mesa/src/intel/vulkan
Lionel Landwerlin eebb6cd236 anv: stop using 3DSTATE_WM::ForceThreadDispatchEnable
Documentation says we should leave this field to the default value
(Normal). Instead we set 3DSTATE_PS_EXTRA::PixelShaderHasUAV when we
see that a fragment shader has side effects.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30408>
2024-07-31 18:18:14 +00:00
..
grl anv/grl: add some validation that we're not going to overflow 2024-07-01 18:11:38 +00:00
i915 anv: get rid of the second dynamic state heap 2024-07-19 12:21:46 +00:00
layers anv/android: enable emulated astc for applications 2024-05-28 08:11:49 +00:00
tests anv: fail pool allocation when over the maximal size 2023-10-30 14:47:18 +00:00
xe anv/xe: try harder when the vm_bind ioctl fails 2024-07-24 23:18:36 +00:00
anv_allocator.c anv: add a protected scratch pool 2024-07-01 06:48:06 +00:00
anv_android.c anv/android: remove unneeded ANB implicit import flags 2024-07-30 09:27:28 -07:00
anv_android.h anv: refactor to use DETECT_OS_ANDROID instead of ANDROID 2024-02-01 19:29:49 +00:00
anv_android_stubs.c anv,hasvk: android ahb is not always exportable 2023-05-11 22:18:03 +00:00
anv_api_version.h anv: split instance from anv_device.c 2024-07-22 18:46:05 +00:00
anv_astc_emu.c anv: move astc_emu to use descriptors2 calls 2024-01-02 22:12:02 +00:00
anv_batch_chain.c anv: get rid of the second dynamic state heap 2024-07-19 12:21:46 +00:00
anv_blorp.c anv: Propagate protected information to blorp_batch_isl_copy_usage() 2024-07-26 20:36:32 +00:00
anv_bo_sync.c anv: Add missing ANV_BO_ALLOC_INTERNAL 2024-04-19 13:15:01 +00:00
anv_buffer.c anv: split buffer from anv_device.c 2024-07-22 18:46:05 +00:00
anv_buffer_view.c anv: split buffer view from anv_image.c 2024-07-22 18:46:05 +00:00
anv_cmd_buffer.c anv: get rid of the second dynamic state heap 2024-07-19 12:21:46 +00:00
anv_descriptor_set.c anv: get rid of the second dynamic state heap 2024-07-19 12:21:46 +00:00
anv_device.c anv: improve vma usage for descriptor buffer 2024-07-23 17:56:20 +00:00
anv_event.c anv: split events from anv_device.c 2024-07-22 18:46:05 +00:00
anv_formats.c anv/sparse: reject all sample flags that non-sparse doesn't support 2024-05-15 08:00:15 +00:00
anv_gem.c anv: remove some wrapping around mmap 2024-03-05 07:03:13 +00:00
anv_gem_stubs.c anv: make device initialization more asynchronous 2024-06-13 08:29:25 +00:00
anv_genX.h anv/trtt: make all contexts have the same TR-TT programming 2024-07-22 10:04:34 -07:00
anv_image.c anv: Disable legacy CCS setup in binding (xe2) 2024-07-29 01:42:27 +00:00
anv_image_view.c anv: properly flag image/imageviews for ISL protection 2024-07-26 18:15:43 +00:00
anv_instance.c anv: split instance from anv_device.c 2024-07-22 18:46:05 +00:00
anv_internal_kernels.c anv: Handle internal shader compilation failure 2024-07-26 21:58:21 +00:00
anv_internal_kernels.h anv: rewrite internal shaders using OpenCL 2024-02-13 00:06:45 +00:00
anv_kmd_backend.c anv: Add gem VM bind and unbind to backend 2023-03-11 17:56:01 +00:00
anv_kmd_backend.h anv: make device initialization more asynchronous 2024-06-13 08:29:25 +00:00
anv_measure.c anv: Add missing ANV_BO_ALLOC_INTERNAL 2024-04-19 13:15:01 +00:00
anv_measure.h anv: add a custom AcquireNextImage2KHR func 2022-02-17 22:15:23 +00:00
anv_mesh_perprim_wa.c treewide: Merge num_mesh_vertices_per_primitive and u_vertices_per_prim into mesa_vertices_per_prim 2023-10-26 09:35:04 +00:00
anv_nir.h anv/xe2+: Align push constant ranges to GRF boundaries. 2024-06-27 07:39:17 +00:00
anv_nir_apply_pipeline_layout.c treewide: use nir_def_replace sometimes 2024-06-21 15:36:56 +00:00
anv_nir_compute_push_layout.c anv/xe2+: Align push constant ranges to GRF boundaries. 2024-06-27 07:39:17 +00:00
anv_nir_lower_load_patch_vertices_in.c treewide: use nir_metadata_control_flow 2024-06-17 16:28:14 -04:00
anv_nir_lower_multiview.c treewide: use nir_def_replace sometimes 2024-06-21 15:36:56 +00:00
anv_nir_lower_resource_intel.c treewide: use nir_metadata_control_flow 2024-06-17 16:28:14 -04:00
anv_nir_lower_ubo_loads.c treewide: use nir_def_replace sometimes 2024-06-21 15:36:56 +00:00
anv_nir_push_descriptor_analysis.c anv: add pipeline/shader support for descriptor buffers 2024-02-29 07:05:06 +00:00
anv_perf.c intel/perf: Refactor and add Xe KMD support to change stream metrics id 2024-06-29 01:17:37 +00:00
anv_physical_device.c anv: split physical_device from anv_device.c 2024-07-22 18:46:05 +00:00
anv_pipeline.c anv: Improve error message when pipeline creation fails during shader compilation 2024-07-26 21:58:21 +00:00
anv_pipeline_cache.c anv: get rid of the second dynamic state heap 2024-07-19 12:21:46 +00:00
anv_private.h anv: stop using 3DSTATE_WM::ForceThreadDispatchEnable 2024-07-31 18:18:14 +00:00
anv_queue.c anv: make device initialization more asynchronous 2024-06-13 08:29:25 +00:00
anv_rmv.c anv: initial RMV support 2024-01-23 17:24:19 +00:00
anv_rmv.h anv: initial RMV support 2024-01-23 17:24:19 +00:00
anv_sampler.c anv: split sampler from anv_device.c 2024-07-22 18:46:05 +00:00
anv_sparse.c anv/xe: try harder when the vm_bind ioctl fails 2024-07-24 23:18:36 +00:00
anv_util.c anv: add debug shader printf support 2024-05-15 13:13:38 +00:00
anv_utrace.c anv: fix u_trace on < Gfx12.0 2024-07-03 21:10:13 +00:00
anv_va.c anv: get rid of the second dynamic state heap 2024-07-19 12:21:46 +00:00
anv_video.c anv: add new heap/pool for descriptor buffers 2024-02-29 07:05:05 +00:00
anv_wsi.c intel: move debug identifier out of libintel_dev 2024-05-11 01:52:01 +00:00
genX_acceleration_structure.c Revert "anv: Disable Ray Tracing on xe2 until our compiler supports Xe2 RT" 2024-05-28 18:45:49 +00:00
genX_blorp_exec.c anv: get rid of the second dynamic state heap 2024-07-19 12:21:46 +00:00
genX_cmd_buffer.c anv: Fix assertion failures on BMG (xe2) 2024-07-29 01:42:26 +00:00
genX_cmd_compute.c anv: Drop useless 'if (total_scratch > 0) {' block in cmd_buffer_ensure_cfe_state() 2024-07-22 18:17:38 +00:00
genX_cmd_draw.c anv/gfx12.5: Pass non-empty push constant data to PS stage for TBIMR workaround. 2024-07-20 01:13:19 +00:00
genX_cmd_draw_generated_flush.h intel: Use _brw suffix for genX headers that rely on brw 2024-02-24 00:24:32 +00:00
genX_cmd_draw_generated_indirect.h anv: add custom mi write fences 2024-06-18 20:44:51 +00:00
genX_cmd_draw_helpers.h anv: create new helper for small allocations 2024-02-29 07:05:06 +00:00
genX_cmd_video.c anv/video: use correct offset for MPR row store scratch buffer. 2024-07-15 01:05:18 +00:00
genX_gfx_state.c anv: stop using 3DSTATE_WM::ForceThreadDispatchEnable 2024-07-31 18:18:14 +00:00
genX_gpu_memcpy.c anv: implement WA 14018283232 2024-06-05 15:22:25 +00:00
genX_init_state.c anv/trtt: fix the process of picking device->trtt.queue 2024-07-22 10:04:34 -07:00
genX_internal_kernels.c nir: remove global_invocation_id_zero_base 2024-04-24 20:18:49 +00:00
genX_mi_builder.h anv: predicate emission of STATE_BASE_ADDRESS 2024-06-18 20:44:51 +00:00
genX_pipeline.c anv: stop using 3DSTATE_WM::ForceThreadDispatchEnable 2024-07-31 18:18:14 +00:00
genX_query.c anv: propagate protected information for blorp operations 2024-07-26 18:15:43 +00:00
genX_simple_shader.c anv: implement WA 14018283232 2024-06-05 15:22:25 +00:00
meson.build anv: split image view from anv_image.c 2024-07-22 18:46:05 +00:00