mesa/src/compiler
Daniel Schürmann f1110576d9 nir: add info.fs.require_full_quads
This flag indicates the requirement of helper invocations
in fragment shaders, independent from any present instructions.
This fixes the lowering of OpGroupNonUniformQuad* instructions.

Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26026>
2023-11-22 11:31:52 +01:00
..
clc clc: Add missing idep_vtn 2023-11-02 11:37:46 +00:00
glsl glsl: remove now unused lower distance pass 2023-11-21 00:45:21 +00:00
isaspec isaspec : fix isaspec build error in aosp 2023-10-13 11:09:40 +00:00
nir nir: add info.fs.require_full_quads 2023-11-22 11:31:52 +01:00
spirv nir: add info.fs.require_full_quads 2023-11-22 11:31:52 +01:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py compiler/types: Use a string table for builtin type names 2023-09-16 15:17:01 +00:00
builtin_types_cpp_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
glsl_types.c nir/types: Support vectors in glsl_get_length() 2023-11-02 20:28:46 +00:00
glsl_types.h compiler/types: Move comments and reorganize declarations 2023-10-25 01:51:12 +00:00
glsl_types_impl.h compiler/types: Add remaining type extraction functions and use them in C++ 2023-10-25 01:51:12 +00:00
meson.build compiler,vulkan,drm-shim: Remove unused include directories from meson.build 2023-10-27 01:35:10 +00:00
nir_gl_types.h compiler/types: Flip wrapping of remaining small data getters 2023-10-25 01:51:12 +00:00
nir_types.h compiler/types: Move C declarations into glsl_types.h 2023-10-07 00:42:54 +00:00
shader_enums.c compiler: Inline mesa_vertices_per_prim 2023-11-07 00:05:54 +00:00
shader_enums.h compiler: Make u_decomposed_prims_for_vertices available to CL 2023-11-07 00:05:54 +00:00
shader_info.h nir: add info.fs.require_full_quads 2023-11-22 11:31:52 +01:00