[animation] Use pixel display instead of window

This commit is contained in:
Ray Strode 2009-09-16 15:08:59 -04:00
parent d27523ddcf
commit 7376ad9d95
2 changed files with 42 additions and 34 deletions

View file

@ -44,10 +44,9 @@
#include "ply-event-loop.h"
#include "ply-array.h"
#include "ply-logger.h"
#include "ply-frame-buffer.h"
#include "ply-image.h"
#include "ply-pixel-buffer.h"
#include "ply-utils.h"
#include "ply-window.h"
#include <linux/kd.h>
@ -62,9 +61,8 @@ struct _ply_animation
char *image_dir;
char *frames_prefix;
ply_window_t *window;
ply_frame_buffer_t *frame_buffer;
ply_frame_buffer_area_t frame_area;
ply_pixel_display_t *display;
ply_rectangle_t frame_area;
ply_trigger_t *stop_trigger;
int frame_number;
@ -128,26 +126,14 @@ ply_animation_free (ply_animation_t *animation)
free (animation);
}
static void
draw_background (ply_animation_t *animation)
{
ply_window_erase_area (animation->window,
animation->x, animation->y,
animation->frame_area.width,
animation->frame_area.height);
}
static bool
animate_at_time (ply_animation_t *animation,
double time)
{
int number_of_frames;
ply_image_t * const * frames;
uint32_t *frame_data;
bool should_continue;
ply_window_set_mode (animation->window, PLY_WINDOW_MODE_GRAPHICS);
number_of_frames = ply_array_get_size (animation->frames);
if (number_of_frames == 0)
@ -161,22 +147,17 @@ animate_at_time (ply_animation_t *animation,
if (animation->stop_requested)
should_continue = false;
ply_frame_buffer_pause_updates (animation->frame_buffer);
if (animation->frame_area.width > 0)
draw_background (animation);
frames = (ply_image_t * const *) ply_array_get_elements (animation->frames);
animation->frame_area.x = animation->x;
animation->frame_area.y = animation->y;
animation->frame_area.width = ply_image_get_width (frames[animation->frame_number]);
animation->frame_area.height = ply_image_get_height (frames[animation->frame_number]);
frame_data = ply_image_get_data (frames[animation->frame_number]);
ply_frame_buffer_fill_with_argb32_data (animation->frame_buffer,
&animation->frame_area, 0, 0,
frame_data);
ply_frame_buffer_unpause_updates (animation->frame_buffer);
ply_pixel_display_draw_area (animation->display,
animation->x, animation->y,
animation->frame_area.width,
animation->frame_area.height);
animation->frame_number++;
@ -314,7 +295,7 @@ ply_animation_load (ply_animation_t *animation)
bool
ply_animation_start (ply_animation_t *animation,
ply_event_loop_t *loop,
ply_window_t *window,
ply_pixel_display_t *display,
ply_trigger_t *stop_trigger,
long x,
long y)
@ -323,9 +304,8 @@ ply_animation_start (ply_animation_t *animation,
assert (animation->loop == NULL);
animation->loop = loop;
animation->window = window;
animation->display = display;
animation->stop_trigger = stop_trigger;
animation->frame_buffer = ply_window_get_frame_buffer (window);;
animation->is_stopped = false;
animation->stop_requested = false;
@ -345,8 +325,6 @@ ply_animation_start (ply_animation_t *animation,
static void
ply_animation_stop_now (ply_animation_t *animation)
{
animation->frame_buffer = NULL;
animation->window = NULL;
animation->is_stopped = true;
if (animation->loop != NULL)
@ -356,6 +334,8 @@ ply_animation_stop_now (ply_animation_t *animation)
on_timeout, animation);
animation->loop = NULL;
}
animation->display = NULL;
}
void
@ -376,6 +356,28 @@ ply_animation_is_stopped (ply_animation_t *animation)
return animation->is_stopped;
}
void
ply_animation_draw_area (ply_animation_t *animation,
ply_pixel_buffer_t *buffer,
long x,
long y,
unsigned long width,
unsigned long height)
{
ply_image_t * const * frames;
uint32_t *frame_data;
if (animation->is_stopped)
return;
frames = (ply_image_t * const *) ply_array_get_elements (animation->frames);
frame_data = ply_image_get_data (frames[animation->frame_number]);
ply_pixel_buffer_fill_with_argb32_data (buffer,
&animation->frame_area, 0, 0,
frame_data);
}
long
ply_animation_get_width (ply_animation_t *animation)
{

View file

@ -27,9 +27,8 @@
#include <unistd.h>
#include "ply-event-loop.h"
#include "ply-frame-buffer.h"
#include "ply-pixel-display.h"
#include "ply-trigger.h"
#include "ply-window.h"
typedef struct _ply_animation ply_animation_t;
@ -41,13 +40,20 @@ void ply_animation_free (ply_animation_t *animation);
bool ply_animation_load (ply_animation_t *animation);
bool ply_animation_start (ply_animation_t *animation,
ply_event_loop_t *loop,
ply_window_t *window,
ply_pixel_display_t *display,
ply_trigger_t *stop_trigger,
long x,
long y);
void ply_animation_stop (ply_animation_t *animation);
bool ply_animation_is_stopped (ply_animation_t *animation);
void ply_animation_draw_area (ply_animation_t *animation,
ply_pixel_buffer_t *buffer,
long x,
long y,
unsigned long width,
unsigned long height);
long ply_animation_get_width (ply_animation_t *animation);
long ply_animation_get_height (ply_animation_t *animation);
#endif