mesa/src
Ilia Mirkin f47845596b nv50: enable indirect addressing of fragment shader inputs
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-06-11 11:50:42 -04:00
..
compiler glsl/ir: remove TABs in ir_constant_expression.cpp 2016-06-10 10:30:18 +10:00
egl platform_android: prevent deadlock in droid_swap_buffers 2016-06-07 12:30:25 +01:00
gallium nv50: enable indirect addressing of fragment shader inputs 2016-06-11 11:50:42 -04:00
gbm gbm: remove define _DEFAULT_SOURCE 2016-05-23 12:09:11 +01:00
getopt
glx glx: fix crash with bad fbconfig 2016-06-09 17:55:44 +03:00
gtest
hgl
intel anv/entrypoints: Rework #if guards 2016-06-10 13:21:07 -07:00
loader loader: add a libdrm case for loader_get_device_name_for_fd 2016-04-21 14:41:41 +01:00
mapi mesa: add drawbuffer argument to ClearNamedFramebufferfi 2016-06-10 20:32:03 -04:00
mesa mesa: add drawbuffer argument to ClearNamedFramebufferfi 2016-06-10 20:32:03 -04:00
util mesa: Add .gitignore entries for make check binaries 2016-05-25 09:41:44 -07:00
Makefile.am mesa: automake: distclean git_sha1.h when building OOT 2016-06-07 12:30:23 +01:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00