vulkan-wsi-layer/README.md
Matteo Franchin 9b698b4a2f Initial sources for the vulkan-wsi-layer project
This commit adds the initial sources for the vulkan-wsi-layer project:
a Vulkan layer which implements some of the Vulkan window system
integration extensions such as VK_KHR_swapchain.
The layer is designed to be GPU vendor agnostic when used as part of the
Vulkan ICD/loader architecture.

The project currently implements support for VK_EXT_headless_surface and
its dependencies. We hope to extend support for further platforms such
as Wayland and direct-to-display rendering in the future.

This initial commit collects contributions from different individuals
employed by Arm.

More information on the project (building instructions, how to
contribute, etc.) can be found on the README.md file at the top of the
project tree.

Signed-off-by: Matteo Franchin <matteo.franchin@arm.com>
2019-05-31 15:48:05 +01:00

3.5 KiB

Vulkan® Window System Integration Layer

Introduction

This project is a Vulkan® layer which implements some of the Vulkan® window system integration extensions such as VK_KHR_swapchain. The layer is designed to be GPU vendor agnostic when used as part of the Vulkan® ICD/loader architecture.

Our vision for the project is to become the de facto implementation for Vulkan® window system integration extensions so that they need not be implemented in the ICD; instead, the implementation of these extensions are shared across vendors for mutual benefit.

The project currently implements support for VK_EXT_headless_surface and its dependencies. We hope to extend support for further platforms such as Wayland and direct-to-display rendering in the future.

Building

Dependencies

  • CMake version 2.8.11 or above.
  • C++11 compiler.
  • Vulkan® loader and associated headers with support for the VK_EXT_headless_surface extension.

Building the Vulkan® loader

This step is not necessary if your system already has a loader and associated headers with support for the VK_EXT_headless_surface extension. We include these instructions for completeness.

git clone https://github.com/KhronosGroup/Vulkan-Loader.git
mkdir Vulkan-Loader/build
cd Vulkan-Loader/build
../scripts/update_deps.py
make -C Vulkan-Headers install
cmake -C helper.cmake .. -DBUILD_WSI_HEADLESS_SUPPORT=ON
make
make install

Building the layer

The layer requires a version of the loader and headers that includes support for the VK_EXT_headless_surface extension. By default, the build system will use the system Vulkan® headers as reported by pkg-config. This may be overriden by specifying VULKAN_CXX_INCLUDE in the CMake configuration, for example:

cmake . -DVULKAN_CXX_INCLUDE="path/to/vulkan-headers"

If the loader and associated headers already meet the requirements of the layer then the build steps are straightforward:

cmake . -Bbuild
make -C build

Installation

Copy the shared library libVkLayer_window_system_integration.so and JSON configuration VkLayer_window_system_integration.json into a Vulkan® implicit layer directory.

Contributing

We are open for contributions.

  • The software is provided under the MIT license. Contributions to this project are accepted under the same license.
  • Please also ensure that each commit in the series has at least one Signed-off-by: line, using your real name and email address. The names in the Signed-off-by: and Author: lines must match. If anyone else contributes to the commit, they must also add their own Signed-off-by: line. By adding this line the contributor certifies the contribution is made under the terms of the Developer Certificate of Origin (DCO).
  • Questions, bug reports, et cetera are raised and discussed on the issues page.
  • Please make merge requests into the master branch.
  • Code should be formatted with clang-format using the project's .clang-format configuration.

Contributors are expected to abide by the freedesktop.org code of conduct.

Khronos® Conformance

This software is based on a published Khronos® Specification and is expected to pass the relevant parts of the Khronos® Conformance Testing Process when used as part of a conformant Vulkan® implementation.