[entry] Use pixel display instead of window

This commit is contained in:
Ray Strode 2009-09-16 15:08:59 -04:00
parent d60e817609
commit d27523ddcf
2 changed files with 43 additions and 39 deletions

View file

@ -45,10 +45,10 @@
#include "ply-array.h"
#include "ply-label.h"
#include "ply-logger.h"
#include "ply-frame-buffer.h"
#include "ply-image.h"
#include "ply-pixel-buffer.h"
#include "ply-pixel-display.h"
#include "ply-utils.h"
#include "ply-window.h"
#include <linux/kd.h>
@ -60,9 +60,8 @@ struct _ply_entry
{
ply_event_loop_t *loop;
ply_window_t *window;
ply_frame_buffer_t *frame_buffer;
ply_frame_buffer_area_t area;
ply_pixel_display_t *display;
ply_rectangle_t area;
ply_image_t *text_field_image;
ply_image_t *bullet_image;
ply_label_t *label;
@ -148,33 +147,36 @@ ply_entry_load (ply_entry_t *entry)
}
static void
erase_entry_area (ply_entry_t *entry)
ply_entry_draw (ply_entry_t *entry)
{
ply_window_erase_area (entry->window,
entry->area.x, entry->area.y,
entry->area.width, entry->area.height);
ply_pixel_display_draw_area (entry->display,
entry->area.x,
entry->area.y,
entry->area.width,
entry->area.height);
}
void
ply_entry_draw (ply_entry_t *entry)
ply_entry_draw_area (ply_entry_t *entry,
ply_pixel_buffer_t *pixel_buffer,
long x,
long y,
unsigned long width,
unsigned long height)
{
ply_frame_buffer_area_t bullet_area;
ply_rectangle_t bullet_area;
uint32_t *text_field_data, *bullet_data;
int i, number_of_visible_bullets;
if (entry->is_hidden)
return;
ply_frame_buffer_pause_updates (entry->frame_buffer);
text_field_data = ply_image_get_data (entry->text_field_image);
erase_entry_area (entry);
ply_frame_buffer_fill_with_argb32_data (entry->frame_buffer,
ply_pixel_buffer_fill_with_argb32_data (pixel_buffer,
&entry->area, 0, 0,
text_field_data);
if (entry->is_password)
{
bullet_data = ply_image_get_data (entry->bullet_image);
@ -193,7 +195,7 @@ ply_entry_draw (ply_entry_t *entry)
bullet_area.x = entry->area.x;
bullet_area.y = entry->area.y + entry->area.height / 2.0 - bullet_area.height / 2.0;
ply_frame_buffer_fill_with_argb32_data (entry->frame_buffer,
ply_pixel_buffer_fill_with_argb32_data (pixel_buffer,
&bullet_area, bullet_area.width / 2.0, 0,
bullet_data);
}
@ -203,7 +205,7 @@ ply_entry_draw (ply_entry_t *entry)
bullet_area.x = entry->area.x + i * bullet_area.width + bullet_area.width / 2.0;
bullet_area.y = entry->area.y + entry->area.height / 2.0 - bullet_area.height / 2.0;
ply_frame_buffer_fill_with_argb32_data (entry->frame_buffer,
ply_pixel_buffer_fill_with_argb32_data (pixel_buffer,
&bullet_area, 0, 0,
bullet_data);
}
@ -211,10 +213,10 @@ ply_entry_draw (ply_entry_t *entry)
else
{
ply_label_set_text (entry->label, entry->text);
ply_label_show (entry->label, entry->window, entry->area.x, entry->area.y);
ply_label_draw_area (entry->label, pixel_buffer,
entry->area.x, entry->area.y,
entry->area.width, entry->area.height);
}
ply_frame_buffer_unpause_updates (entry->frame_buffer);
}
void
@ -266,18 +268,17 @@ ply_entry_set_text (ply_entry_t *entry, const char* text)
}
void
ply_entry_show (ply_entry_t *entry,
ply_event_loop_t *loop,
ply_window_t *window,
long x,
long y)
ply_entry_show (ply_entry_t *entry,
ply_event_loop_t *loop,
ply_pixel_display_t *display,
long x,
long y)
{
assert (entry != NULL);
assert (entry->loop == NULL);
entry->loop = loop;
entry->window = window;
entry->frame_buffer = ply_window_get_frame_buffer (window);;
entry->display = display;
entry->area.x = x;
entry->area.y = y;
@ -290,13 +291,11 @@ ply_entry_show (ply_entry_t *entry,
void
ply_entry_hide (ply_entry_t *entry)
{
erase_entry_area (entry);
entry->frame_buffer = NULL;
entry->window = NULL;
entry->loop = NULL;
entry->is_hidden = true;
ply_entry_draw (entry);
entry->display = NULL;
entry->loop = NULL;
}
bool

View file

@ -27,8 +27,8 @@
#include <unistd.h>
#include "ply-event-loop.h"
#include "ply-frame-buffer.h"
#include "ply-window.h"
#include "ply-pixel-buffer.h"
#include "ply-pixel-display.h"
typedef struct _ply_entry ply_entry_t;
@ -39,11 +39,16 @@ bool ply_entry_load (ply_entry_t *entry);
void ply_entry_show (ply_entry_t *entry,
ply_event_loop_t *loop,
ply_window_t *window,
ply_pixel_display_t *display,
long x,
long y);
void ply_entry_hide (ply_entry_t *entry);
void ply_entry_draw (ply_entry_t *entry);
void ply_entry_draw_area (ply_entry_t *entry,
ply_pixel_buffer_t *buffer,
long x,
long y,
unsigned long width,
unsigned long height);
bool ply_entry_is_hidden (ply_entry_t *entry);
long ply_entry_get_width (ply_entry_t *entry);