mesa/src
Lionel Landwerlin f1e122758e intel/perf: use the right popcount for 64bits
We're currently using the 32bit version which is dropping half the
bits of the 64bits values.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11607>
(cherry picked from commit 71b7c7b0dc)
2021-06-30 21:12:03 +01:00
..
amd amd/addrlib: remove Meson debug message() 2021-06-26 17:47:26 +01:00
android_stub android: add some more stub functions for cross compilation 2021-03-25 06:06:16 +00:00
broadcom Revert "glx: Lift sending the MakeCurrent request to top-level code" 2021-04-18 22:13:21 +02:00
compiler util/driconf: add new ignore_write_to_readonly_var workaround 2021-06-30 21:12:02 +01:00
drm-shim drm-shim: report support for timeline semaphores 2021-02-09 21:08:52 +00:00
egl egl: zero is a valid fd 2021-06-10 13:23:11 +02:00
etnaviv etnaviv: tell the truth if alpha-test is supported 2021-04-08 19:25:26 +00:00
freedreno freedreno/ir3: Fix use after free 2021-06-10 13:23:16 +02:00
gallium util/driconf: add new ignore_write_to_readonly_var workaround 2021-06-30 21:12:02 +01:00
gbm egl: fix software flag in _eglAddDevice call on DRM 2021-03-26 10:32:31 +00:00
getopt scons: Remove. 2021-03-20 10:38:55 +00:00
glx glx: revert "Downgrade sRGB-ful fbconfigs" 2021-05-03 23:55:02 +02:00
gtest
hgl hgl: Major refactor and cleanup 2021-01-09 20:51:35 -06:00
imgui
intel intel/perf: use the right popcount for 64bits 2021-06-30 21:12:03 +01:00
loader loader: prefer iris on Android 2021-03-31 06:28:18 +00:00
mapi mesa: fix incomplete GL_NV_half_float implementation 2021-04-26 19:05:42 +02:00
mesa util/driconf: add new ignore_write_to_readonly_var workaround 2021-06-30 21:12:02 +01:00
microsoft microsoft/compiler: Fix MSVC warning C4334 (32bit shift cast to 64bit) 2021-04-20 19:43:26 +02:00
nouveau nouveau: add drm-shim support 2021-01-11 22:45:01 +00:00
panfrost pan/mdg: Add 16 bytes of padding to the end of shaders 2021-06-26 17:48:25 +01:00
util util: add some workarounds for the game Luna Sky 2021-06-30 21:12:03 +01:00
virtio venus: Fix zero-initialized fd causing apps to hang/crash 2021-05-18 23:02:27 +02:00
vulkan vulkan/device_select: avoid segfault on Wayland if wl_drm is unavailable 2021-06-02 20:08:40 +02:00
meson.build venus: add driver skeleton 2021-04-08 17:15:37 +00:00