mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-04-07 18:40:48 +02:00
Compute tunneling can considerably lower the latency of high-priority compute work. Enabling it is beneficial in cases where high-priority work is dispatched while the GPU is already busy with other work (e.g. rendering on GFX). This is the case in VR compositors that dispatch latency-sensitive compositing work to ACE while GFX is busy rendering the next frame. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26462> |
||
|---|---|---|
| .. | ||
| addrlib | ||
| ci | ||
| common | ||
| compiler | ||
| drm-shim | ||
| llvm | ||
| registers | ||
| vpelib | ||
| vulkan | ||
| meson.build | ||