mesa/src/broadcom
Iago Toral Quiroga 3539bd63dd v3d: clamp gl_PointSize to a minimum of 1.0
The OpenGL ES spec requires that the value of gl_PointSize is clamped
to an implementation-dependent range matching what is advertised by
GL_ALIASED_POINT_SIZE_RANGE. For V3D this is [1.0, 512.0], but the
hardware won't clamp to the minimum side of the range and won't render
points with a size strictly smaller than 1.0 either, so we need to
clamp manually. For points larger than the maximum size of the range
the hardware clamps automatically.

Fixes piglit test:
spec/!opengl 2.0/vs-point_size-zero

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-13 09:44:54 +02:00
..
cle v3d: use the GPU to record primitives written to transform feedback 2019-08-08 08:36:52 +02:00
clif v3d: Dump the contents off all the buffers in CLIF mode. 2018-07-30 14:29:01 -07:00
common broadcom: Move v3d_get_device_info to common 2019-07-17 20:02:34 +00:00
compiler v3d: clamp gl_PointSize to a minimum of 1.0 2019-08-13 09:44:54 +02:00
drm-shim meson: replace libmesa_util with idep_mesautil 2019-08-03 00:08:37 +00:00
qpu meson: replace libmesa_util with idep_mesautil 2019-08-03 00:08:37 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
Android.cle.mk android: broadcom/cle: export the broadcom top level path headers 2018-09-15 09:14:46 +02:00
Android.genxml.mk android: broadcom/genxml: fix collision with intel/genxml header-gen macro 2018-09-15 09:14:33 +02:00
Android.mk broadcom/genxml: Introduce a V3D packet/struct decoder. 2017-07-25 14:44:52 -07:00
Makefile.sources v3d: Use the new lower_to_scratch implementation for indirects on temps. 2019-04-12 16:16:58 -07:00
meson.build v3d: Introduce a DRM shim for calling out to the simulator. 2019-07-25 08:56:19 -07:00