postprocess: declare sampler views in shaders

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul 2016-03-18 14:20:01 -06:00
parent 5a9f2a2d89
commit e7b5a844e3
2 changed files with 9 additions and 0 deletions

View file

@ -33,6 +33,7 @@ static const char nored[] = "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR\n"
"DCL SAMP[0]\n"
"DCL SVIEW[0], 2D, FLOAT\n"
"DCL TEMP[0]\n"
"IMM FLT32 { 0.0000, 0.0000, 0.0000, 0.0000}\n"
" 0: TEX TEMP[0], IN[0].xyyy, SAMP[0], 2D\n"
@ -46,6 +47,7 @@ static const char nogreen[] = "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR\n"
"DCL SAMP[0]\n"
"DCL SVIEW[0], 2D, FLOAT\n"
"DCL TEMP[0]\n"
"IMM FLT32 { 0.0000, 0.0000, 0.0000, 0.0000}\n"
" 0: TEX TEMP[0], IN[0].xyyy, SAMP[0], 2D\n"
@ -59,6 +61,7 @@ static const char noblue[] = "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR\n"
"DCL SAMP[0]\n"
"DCL SVIEW[0], 2D, FLOAT\n"
"DCL TEMP[0]\n"
"IMM FLT32 { 0.0000, 0.0000, 0.0000, 0.0000}\n"
" 0: TEX TEMP[0], IN[0].xyyy, SAMP[0], 2D\n"

View file

@ -50,6 +50,7 @@ static const char depth1fs[] = "FRAG\n"
"DCL IN[2], GENERIC[11], PERSPECTIVE\n"
"DCL OUT[0], COLOR\n"
"DCL SAMP[0]\n"
"DCL SVIEW[0], 2D, FLOAT\n"
"DCL TEMP[0..2]\n"
"IMM FLT32 { 0.0030, 0.0000, 1.0000, 0.0000}\n"
" 0: TEX TEMP[0].x, IN[1].xyyy, SAMP[0], 2D\n"
@ -80,6 +81,7 @@ static const char color1fs[] = "FRAG\n"
"DCL IN[2], GENERIC[11], PERSPECTIVE\n"
"DCL OUT[0], COLOR\n"
"DCL SAMP[0]\n"
"DCL SVIEW[0], 2D, FLOAT\n"
"DCL TEMP[0..2]\n"
"IMM FLT32 { 0.2126, 0.7152, 0.0722, 0.1000}\n"
"IMM FLT32 { 1.0000, 0.0000, 0.0000, 0.0000}\n"
@ -112,6 +114,7 @@ static const char neigh3fs[] = "FRAG\n"
"DCL IN[2], GENERIC[11], PERSPECTIVE\n"
"DCL OUT[0], COLOR\n"
"DCL SAMP[0]\n"
"DCL SVIEW[0], 2D, FLOAT\n"
"DCL SAMP[1]\n"
"DCL TEMP[0..8]\n"
"IMM FLT32 { 1.0000, 0.00001, 0.0000, 0.0000}\n"
@ -175,8 +178,11 @@ static const char blend2fs_1[] = "FRAG\n"
"DCL IN[0], GENERIC[0], PERSPECTIVE\n"
"DCL OUT[0], COLOR\n"
"DCL SAMP[0]\n"
"DCL SVIEW[0], 2D, FLOAT\n"
"DCL SAMP[1]\n"
"DCL SVIEW[1], 2D, FLOAT\n"
"DCL SAMP[2]\n"
"DCL SVIEW[2], 2D, FLOAT\n"
"DCL CONST[0]\n"
"DCL TEMP[0..6]\n"
"IMM FLT32 { 0.0000, -0.2500, 0.00609756, 0.5000}\n"