..
winsys /amdgpu
radv/gfx10: enable 1D textures
2019-07-12 18:25:45 +02:00
.editorconfig
amd: add .editorconfig
2017-08-29 01:08:58 +03:00
Android.mk
android: radv/gfx10: generate gfx10_format_table.h
2019-07-16 21:31:24 +02:00
gfx10_format_table.py
radv: Actually use VK formats for the format table.
2019-07-07 23:10:32 +02:00
Makefile.sources
android: radv/gfx10: generate gfx10_format_table.h
2019-07-16 21:31:24 +02:00
meson.build
anv+tu+radv: delete unusable dev_icd.json
2019-07-26 14:47:53 +00:00
radv_android.c
radv: Use bo metadata for imported image tiling on Android.
2019-06-04 18:32:45 +00:00
radv_cmd_buffer.c
radv: implement VK_EXT_index_type_uint8
2019-07-29 23:36:53 +02:00
radv_constants.h
radv: Don't include radv_private.h from radv_shader.h
2019-07-30 10:29:11 +02:00
radv_cs.h
radv/gfx10: set the pgm rsrc3/4 regs using index sh reg set
2019-07-18 10:24:26 +10:00
radv_debug.c
radv: tidy up radv_get_shader_name() and add NGG stages
2019-07-12 08:19:53 +02:00
radv_debug.h
radv/gfx10: add Wave32 support for compute shaders
2019-07-31 09:35:04 +02:00
radv_descriptor_set.c
radv: Fix descriptor set allocation failure.
2019-07-30 22:33:24 +02:00
radv_descriptor_set.h
radv: Don't include radv_private.h from radv_shader.h
2019-07-30 10:29:11 +02:00
radv_device.c
radv/gfx10: add Wave32 support for compute shaders
2019-07-31 09:35:04 +02:00
radv_entrypoints_gen.py
radv: Add support for icd loader interface v4.
2019-05-13 00:41:31 +02:00
radv_extensions.py
radv: implement VK_EXT_index_type_uint8
2019-07-29 23:36:53 +02:00
radv_formats.c
radv/gfx10: fix maximum number of mip levels for 3D images
2019-07-11 14:44:47 +02:00
radv_icd.py
python: Specify the JSON separators
2018-07-05 12:52:38 +01:00
radv_image.c
radv: Set correct metadata size for GFX9+.
2019-07-25 17:07:53 +02:00
radv_llvm_helper.cpp
ac: destroy passes in ac_destroy_llvm_compiler
2019-07-04 15:39:04 -04:00
radv_meta.c
radv: Only save the descriptor set if we have one.
2019-07-18 00:49:43 +02:00
radv_meta.h
radv: make sure to mark the image as compressed when clearing DCC levels
2019-07-01 14:58:56 +02:00
radv_meta_blit.c
nir/builder: Remove the use_fmov parameter from nir_swizzle
2019-05-24 08:38:11 -05:00
radv_meta_blit2d.c
radv: only use specialised 3D meta paths on GFX9.
2019-07-09 06:32:28 +10:00
radv_meta_buffer.c
radv: rename and re-document cache flush flags
2019-06-25 18:38:37 +02:00
radv_meta_bufimage.c
radv: only use specialised 3D meta paths on GFX9.
2019-07-09 06:32:28 +10:00
radv_meta_clear.c
radv/gfx10: do not use the fast depth or stencil clear bytes path
2019-07-29 14:47:13 +02:00
radv_meta_copy.c
radv: check if DCC is enabled per mip not for the whole image
2019-06-18 11:24:36 +02:00
radv_meta_decompress.c
radv: add radv_get_depth_pipeline() helper
2019-07-03 08:51:42 +02:00
radv_meta_fast_clear.c
radv: add support for decompressing DCC layers with compute
2019-07-02 09:37:49 +02:00
radv_meta_fmask_expand.c
radv: fix FMASK expand if layerCount is VK_REMAINING_ARRAY_LAYERS
2019-06-27 08:56:34 +02:00
radv_meta_resolve.c
radv: pass sample locations for transitions before depth/stencil resolves
2019-06-21 14:50:35 +02:00
radv_meta_resolve_cs.c
radv: fix potential crash in the compute resolve path
2019-07-04 12:22:43 +02:00
radv_meta_resolve_fs.c
radv: Make FragCoord a sysval
2019-07-08 14:14:53 +02:00
radv_nir_lower_ycbcr_textures.c
radv: Implement cosited_even sampling.
2019-05-06 11:09:30 +00:00
radv_nir_to_llvm.c
radv/gfx10: add Wave32 support for compute shaders
2019-07-31 09:35:04 +02:00
radv_pass.c
radv: record if a render pass has depth/stencil resolve attachments
2019-06-21 14:50:12 +02:00
radv_pipeline.c
radv/gfx10: add Wave32 support for compute shaders
2019-07-31 09:35:04 +02:00
radv_pipeline_cache.c
radv: fix memory leak when restoring from cache
2019-07-11 10:44:29 +10:00
radv_private.h
radv/gfx10: add Wave32 support for compute shaders
2019-07-31 09:35:04 +02:00
radv_query.c
radv: fix queries with WAIT_BIT returning VK_NOT_READY
2019-07-27 10:19:19 -04:00
radv_radeon_winsys.h
radv: Clean up signalled and submitted fields from winsys fences.
2019-05-13 20:36:29 +00:00
radv_shader.c
radv/gfx10: add Wave32 support for compute shaders
2019-07-31 09:35:04 +02:00
radv_shader.h
radv/gfx10: add Wave32 support for compute shaders
2019-07-31 09:35:04 +02:00
radv_shader_helper.h
radv: Switch to using rtld.
2019-07-04 10:52:26 +00:00
radv_shader_info.c
radv: set the LayerId output usage mask if FS needs it
2019-07-10 15:17:08 +02:00
radv_util.c
radv: Add startup debug option.
2018-05-31 11:51:23 +02:00
radv_util.h
radv_wsi.c
radv: Clean up signalled and submitted fields from winsys fences.
2019-05-13 20:36:29 +00:00
radv_wsi_display.c
radv: Clean up signalled and submitted fields from winsys fences.
2019-05-13 20:36:29 +00:00
radv_wsi_wayland.c
radv_wsi_x11.c
vulkan: drop always-true param
2018-10-26 18:33:11 +01:00
si_cmd_buffer.c
radv/gfx10: use L2 for DMA copy/fill operations
2019-07-25 15:48:21 +02:00
vk_format.h
radv: Add logic for multisample format descriptions.
2019-04-25 19:56:20 +00:00
vk_format_layout.csv
radv: Add ycbcr subsampled & multiplane formats to csv.
2019-04-25 19:56:20 +00:00
vk_format_parse.py
radv: Add logic for multisample format descriptions.
2019-04-25 19:56:20 +00:00
vk_format_table.py
radv: Add logic for multisample format descriptions.
2019-04-25 19:56:20 +00:00