..
bvh
radv/bvh/ploc: Load child bounds from LDS
2023-09-30 11:49:14 +00:00
layers
radv: update symbols that have become aliases for newer ones
2023-12-04 10:45:48 +00:00
meta
radv: adjust assertions for multi-layer resolves with the HW/FS paths
2023-12-04 08:12:16 +00:00
nir
radv: add radv_disable_trunc_coord option
2023-11-17 15:15:27 +00:00
radix_sort
amd: fix typos
2023-04-13 23:08:22 +00:00
tests
radv: Add radv_nir_lower_hit_attrib_derefs_tests
2023-11-02 15:48:36 +00:00
winsys
radv/amdgpu: add support quering the last GPUVM fault
2023-10-25 15:29:22 +00:00
.clang-format
radv/clang-format: Do not indent C++ modifiers
2023-11-02 15:48:36 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: Add radv_nir_lower_hit_attrib_derefs_tests
2023-11-02 15:48:36 +00:00
radv_acceleration_structure.c
radv: Do not sync after radv_update_buffer_cp
2023-09-30 11:49:14 +00:00
radv_aco_shader_info.h
radv: rename ps_epilog_inputs to colors for PS epilogs
2023-11-21 08:47:50 +00:00
radv_android.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_buffer.c
radv: use 32bit va range for sparse descriptor buffers
2023-12-04 09:59:29 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: update symbols that have become aliases for newer ones
2023-12-04 10:45:48 +00:00
radv_constants.h
radv: Add RADV_MAX_HIT_ATTRIB_DWORDS
2023-11-02 15:48:36 +00:00
radv_cp_reg_shadowing.c
radv: correctly return oom from the device when failing to create a cs
2023-10-27 15:29:32 +00:00
radv_cs.h
ac: Remove CIK prefix from SDMA opcodes.
2023-11-18 17:11:00 +01:00
radv_debug.c
radv/radeonsi: Forward correct GPU instance to umr.
2023-11-13 13:37:27 +00:00
radv_debug.h
radv: disable gs_fast_launch=2 by default
2023-11-07 19:54:47 +00:00
radv_descriptor_set.c
radv: update symbols that have become aliases for newer ones
2023-12-04 10:45:48 +00:00
radv_descriptor_set.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_device.c
radv: Enable compute dispatch tunneling
2023-12-04 12:32:47 +00:00
radv_device_generated_commands.c
radv: enable DGC preprocessing for IBO
2023-11-28 14:07:37 +00:00
radv_device_memory.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_event.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_formats.c
radv: implement VK_EXT_image_compression_control
2023-10-26 13:04:08 +00:00
radv_image.c
radv: Remove the sparse binding queue from coherent images.
2023-11-29 17:37:37 +00:00
radv_instance.c
radv: add radv_disable_trunc_coord option
2023-11-17 15:15:27 +00:00
radv_llvm_helper.cpp
radv/clang-format: Do not indent C++ modifiers
2023-11-02 15:48:36 +00:00
radv_llvm_helper.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c
radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm
2023-07-04 21:04:21 +01:00
radv_perfcounter.c
radv: Add queue family argument to some functions.
2023-10-19 14:35:00 +00:00
radv_physical_device.c
radv: disable meshShaderQueries on gfx10.3
2023-12-01 15:17:48 +00:00
radv_pipeline.c
ac/nir: add kill_layer flag to VS/GS/NGG lowering
2023-11-24 15:37:24 +00:00
radv_pipeline_cache.c
radv: Use sizeof(flags) instead of hardcoded size in radv_hash_shaders.
2023-11-11 05:26:27 +00:00
radv_pipeline_compute.c
radv: add drirc options to force re-compilation of shaders when needed
2023-11-13 10:47:26 +00:00
radv_pipeline_graphics.c
radv: remove radv_pipeline_key::dynamic_color_write_mask
2023-12-01 15:50:04 +00:00
radv_pipeline_rt.c
radv: add drirc options to force re-compilation of shaders when needed
2023-11-13 10:47:26 +00:00
radv_private.h
radv: Add implementation of cmd buffers for a sparse binding queue.
2023-11-29 17:37:37 +00:00
radv_query.c
radv: add support for task shader invocations queries on GFX10.3
2023-11-21 15:24:49 +00:00
radv_queue.c
radv: Move sparse binding into a dedicated queue.
2023-11-29 17:37:37 +00:00
radv_radeon_winsys.h
radv/amdgpu: add support quering the last GPUVM fault
2023-10-25 15:29:22 +00:00
radv_rmv.c
radv/rmv: Recognize LPDDR memory
2023-10-23 18:08:02 +00:00
radv_rra.c
radv/rra: Recognize LPDDR memory
2023-10-23 18:08:02 +00:00
radv_rt_common.c
radv/rt: Reject hits within 10ULP of previous hits in emulated RT
2023-10-16 23:10:20 +00:00
radv_rt_common.h
radv/ray_queries: Skip cull_mask handling if it is FF
2023-09-20 13:00:03 +00:00
radv_rt_shader.c
radv/rt: Skip null checks for small case counts
2023-11-28 22:58:35 +00:00
radv_sampler.c
radv: add radv_disable_trunc_coord option
2023-11-17 15:15:27 +00:00
radv_sdma.c
radv: Use SDMA version instead of gfx_level where possible.
2023-11-18 17:11:18 +01:00
radv_shader.c
ac,radv,radeonsi: use common 1D texture lowering
2023-11-29 14:04:15 +00:00
radv_shader.h
radv: remove radv_pipeline_key::dynamic_color_write_mask
2023-12-01 15:50:04 +00:00
radv_shader_args.c
radv: rename ps_epilog_inputs to colors for PS epilogs
2023-11-21 08:47:50 +00:00
radv_shader_args.h
radv: rename ps_epilog_inputs to colors for PS epilogs
2023-11-21 08:47:50 +00:00
radv_shader_info.c
radv: implement mesh shader multi-row export
2023-10-24 21:36:07 +00:00
radv_spm.c
radv: add SPM support for GFX11
2023-09-25 09:05:58 +02:00
radv_sqtt.c
radv: fix registering queues for RGP with compute only
2023-11-15 10:41:50 +00:00
radv_video.c
radv: initialize video decoder for GFX11.5
2023-10-24 08:20:47 +02:00
radv_wsi.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
si_cmd_buffer.c
radv: Enable compute dispatch tunneling
2023-12-04 12:32:47 +00:00
vk_format.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00