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layers
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ac/rgp, radv: report wave size for shaders
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2021-09-17 08:05:36 +00:00 |
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winsys
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radv: Support address capture and replay.
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2021-07-05 17:27:51 +00:00 |
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.editorconfig
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radv: Update editorconfig.
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2021-04-10 03:31:58 +02:00 |
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meson.build
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radv: Add bvh node definitions to a header.
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2021-09-21 01:53:39 +00:00 |
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radv_acceleration_structure.c
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radv: Add bvh node definitions to a header.
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2021-09-21 01:53:39 +00:00 |
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radv_acceleration_structure.h
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radv: Add bvh node definitions to a header.
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2021-09-21 01:53:39 +00:00 |
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radv_android.c
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radv/winsys: Return vulkan errors for buffer creation.
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2021-07-05 17:27:51 +00:00 |
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radv_check_va.py
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radv: add a Python script to check if a VA was ever valid
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2020-12-30 08:40:21 +01:00 |
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radv_cmd_buffer.c
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radv: Add RT cache flushes.
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2021-09-21 01:53:39 +00:00 |
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radv_constants.h
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radv: Add raytracing pipeline properties.
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2021-09-21 01:53:39 +00:00 |
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radv_cs.h
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_debug.c
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radv/winsys: Add support for a fixed VA address for replay.
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2021-07-05 17:27:51 +00:00 |
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radv_debug.h
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radv: Support NGG culling with new perftest environment variable.
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2021-07-13 23:56:33 +00:00 |
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radv_descriptor_set.c
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radv: Implement NULL accel struct descriptor write.
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2021-09-21 01:53:39 +00:00 |
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radv_descriptor_set.h
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Revert "radv: Do not access set layout during vkCmdBindDescriptorSets."
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2021-05-20 13:38:33 +00:00 |
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radv_device.c
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radv: Add raytracing pipeline properties.
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2021-09-21 01:53:39 +00:00 |
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radv_formats.c
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radv: Add more acceleration structure formats.
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2021-09-21 01:53:39 +00:00 |
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radv_image.c
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radv: keep depth/stencil images compressed for TRANSFER_DST on compute
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2021-09-20 15:17:42 +00:00 |
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radv_llvm_helper.cpp
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radv/llvm: fix using Wave32
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2021-09-15 12:31:32 +02:00 |
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radv_meta.c
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radv: pre-calculate viewport transforms
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2021-07-16 15:22:46 +00:00 |
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radv_meta.h
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radv: rename radv_decompress_depth_stencil()
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2021-09-20 15:17:42 +00:00 |
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radv_meta_blit.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_meta_blit2d.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_meta_buffer.c
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nir: Move workgroup_size and workgroup_variable_size into common shader_info
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2021-06-08 09:23:55 -07:00 |
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radv_meta_bufimage.c
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radv: fix copying depth+stencil images on compute
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2021-08-20 16:43:22 +00:00 |
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radv_meta_clear.c
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radv: add MSAA support to the comp-to-single fast clear path
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2021-09-13 16:43:07 +00:00 |
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radv_meta_copy.c
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radv: add support for copying compressed depth/stencil images on compute
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2021-09-20 15:17:42 +00:00 |
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radv_meta_copy_vrs_htile.c
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radv: pass the HTILE buffer to radv_copy_vrs_htile()
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2021-09-02 19:39:04 +00:00 |
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radv_meta_dcc_retile.c
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radv: allow arbitrary swizzle modes for displayable DCC
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2021-08-20 14:28:36 +00:00 |
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radv_meta_decompress.c
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radv: implement depth/stencil expand on compute
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2021-09-20 15:17:42 +00:00 |
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radv_meta_fast_clear.c
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radv: remove useless check about the FCE predicate offset
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2021-08-19 07:50:50 +00:00 |
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radv_meta_fmask_expand.c
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radv: set image_dim and image_array intrinsic indices
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2021-08-04 12:09:07 +00:00 |
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radv_meta_resolve.c
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radv: remove useless check about number of samples in the HW resolve path
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2021-08-27 07:29:17 +00:00 |
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radv_meta_resolve_cs.c
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radv: set image_dim and image_array intrinsic indices
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2021-08-04 12:09:07 +00:00 |
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radv_meta_resolve_fs.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_nir_lower_ycbcr_textures.c
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nir: Drop the unused instr arg for src/dest copy functions.
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2021-09-14 17:53:06 +00:00 |
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radv_nir_to_llvm.c
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radv/llvm: fix vertex input fetches with 16-bit floats
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2021-09-15 11:48:01 +00:00 |
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radv_pass.c
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radv: fix specifying the stencil layout for separate depth/stencil layouts
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2021-07-16 09:20:58 +02:00 |
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radv_pipeline.c
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radv: Make some pipeline functions non-static.
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2021-09-21 01:53:39 +00:00 |
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radv_pipeline_cache.c
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radv: cleanup LLVM related includes
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2021-04-23 11:52:01 +02:00 |
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radv_private.h
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radv: Make some pipeline functions non-static.
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2021-09-21 01:53:39 +00:00 |
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radv_query.c
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radv: use pool stride when copying single query results
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2021-08-30 19:02:40 +00:00 |
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radv_radeon_winsys.h
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radv: Support address capture and replay.
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2021-07-05 17:27:51 +00:00 |
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radv_shader.c
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radv: Support nir_intrinsic_load_global_constant.
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2021-09-21 01:53:39 +00:00 |
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radv_shader.h
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radv: Add support for ray launch size.
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2021-09-21 01:53:39 +00:00 |
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radv_shader_args.c
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radv: Add support for ray launch size.
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2021-09-21 01:53:39 +00:00 |
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radv_shader_args.h
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radv: New shader args for NGG culling settings and viewport.
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2021-07-13 23:56:33 +00:00 |
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radv_shader_helper.h
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radv: remove RADV_DEBUG=nothreadllvm
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2021-04-23 11:26:48 +00:00 |
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radv_shader_info.c
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radv: Add support for ray launch size.
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2021-09-21 01:53:39 +00:00 |
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radv_sqtt.c
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radv: reduce SQTT traffic when instruction timing is disabled
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2021-09-15 10:48:58 +02:00 |
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radv_util.c
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radv: remove unecessary radv_finishme() for invalid color formats
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2021-08-27 07:29:17 +00:00 |
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radv_wsi.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_wsi_display.c
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radv: Implement VK_EXT_acquire_drm_display
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2021-06-24 15:48:38 +00:00 |
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radv_wsi_wayland.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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radv_wsi_x11.c
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radv: Format.
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2021-04-10 03:31:58 +02:00 |
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si_cmd_buffer.c
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radv: use radeon_set_sh_reg_seq() more for initial gfx/compute state
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2021-09-01 20:46:29 +00:00 |
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vk_format.h
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vulkan,radv: Move vk_format_depth/stencil_only to common code
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2021-08-17 21:29:35 +00:00 |
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vulkan.sym
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radv: Add Android module info to linker script.
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2021-01-12 20:17:52 +00:00 |
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vulkan_radv.def
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radv: fix build with mingw
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2021-08-13 12:13:21 +02:00 |