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MAX_VARYINGS_INCL_PATCH is greater than 64, so we'll need more that 64 bits (per component) to track which vars have indirects. This pass was trying to track patch varyings (which start at bit 63) in a separate 64 bit word, but failed to subtract VARYING_SLOT_PATCH0 and accessed out of bounds. Do away with the ad-hoc bit mask tracking and just use a BITSET. Fixes: dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.triangles Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.