[progress-animation] Remove unnecessary draw area

Must have been left over from some debugging
This commit is contained in:
Charlie Brej 2010-04-18 21:43:41 +01:00
parent 4e1d670c8a
commit fb7fa46b7b

View file

@ -261,12 +261,6 @@ ply_progress_animation_draw (ply_progress_animation_t *progress_animation)
faded_data = ply_pixel_buffer_get_argb32_data (progress_animation->last_rendered_frame);
image_fade_merge (frames[frame_number - 1], frames[frame_number], fade_percentage, width, height, faded_data);
ply_pixel_display_draw_area (progress_animation->display,
progress_animation->frame_area.x,
progress_animation->frame_area.y,
progress_animation->frame_area.width,
progress_animation->frame_area.height);
}
else
{