scons/windows: Fix build with LLVM>=8

Fixes eebe091d29
("scons/windows: Enable compute shaders when possible.")
Signed-off-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Prodea Alexandru-Liviu 2019-10-04 13:48:08 +00:00 committed by Jose Fonseca
parent b012f06d66
commit 0fe2e04f2d

View file

@ -109,7 +109,8 @@ def generate(env):
# LIBS should match the output of `llvm-config --libs engine mcjit bitwriter x86asmprinter irreader` for LLVM<=7.0
# and `llvm-config --libs engine coroutines` for LLVM>=8.0
# LLVMAggressiveInstCombine library part of engine component can be safely omitted as it's not used.
# LLVMAggressiveInstCombine library part of engine component since LLVM 6 is only needed by Mesa3D for LLVM>=8.
# While not directly needed by Mesa3D, this library is needed by LLVMipo which is part of coroutines component.
if llvm_version >= distutils.version.LooseVersion('9.0'):
env.Prepend(LIBS = [
'LLVMX86Disassembler', 'LLVMX86AsmParser',
@ -130,8 +131,8 @@ def generate(env):
'LLVMBinaryFormat',
'LLVMRemarks', 'LLVMBitstreamReader', 'LLVMDebugInfoDWARF',
# Add these libraries to enable ompute shaders support.
'LLVMLinker', 'LLVMVectorize', 'LLVMInstrumentation',
'LLVMipo', 'LLVMCoroutines',
'LLVMAggressiveInstCombine','LLVMLinker', 'LLVMVectorize',
'LLVMInstrumentation', 'LLVMipo', 'LLVMCoroutines',
])
elif llvm_version >= distutils.version.LooseVersion('8.0'):
env.Prepend(LIBS = [
@ -152,8 +153,8 @@ def generate(env):
'LLVMDemangle', 'LLVMGlobalISel', 'LLVMDebugInfoMSF',
'LLVMBinaryFormat',
# Add these libraries to enable ompute shaders support.
'LLVMLinker', 'LLVMVectorize', 'LLVMInstrumentation',
'LLVMipo', 'LLVMCoroutines',
'LLVMAggressiveInstCombine', 'LLVMLinker', 'LLVMVectorize',
'LLVMInstrumentation', 'LLVMipo', 'LLVMCoroutines',
])
elif llvm_version >= distutils.version.LooseVersion('5.0'):
env.Prepend(LIBS = [