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Per OpenGL 4.6 spec: "If no xfb_stride qualifier is specified for a binding point, the stride is derived by identifying the variable associated with the binding point having the largest offset, and then adding the offset and the size of the variable, in basic machine units. If any variable associated with the binding point contains double-precision floating-point components, the derived stride is aligned to the next multiple of eight basic machine units. If a binding point has no xfb_stride qualifier and no associated output variables, its stride is zero." Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2333> |
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| .. | ||
| glsl | ||
| nir | ||
| spirv | ||
| Android.glsl.gen.mk | ||
| Android.glsl.mk | ||
| Android.mk | ||
| Android.nir.gen.mk | ||
| Android.nir.mk | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| Makefile.sources | ||
| meson.build | ||
| nir_types.cpp | ||
| nir_types.h | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||