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The argument to count_attribute_slots should only be set to true for vertex inputs, not for all vertex shader varyings. Fixes KHR-GL45.enhanced_layouts.varying_locations Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Cc: mesa-stable@lists.freedesktop.org |
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