mesa/src
Topi Pohjolainen ede09e672a i965/blorp: Use 8k chunk size for urb allocation
Previously, we hardcoded "VS URB Starting Address" to 2 (in 8kB chunks),
which meant VS URB data would start at an offset of 16kB.

However, on Haswell GT3 and Gen8+, we allocate the first 32kB for the
push constant region.  This means that the PS push constant and VS URB
data regions overlap, which can lead to corruption.

v2 (Ken): Better description of the change, and do not change vs_size
          from 2 to 1.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-04-21 08:36:26 +03:00
..
compiler glsl: add forgotten textureOffset function for sampler2DArrayShadow 2016-04-21 02:38:46 +02:00
egl egl: implement EGL part of interop interface (v2) 2016-04-20 12:18:47 +02:00
gallium gk110/ir: make use of IMUL32I for all immediates 2016-04-20 22:55:36 +02:00
gbm gbm: do not wrap header inclusion in extern "C" 2016-03-09 17:16:50 +00:00
getopt
glx scons: Build dri_common_interop.c. 2016-04-20 12:41:24 +01:00
gtest
hgl
intel i965: Generalize wm_key->compute_sample_id to wm_key->multisample_fbo. 2016-04-20 16:18:47 -07:00
loader dri: add backbuffer use flag 2016-03-09 15:02:25 +01:00
mapi mesa: expose EXT_base_instance in ES3 contexts 2016-04-03 20:40:55 -04:00
mesa i965/blorp: Use 8k chunk size for urb allocation 2016-04-21 08:36:26 +03:00
util util: Fix warning of invalid return value 2016-04-15 15:00:58 -07:00
Makefile.am configure: Add initial support for enabling Vulkan drivers 2016-04-14 15:15:00 -07:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00