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[progress-animation] Remove unnecessary draw area
Must have been left over from some debugging
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1 changed files with 0 additions and 6 deletions
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@ -261,12 +261,6 @@ ply_progress_animation_draw (ply_progress_animation_t *progress_animation)
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faded_data = ply_pixel_buffer_get_argb32_data (progress_animation->last_rendered_frame);
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image_fade_merge (frames[frame_number - 1], frames[frame_number], fade_percentage, width, height, faded_data);
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ply_pixel_display_draw_area (progress_animation->display,
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progress_animation->frame_area.x,
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progress_animation->frame_area.y,
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progress_animation->frame_area.width,
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progress_animation->frame_area.height);
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}
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else
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{
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