins. This is because of a
slight delay between button click and drag start.
Finally picking up or dropping an item under a second pointer could cause
that pointer to have the wrong cursor.
Closes one of the issues in bug 56298
https://bugs.freedesktop.org/show_bug.cgi?id=56298
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a keyboard exists but it has no current focus, yet something asks the
input-panel to come up, we would crash here. Check that there is a focus
before attempting to use it.
Maybe there should not even exist a case where input-panel tries to come
up without a keyboard focus, but I am not sure there is no race where it
could happen.
In any case, this fix was brought up by the ivi-shell work, where I
suppose you can somehow hit it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Cc: Tanibata, Nobuhiko <ntanibata@jp.adit-jv.com>
When getting the focus we get the list of pressed keys, but we are
not supposed to run the key binding on them.
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
set_fullscreen has been sending configure before changing the state
and xwayland windows added border to the fullscreen size.
This fixes the bug:
https://bugs.freedesktop.org/show_bug.cgi?id=83502
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Ryo Munakata <ryomnktml@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If the client is small (< 128 pixels in any ward),
then the shadows overlap and create dark lines behind clients.
This is a problem mosly with pop-up menues. The lines become observable
when the menu has less than three items. The other case is when
the client doesn't restrict its size when resizing (try
'weston-eventdemo --max-width=1 --max-height=1' for example)
This fixes a part of the bug:
https://bugs.freedesktop.org/show_bug.cgi?id=78511
v2:
- rework computing of the size of corners
- rewrite some comments
- rename tile_mask to render_shadow (in separate patch)
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There are a number of invalid read errors reported by valgrind of the
form:
==13428== Invalid read of size 4
==13428== at 0x405656: advect (smoke.c:116)
==13428== by 0x405E80: redraw_handler (smoke.c:228)
==13428== by 0x40DE74: widget_redraw (window.c:3995)
==13428== by 0x40E02D: surface_redraw (window.c:4053)
==13428== by 0x40E0C9: idle_redraw (window.c:4082)
==13428== by 0x410FC9: display_run (window.c:5561)
==13428== by 0x406518: main (smoke.c:373)
==13428== Address 0xb2c9b14 is 4 bytes after a block of size
160,000 alloc'd
==13428== at 0x4C29DB4: calloc
==13428== by 0x40646B: main (smoke.c:360)
This results in invalid rendering when running a debug version of the
application.
Fix the issue by limiting the maximum values of px and py to 1.5 less
than width and height. This prevents reading past the end of the source
buffer.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82287
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Committing to an xdg_surface with a NULL buffer is currently illegal in
the mutter implementation, so this simply causes the client to error and
exit.
It seems the reason the client did this was so it could add its own
frame callback, but toytoolkit actually provides accurate everything we
need. Just use its functions instead to get the time and schedule a
redraw.
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
the keyboard focus surface may not have a valid resource (server side
surface or a surface surviving its client), so check if it is valid
before using it.
Acked-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Noticed while reading code, that create_common_surface() may return
NULL, and callers of its direct callers check for NULL, but the
intermediate function in between would crash.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Calling weston_output_mode_switch() with WESTON_MODE_SWITCH_RESTORE_NATIVE
will result in the mode being set "back" to the passed in mode - so the
passed mode should be the native mode.
Additionally, weston_output_mode_switch() should be called when
output->original_mode is non-NULL (which indicates we had a temporary
mode set). The comparison to current_mode results in a lot of
log chatter.
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This fixes this build failure:
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.7.3/../../../../x86_64-unknown-linux-gnu/bin/ld:
clients/weston_multi_resource-multi-resource.o: undefined reference to
symbol 'clock_gettime@@GLIBC_2.2.5'
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.7.3/../../../../x86_64-unknown-linux-gnu/bin/ld:
note: 'clock_gettime@@GLIBC_2.2.5' is defined in DSO /lib64/librt.so.1
so try adding it to the linker command line
/lib64/librt.so.1: could not read symbols: Invalid operation
When a toytoolkit client redraws, the toolkit syncs the parent and
geometry. If a client redraws often (such as the terminal drawing a huge
amount of output), this can spam the compositor with requests and may
result in the client's eventual being killed.
We don't need to send requests for changing the geometry or parent if
these haven't changed. So remember the last geometry and parent, and
update them only if needed.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=83297
Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Set the default logging level from libinput to INFO. This matches better
the behaviour of the old input backend, and prints the found input
devices into Weston's log.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Jonas Ådahl <jadahl@gmail.com>
Initial key state is no pressed keys, and the libinput_device_get_keys
function was deprecated in libinput 0.6.0.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
WL_CALIBRATION, introduced in weston-1.1, requires the translation component
of the calibration matrix to be in screen coordinates. libinput does not have
access to this and it's not a very generic way to do this anyway. So with
the libinput backend, WL_CALIBRATION support is currently broken (#82742).
This cannot be fixed in libinput without changing its API for this specific
use-case.
This patch lets weston take care of WL_CALIBRATION. It takes the original
format and normalizes it before passing it to libinput. This way libinput
still does the coordinate transformation, weston just needs to provide the
initial configuration.
Note that this needs an updated libinput, otherwise libinput will try to
transform coordinates as well.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82742
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When backend_init returns NULL, we goto out_signals, which wants to
free(modules), but in this particular code path, modules hasn't been
initialised leading to a "Double-free or corruption" error message.
Initialising modules to NULL makes the free a no-op in this scenario.
Signed-off-by: Ondřej Majerech <majerech.o@gmail.com>
Reviewed-by: Ryo Munakata <ryomnktml@gmail.com>
It was rather inconsistent before. This may help users figure out why
backgrounds and icons don't show up. A better api where the error can
be queried might be nice, but this seems sufficient for current Weston use.
[Pekka Paalanen: removed one stray space.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fail on trailing text after numbers, such as --width=100mm
Fail on any text after booleans, such as --flag=false
Also fixed reading of memory after the null terminator of a long
option with no = sign in it.
[Pekka Paalanen: some whitespace style fixes.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
weston_surface_update_transform() no longer exists, except in comments.
Fix that.
[Pekka Paalanen: don't lose the full comment in compositor-drm.c.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This reverts the parts of commit 81ff075bf4
that touch window.c.
This brings the toytoolkit window context menus back, until someone
implements the xdg-shell equivalent in the compositor.
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82972
Acked-by: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Set the right position of maximized window. Up until now we ignored
output's "position" and were using only the working area
of output which is in output-relative coordinates. This led to
showing the maximized window always on the first output.
This, along with the previous patch, fixes
https://bugs.freedesktop.org/show_bug.cgi?id=82967
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
shsurf->output is the output that user expects the shell surface
is on. When maximizing, we don't have any explicit setting of the output
like in the case of fullscreening, so set the output to the one that
the surface is currently on. In the case that the surface is not mapped yet,
(if it ever happens) use the same heuristics as for fullscreening.
This fixes the size sent with configure event, when maximizing a window.
The size is now picked up by the correct output, but the maximized
window position is still wrong. [Pekka Paalanen]
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82967
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a cursor was set with wl_pointer.set_cursor but not in combination
with an action that has the side effect of damaging the region where the
cursor is positioned, it would not be drawn. This patch explicitly
schedules a repaint of the pointer sprite when it is set.
clickdot is updated to illustrate the bug; when moving the pointer over
clickdot, the pointer is hidden. When not having moved the pointer for
500 ms it is made visible using wl_pointer.set_pointer.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The destructor set on the wl_output resources needs the weston_output
to be allocated, because it removes the resource from its list.
So unset the destructor on all the resources when destroying an
output.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Extract these two new functions from main() to improve readability.
Refactoring only, no functioncal changes.
[Pekka Paalanen: commit message]
Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The move_signal in weston_output isn't used, and not even initialized,
so anything trying to listen to it will crash on wl_signal_add().
Instead of it, the 'output_moved_signal' in weston_compositor is
used, so remove it.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>