This adds a new output color effect: grayscale. It takes RGB color as
input and computes a gray pixel color using the luminance formula for
linear sRGB:
Y = 0.2126 * R + 0.7152 * G + 0.0722 * B
Just like the other color effects we have, this only works for sRGB and
are not enabled when color-management is on.
Note: although the technique is designed to be applied in linear, it's
costly to convert to linear and then back to electrical. As doing the
conversion in electrical still gives a reasonable result, we do it this
way. When we add support for color effects with color-management on,
we'll apply the effect in linear.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
This was logging the CVD correction effects, but not the inversion one.
This commit adds this.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
The explanation of what a color inversion is was not clear. With this
commit we improve that.
Color inversion computes the RGB complement (i.e. 1.0 - color) of the
input.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
This function has a few leftovers. At first (downstream) it was
returning error, and callers would handle it. The effect would be a
black screen in case of failure.
Instead, when the MR was proposed we've decided to just log an error and
not set the effect, as it is easy to see that the effect is not applied.
It is better displaying the output without effects than a black screen.
We ended up with a function that always return success. So let's remove
the return value and simplify callers.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
When selecting a crtc for an output, prefer the first available crtc that
supports the most hardware planes.
This increases the chance that the compositor can make use of hardware planes
for compositing instead of falling back to rendering just because it selected a
crtc that only supports one plane.
I found this on i.MX6, which has 4 crtcs and 6 planes. crtc 0 and crtc 2 have
two planes, and crtc 1 and crtc 3 have one plane. The current selection
algorithm selects the last matching crtc, which is crtc 3 and prevents the use
of planes.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Now that we have per output plane lists, we can make the overlay/underlay
subtype be part of the plane handle, and make the has_underlay property
part of the output.
This fixes bugs on platforms where not all CRTCs have the same
minimum zpos, and underlays can be broken for all outputs because
one output doesn't have any.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Instead of an output pointer, use a plane_handle from the output. This will
be more useful later when the plane_handle contains output specific
information.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Use the output specific plane handle list instead of the entire device
plane list.
For now this is a low benefit optimization.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Planes can sometimes be used on a subset of the CRTCs available, so add a
new structure that allows an output to have handles to the planes that are
available on the CRTC it can drive.
For now we just track the lists without using them.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
There might be existing outputs with perfectly functional cursors,
there's no reason to break all of that because the new output doesn't
have a cursor plane.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Use the new label field instead. The code becomes much simpler.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
struct weston_curtain_params is changed to match the new
weston_surface_set_label() API. For now, I did not bother hooking up the
static label flavor.
Part of migration away from get_label().
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Every .c file must include config.h as the first thing.
Without this, when a later patch tries to use xstrdup() here, the build
will:
In file included from ../../git/weston/kiosk-shell/kiosk-shell.c:37:
../../git/weston/shared/xalloc.h: In function ‘abort_oom_if_null’:
../../git/weston/shared/xalloc.h:48:40: error: ‘program_invocation_short_name’ undeclared (first use in this function)
48 | written = write(STDERR_FILENO, program_invocation_short_name,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../git/weston/shared/xalloc.h:48:40: note: each undeclared identifier is reported only once for each function it appears in
This is caused by the lack of _GNU_SOURCE.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Part of migration away from get_label().
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Part of migration away from get_label().
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
To update the surface label based on client-controllable fields like
app_id and title we need to use a listener and update the label
accordingly using weston_surface_set_label() added previously.
The added weston_desktop_surface_make_label() will eventually supersede
weston_shell_utils_surface_get_label() by having a more fluent API.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Subsurfaces labels do not have dynamic fields that change so we can just
use it as is.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This is an alternative to using set_label_func to avoid using get_label()
callback. get_label() is inconvenient to set up and to call. It incurs
the cost of creating the string every time it is needed. During
debug logging, the string is needed much more often than it changes.
The new label field simply stores the string, making it easy and cheap
to use. As the trade-off, components that set the label string must
re-create the string when it changes, whether it is needed or not.
For the migration to the new label field, get_label_member callback is
used. It will be deleted once the migration is done.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
On the quest to delete the get_label() vfunc completely, a temporary
default get_label implementation needs to be plugged in. This would
affect all the code that checks whether the get_label vfunc is NULL.
Let's make get_label vfunc non-NULL always intentionally first. We can
delete all the code that checked for NULL, and the bespoke label
replacements in that case. Now all those different "no label" cases are
unified.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Doing
weston_log_subscription_printf(sub, "%s", str);
would malloc a new buffer, copy str into it, flush it our to the
subscriber, and free the buffer before returning.
Using weston_log_subscription_write() instead there is no malloc and
copy. Only open_memstream() has a malloc'd temporary buffer.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Add a new gl-renderer scope (gl-renderer-paint-nodes) to print out
repaint (damage) regions, opaque and blended regions as well as other
optimizations we might be taking (clear region, color effects), and
skipping repaints.
It includes as well the elapsed time being used by GPU timeline
(GL_EXT_disjoint_timer_query) as well.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Further clarify that is printing the GL/EGL-extension by renaming
the internal scope name to extensions_scope and the advertised name
is gl-renderer-ext.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Just for completeness sake, let's commit the image description. This
should poke at the surface state machinery with the image description.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Enhancing the color-manager machinery in the client library to suffice
for color-management-test.c as well, we can remove a copy of the
boilerplate code.
The changes include renaming things, moving parameters from
image_description to image_description_info, deleting the list of image
descriptions and cleaning them up explicitly, and creating the
color-management surface and output objects on-demand.
image_description_get_information() explicitly waits for the done event
instead of relying on a ropund-trip.
Bit operations got helper functions. Gamut parameter printing was
re-written.
In spite of the massive changes, the tests themselves still work exactly
the same.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Turns out that the fail-case code does everything the good-case code
does and more, so we can reduce the code duplication.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
There are two partial implementations of the color-manager
protocol boilerplate, in color-management-test.c and
color-management-parametric-test.c. This patch moves the implementation
from the latter into the client library, and uses the helper bit().
This paves way for moving the other partial implementation as well,
de-duplicating the overlapping code, and allowing new test programs to
poke at color-manager.
The color-manager is initialized on-demand, because mosts tests in the
suite do not need it. This avoids a little of unnecessary work.
In anticipation of wp_color_management_v1 version 2, the interface
version is explicit and ensured.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
yuv_coefficients and yuv_offsets should get optimized away by shader
compilers as the related code paths can never be reached. This seems to
work well on Mesa but not necessarily with other drivers.
While on it, assert that the uniforms *are* present, unless the
yuv-to-rgb conversion is handled by the driver.
Signed-off-by: Robert Mader <robert.mader@collabora.com>
The read() function expects a pointer to buffer, not address of
pointer. Three instances were incorrectly passing &buffer instead
of buffer to read().
Signed-off-by: Wang Yu <wangyu@uniontech.com>
These were simply leaked before. Now they get destroyed together with
the primary DRM device, too.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Replace all the open-coding in drm_backend_create() with a call to
drm_device_create(). This is much more maintainable.
drm_source is not needed, it is tracked in struct
drm_device::drm_event_source.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Otherwise we cannot clean it up.
The special backend->drm device has the special backend->drm_source for
the same purpose.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Will need to destroy more than the special b->drm. All the additional
devices are currently leaked.
Move the code into a new function to re-use it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>