mesa/src/gallium/auxiliary/postprocess
Nicolai Hähnle 33661190d2 pp: always use two-dimensional constant references
Acked-by: Roland Scheidegger <sroland@vmware.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-09-04 13:44:01 +02:00
..
ADDING
filters.h postprocess: move #defines to filters.h 2013-11-18 08:56:34 -07:00
postprocess.h gallium/aux: Add needed extern "C" wrappers 2015-05-15 13:55:59 -04:00
pp_celshade.c postprocess: refactor header files, etc 2013-11-18 08:56:34 -07:00
pp_celshade.h mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. 2013-04-23 22:07:06 -07:00
pp_colors.c gallium/util: use cso_set_samplers 2015-07-23 00:59:23 +02:00
pp_colors.h postprocess: declare sampler views in shaders 2016-03-21 11:59:25 -06:00
pp_filters.h postprocess: rename program to pp_program 2013-11-18 08:56:34 -07:00
pp_init.c gallium/auxiliary: Sanitize NULL checks into canonical form 2015-12-06 17:10:23 +01:00
pp_mlaa.c gallium/postprocess: Fix resource freeing 2016-09-01 07:59:49 +02:00
pp_mlaa.h pp: always use two-dimensional constant references 2017-09-04 13:44:01 +02:00
pp_mlaa_areamap.h pp: Add the MLAA areamap 2011-08-19 16:51:06 -06:00
pp_private.h postprocess: refactor header files, etc 2013-11-18 08:56:34 -07:00
pp_program.c gallium/util: add a window_space option to the passthrough vertex shader 2014-11-16 01:28:24 +01:00
pp_run.c gallium: refactor pipe_shader_state to support multiple IR's 2016-05-11 12:20:11 -04:00